Advanced Modifier Array #26662
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opened 2011-03-29 11:18:28 +02:00 by Fabio Russo
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%%%Advanced array patch is an improvement of the modifier Array.
These changes are intended to give a bit of randomness to the copies.
Feature:
TODO:
Video:
1)http://vimeo.com/15561032
2)http://vimeo.com/16762503
3 NEW)http://vimeo.com/20675851
See you soon, ruesp83
P.s.: Sorry my English!!!%%%
Changed status to: 'Open'
%%%Build:
64 bit) http://graphicall.org/builds/builds/showbuild.php?action=show&id=1797
32 bit) http://graphicall.org/builds/builds/showbuild.php?action=show&id=1796%%%
%%%Patch AMA03 for new version of Blender 2.58!!%%%
%%%http://www.pasteall.org/23187/diff Sorry ;-)%%%
%%%New patch of the Advanced modifier Array 0.4: http://www.pasteall.org/24087/c%%%
%%%New patch of the Advanced modifier Array 0.5 beta2:http://www.pasteall.org/24427/c%%%
%%%Just updated patch for svn changes. Uploaded new version to tracker as version 5 beta 3.%%%
%%%Uploaded new version to tracker as version 5 beta 2%%%
%%%WORK IN PROGRESS:
1. Local Rotation.
2. Array distributed on a curve.
Advanced Modifier Array v0.5 beta3 new features and fixed bug (from v0.5.2) 14\12\2011:
%%%Uploaded new version to tracker as version 5 beta 3 for new version of Blender 2.61!!%%%
%%%Crash when I try select curve in curve selector.
Your recent build, win 7 32.
And it switch off dupliface function when I enter edit mode.%%%
%%%Make me an example? I did not understand the problem! Put a file blend: http://www.pasteall.org/blend/%%%
%%%Added new feature to the local rotation of the copies.
Advanced Modifier Array v0.5 beta3.1 new features and fixed bug (from v0.5.3) 04\01\2012:
1. ADD: Local Rotation: Rotation on its own axis.
http://vimeo.com/34468992%%%
%%%New features and improvements.
Advanced Modifier Array v0.5 beta4 new features and fixed bug (from v0.5.3.1) 30\01\2012:
1. FIX: If I link a group and I unchecked the "Advanced Cloning", clones of the group are seen.
2. FIX: If I have a Mid-Cap and I unchecked the "Advanced Mid-Cap", copies of the object
http://vimeo.com/35901543%%%
%%%can't compile anymore, would appreciate it if any one updates this, thanks.%%%
Added subscriber: @Januz
Added subscriber: @karja
Changed status from 'Open' to: 'Archived'
Setting as archived,
I think such advanced functionality would be better made as a duplicator.
Added subscriber: @ideasman42
@ideasman42 If this is > 90% done, maybe it's worth a shot completing it for the next release? Run it through the UI team, see if it needs to be a different modifier.
People have donated money for this, and many are expecting this functionality.
@Januz, Authors of patches like this really need to communicate with us, especially if they are taking donations and expecting it to end up in a Blender release.
The functionality is useful, but I believe this is better handled by the duplicator system, I was involved with the initial array modifier development which was based (loosely) on a Python script I wrote, it had much the same functionality, but also advanced options for randomization (even extrusion and branching), but this isn't really a good fit for a modifier IMHO.
@ideasman42 Actually, there was a communication on:
On the other hand, I spoke to somebody (but I do not remember who) on IRC and we agreed to wait because the BMesh were almost to be inserted on the official trunk.
Later on, I started to work on the layers: https://developer.blender.org/T30975 so I could not work on AMA project.
However, I am at disposal to create a "duplicator" in order to insert the requested features in Blender.
General question:
Is it allowed to make suggestions for the Array modifier in this place?
Added subscriber: @ephraimpauli