Rendering dupligroup objects that have modifiers using external object offsets doesn't work right. #35562

Closed
opened 10 years ago by hjaarnio · 3 comments

%%%
- Blender version with error, and version that worked ---
At least from 2.62 to r57083

- Short description of error ---

Rendering a dupligroup object behaves incorrectly, when the object has modifier that uses external object as offset, such as array. The object renders wrong in blender internal, and in cycles if the original object and the dupli object are on different layer. The results of array in the renders work on the relation between the dupli object and original array offset object, which are often in totally different places, whereas in the viewport it behaves as expected, duplicating the object as it looks in the 3d space. Tested also with mirror modifier using empty as mirror object to the same effect

- Steps for others to reproduce the error (preferably based on attached .blend file) ---

In the attached file render, and note how the dupligroup instance doesn't render like it looks like in the 3d viewport. Change to cycles and move the camera and dupli object on another layer and note that the render doesn't work.
%%%

%%% - Blender version with error, and version that worked --- At least from 2.62 to r57083 - Short description of error --- Rendering a dupligroup object behaves incorrectly, when the object has modifier that uses external object as offset, such as array. The object renders wrong in blender internal, and in cycles if the original object and the dupli object are on different layer. The results of array in the renders work on the relation between the dupli object and original array offset object, which are often in totally different places, whereas in the viewport it behaves as expected, duplicating the object as it looks in the 3d space. Tested also with mirror modifier using empty as mirror object to the same effect - Steps for others to reproduce the error (preferably based on attached .blend file) --- In the attached file render, and note how the dupligroup instance doesn't render like it looks like in the 3d viewport. Change to cycles and move the camera and dupli object on another layer and note that the render doesn't work. %%%
Poster

Changed status to: 'Open'

Changed status to: 'Open'
Ton commented 10 years ago
Collaborator

%%%Our duplicator system can be weirdo... the error is actually because the empty controller is not part of the group. Just add it to the group to make things work.

What happens on render is it uses the original empty location for the modifier... renders re-evaluate the full animation system and stores stuff locally.

How this should work is a bit undefined... I would think the bug is in the 3d viewport even, not for render. With a big "dependency graph" recode underway, I will store your report and the test blend in our wiki list, to use as test reference this summer.

http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Animation#Dependency_Graph

Thanks!%%%

%%%Our duplicator system can be weirdo... the error is actually because the empty controller is not part of the group. Just add it to the group to make things work. What happens on render is it uses the original empty location for the modifier... renders re-evaluate the full animation system and stores stuff locally. How this *should* work is a bit undefined... I would think the bug is in the 3d viewport even, not for render. With a big "dependency graph" recode underway, I will store your report and the test blend in our wiki list, to use as test reference this summer. http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Animation#Dependency_Graph Thanks!%%%
Ton commented 10 years ago
Collaborator

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Ton closed this issue 10 years ago
Sign in to join this conversation.
No Label
Interest/Alembic
Interest/Animation & Rigging
Interest/Asset Browser
Interest/Asset Browser Project Overview
Interest/Audio
Interest/Automated Testing
Interest/Blender Asset Bundle
Interest/Collada
Interest/Compositing
Interest/Core
Interest/Cycles
Interest/Dependency Graph
Interest/Development Management
Interest/Eevee & Viewport
Interest/Freestyle
Interest/Geometry Nodes
Interest/Grease Pencil
Interest/ID Management
Interest/Images & Movies
Interest/Import/Export
Interest/Line Art
Interest/Masking
Interest/Modeling
Interest/Modifiers
Interest/Motion Tracking
Interest/Nodes & Physics
Interest/Overrides
Interest/Performance
Interest/Performance
Interest/Physics
Interest/Pipeline, Assets & I/O
Interest/Platforms, Builds, Tests & Devices
Interest/Python API
Interest/Render & Cycles
Interest/Render Pipeline
Interest/Sculpt, Paint & Texture
Interest/Text Editor
Interest/Translations
Interest/Triaging
Interest/Undo
Interest/USD
Interest/User Interface
Interest/UV Editing
Interest/VFX & Video
Interest/Video Sequencer
Interest/Virtual Reality
legacy module/Animation & Rigging
legacy module/Core
legacy module/Eevee & Viewport
legacy module/Grease Pencil
legacy module/Modeling
legacy module/Nodes & Physics
legacy module/Pipeline, Assets & IO
legacy module/Platforms, Builds, Tests & Devices
legacy module/Python API
legacy module/Sculpt