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blender-v2.93-release
main
tmp-usd-alab-v2-T100452
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bundled-assets
blender-v3.3-release
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refactor-mesh-face-generic
temp-sculpt-dyntopo
temp-sculpt-roll-mapping
overlay-next
gpencil-new-data-proposal
sculpt-dev
tmp-volume-matrix-api-update
cycles_path_guiding
temp-vulkan-descriptor-sets
tmp-eevee-shadow-commit
asset-shelf
brush-assets-project
tmp-workbench-rewrite2
temp-T101739-fix-seam-bleeding-non-manifold
tmp-mak-012623
temp-bundled-assets
asset-lite-greasepencil
temp-pbvh-split
temp-pbvh-texpaint-automasking
microfacet_hair
tmp-worbench-rewrite2-optimizations
temp-offset-array-ref
blender-projects-basics
temp-pbvh-seam-texturing-tweaks
temp-nodes-group-declarations
refactor-mesh-sharp-edge-generic
temp-asset-library-all
refactor-mesh-uv-map-generic
refactor-mesh-position-generic
temp-T102440
temp-rbf-pose-blender
geometry-nodes-tetrahedralization
nodes-matrix-types
temp-xr-painting
blender-v3.4-release
geometry-nodes-simulation
bli-matrix-template
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xr-dev
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bevelv2
soc-2022-soft-bodies
arcpatch-D16436
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tmp-vfx-platform-2023
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tracking_tools
nla-scale-fix
principled-v2
temp-ui-cpp
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tmp-libs-2.93-lts
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gpencil-next
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asset-browser-grid-view
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tmp_libs_34
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node-add-asset-menu
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tmp-workbench-perf-experiment
tmp_usd_import_unbound_mtls
tmp-drw-split-matrix
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refactor-mesh-selection-generic
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feature-imformat
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drw-manager-next
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blender-v3.2-release
sculpt_curve_collisions
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retopo_transform
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geometry-nodes-rigid-body-integration
file-browser-grid-view
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arcpatch-D14645
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temp-T95933-object-mode-curve-selection
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cycles_oneapi
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asset-greasepencil
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lineart-shadow
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cleanup-id-override-const
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wintab
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lineart-cas-2
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tmp-usd-mak-c87f6242
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lineart-object-load
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draw-deferred-compilation-experiment
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blender-v2.83-release
tmp_lib_update_32
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devirtualizer
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blender-v3.1-release
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eevee-rewrite
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cycles_hydra
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tmp-transform-navigate
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viewport-compositor
bli-math-basic-types
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greasepencil-object
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KTX_support
gsoc-2021-porting-modifiers-to-nodes-solidify
2d
gltf_vtree
soc-2021-porting-modifiers-to-nodes-decimate
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draw-viewport-data
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blender-v3.0-release
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tmp-T95052
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drw-gpu-wrapper
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nurbs-opencascade
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T93558
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node-tree-update-refactor
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studio-sprite-fright
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asset-browser-snap-dragging
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xr-controller-support
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cycles-x
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fluid-mantaflow-gpu
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T90952
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grab_walk_fix
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refactor-idprop-ui-data
compositor-full-frame
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soc-2021-porting-modifiers-to-nodes_all
cycles_texture_cache
experimental-build
cycles_procedural_api
soc-2021-porting-modifiers-to-nodes-extrude-and-move
soc-2021-porting-modifiers-to-nodes-extrude
temp-geometry-nodes-expandable-geometry-socket-prototype
fluid-mantaflow-2d
windows_make_docpy
usd-importer-T81257-merge
nodes-update-readonly-tag
geometry-nodes-closest-points
tmp-buildbot-gcc-10
soc-2021-geometry-nodes-regression-test
node-group-single-socket-nodes
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fixed_width_integers
lineart-bvh
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wintab-logging
fix-tablet-walk
geometry-nodes-raycast
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lineart-fn-cached
temp-compact-node-prototype
asset-browser
geometry-nodes-curve-to-points-node
node-editor-edge-pan
eevee-gpencil
asset-system-filelist
temp-geometry-nodes-viewer-node
lineart-fn-thread-loading
tmp-buildbot-cleanup
temp-gpencil-masking
temp-ffmpeg-4.4
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profiler-editor
FixT87160_DSE_Channel_Selection
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geometry-nodes-curve-support
info-editor-cpp
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virtual-array-attributes
temp-pose-slide-D9054
spreadsheet-active-node
ui-asset-view-template
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override-outliner-view
temp-geometry-nodes-processor-prototype
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lanpr-under-gp
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blender-v2.92-release
usd-importer-T81257
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override-refactor-tmp-2
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T85799
tracking_scopes
temp-icons-fixes
temp_D10504_nla_keyframe_remap_upper_strips
temp-weight_mirror
temp_T76472_graph_editor_fcurve_extrapolation
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eevee-dof-refactor
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eevee-ggx-lut-fix
df0bce3f7d0
temp-geometry-nodes-instances-api
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blender-v2.91-release
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fracture_modifier
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vfx-clip-ui-update
tmp-T82230-nla_remove_hold_reset_behavior
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geometry-nodes
soc-2020-testing-frameworks
geometry-nodes-point-separate-node
temp-nla-strip-alignment
temp-atomics-int16
geometry-nodes-deduplicate-float-math
asset-metadata
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attribute-accessor
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temp-T82588-box-select-invisible-keys
greasepencil-edit-curve
codesign_error_tracker
outliner-cpp-refactor
temp-fix-headerless-panels-switch-windows
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geometry-nodes-boolean-node
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geometry-nodes-transform-node
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geometry-tree-evaluation
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mesh-to-volume-modifier
blender-v2.90-release
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property-search-ui-v2
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newboolean
fail-on-memleak
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property-search-ui
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particle-solver-dev
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mac_arm64
tmp-eevee-glsl-cleanup
tmp-pointcloud-render
buildbot-lts
asset-engine--archived
asset-uuid--archived
eevee-motionblur-object
modifier-panels-ui
temp-cycles-tbb
wm-drag-drop-rewrite
temp-lanpr-review
gsoc-2018-many-light-sampling
tmp-eevee-material-refactor
tmp-widget-opti
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xr-world-navigation
blender-v2.82-release
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functions
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performance-test
obj-import-experiments
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vr_scene_inspection
blenloader-api
tmp-workbench-rewrite
id-ensure-unique-memory-address
simulation-tree
greasepencil-refactor
draw-colormanagement
temp-gizmo-decoupled-redraws
fluid-mantaflow
blender-v2.81-release
tmp-overlay-engine
soc-2019-bevel-profiles
temp-npr-gpencil-modifiers
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temp-gpencil-drw-engine
soc-2019-embree-gpu
temp-npr-smooth-contour
temp-lanpr-staging
filebrowser_redesign
tmp-eevee-shadowmap-refactor
vamr-openxr-module
sculpt-mode-features
soc-2019-adaptive-cloth
tmp-drw-callbatching
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blender-v2.80-release
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blender2.7
collada
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userpref_redesign
hair_object
motion_curve_fix
collada2.8
cycles_embree
interactive_physics
temp-ui-layout-2.8
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hair_guides_grooming
hair_guides
benchmark
soc-2018-bevel
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temp-tab_drag_drop
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fracture_modifier-master
ui_layout_gridflow
temp-keymap-changes
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tmp-b28-motionpath-drawing
uv_unwrapping_slim_algorithm
blender-v2.79b-release
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tmp-TimelineHeaderButtonsStretching
blender2.8-workbench
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cycles_bvh8
blender-v2.79a-release
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blender-v2.79-release
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custom-manipulators
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strand_editmode
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id_copy_refactor
gsoc2016-improved_extrusion
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ge_2df_textures
HMD_viewport
soc-2016-multiview
transform-manipulators
datablock_idprops
cycles_disney_brdf
temp_cycles_split_kernel
cycles_split_kernel
unlock_task_scheduler
uv_unwrapping_slim_and_ceres
surface-deform-modifier
cycles-tiles-rework
soc-2016-cycles_denoising
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uiTable
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clay-engine
multi_previews_id
cycles_disney_bsdf_transmittance
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pbr-viewport
temp_display_optimization
viewport_bvh_select
temp-cycles-microdisplacement
soc-2016-cycles_images
strand_nodes
object_nodes
asset-experiments
soc-2016-sculpt_tools
temp_viewport_fx_merge
custom-normals-bmesh
temp-decklink
compositor-2016
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BendyBones
cycles_panorama_experiments
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missing-libs
free-refcount-ids
cycles_camera_nodes
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temp-ui-widget-refactor
gooseberry_farm
gooseberry
temp-ghash-experiments
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fcurves-simplify
soc-2014-fluid
GPU_data_request
depsgraph_refactor
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vertex_paint_pbvh
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texture_nodes_refactor
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blender2.4
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Reference: blender/blender#33072
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Duplicates: #33072
%%%I'm running Windows XP Home SP3.
Graphics card: NVidia GeForce GTS450.
Blender 2.63 runs just fine.
When I try to run 2.64 or 2.64a, I get the following message:
Runtime Error!
Program: C:...\blender.exe
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
No .blend file is necessary. It crashes on start up.%%%
Changed status to: 'Open'
%%%This is not much information... but we had a similar report pointing at the Python.dll in our distro:
http://projects.blender.org/tracker/?func=detail&atid=498&aid=33066&group_id=9
I will reopen the other one, and link this report there.
Note that we can only fix bugs if there are ways for a developer to redo the problem... it's the reporter's job to investigate how :)%%%
Changed status from 'Open' to: 'Archived'
%%%Hi,
The other report was most likely not related to your crash - but you could check.
Also check on our bug reporting guidelines;
%%%Thank you, Ton.
It does seem that Python is related to my crash. The console window says the following (the caret is pointing to the comma):
found bundled python: C:\Program Files\Blender Foundation\BlenderOld\2.64\python
Fatal Python error: Py_Initialize: unable to load the file system codec
SyntaxError: invalid syntax%%%
%%%Just a note. After seeing the other bug report, I tried installing the newer version of Python (2.73), but that didn't help. I get the same error message as above but pointing to the new Python location.
And to quickly answer your other questions:
Yes, earlier versions of Blender run just fine for me. Every version up to 2.63 I have had no problem with and I've been using it for years.
Yes, my graphics card is OK for a heavy OpenGL app like Blender. NVidia GeForce GTS450.
I don't have another computer immediately handy to test with. Sorry.%%%
%%%Joseph, why did you try Python 2.x? Blender works only with Python 3.2.
%%%
%%%OK. I've found the problem.
This (and probably 33072) is related to issue 31506.
If you have an external Python install, and the PYTHONPATH system variable is set to point to that, then Blender will use the external Python build which is incompatible and causes the crash.
Thanks for your help in sorting this out. I have to say, for a free program, this is pretty excellent customer service!%%%
%%%Ah. I wasn't aware of that.
Thank you Shinsuke.%%%
%%%Hi I do have the Same Problem the output looks like this:
C:\Users\Wasi>"C:\Program Files\Blender Foundation\Blender\blender.exe"
found bundled python: C:\Program Files\Blender Foundation\Blender\2.67\python
Fatal Python error: Py_Initialize: unable to load the file system codec
SyntaxError: invalid syntax
To change the PYTHONPATH is no option to me because this variable is used by an other program.%%%
Added subscriber: @KonstantinosPsychas
This is actually a bug and it is not fixed.
I had to delete my PYTHONPATH variable to make it work.
I don't know if it's hard for the startup script to ignore environment variable if python version is 2.
I am using the latest version of Blender (2.70 currently).
I think the issue should be reopened.
Added subscriber: @alahiri
The root cause of this problem is that a different version of Python exists on the Windows system (probably 2.6 or 2.7).
I fixed this on my Windows installation by creating a Blender,bat file (windows batch file) in the blender-2.71-windows64 directory, with the following contents:
set PYTHONPATH=""
blender
Hope this helps someone!
Added subscriber: @RogersChris
I'm having this problem but don't know how to resolve it, I need to set the "PYTHONPATH =" but have no idea how to
Got it working
Added subscriber: @domeylp
I HAVE THE SOLUTION
It worked for me.
Download the newest python version.
Locate you python and you blender path.
3.Go to YOUBLENDERPATH/YOURBLENDERVERSION.
4.There should be a folder called python.
Make a copy of that folder.
Copy you WHOLE Python Folder(That you have downloaded/installed) into the YOUBLENDERPATH/YOURBLENDERVERSION folder.
Blender should work now.
Added subscriber: @tineras
I know this is old, but I wanted to provide an alternate solution to those who do not wish to remove their PYTHONPATH environment variable. I am on version 2.75a and this solves my crash on startup issue.
INCLUDE EVERYTHING BELOW (NOT THIS LINE)
set PYTHONPATH=""
cd C:\Program Files\Blender Foundation\Blender
start blender.exe
INCLUDE EVERYTHING ABOVE (NOT THIS LINE)
This will temporarily set the PYTHONPATH to "" (nothing) during your blender session but is restored after you close.
Added subscribers: @aaron-14, @Pawl
@aaron-14 Great solution! Fixed my crash on startup.
Added subscriber: @ideasman42
Added to manual https://www.blender.org/manual/troubleshooting/startup.html#python-crashes-on-startup
Added subscriber: @POI-OEZD
Changed status from 'Archived' to: 'Open'
The above solutions didn't help me. I still get the found bundled python error and the blender window freezes on startup with just the sillhoutes visible....
Changed status from 'Open' to: 'Archived'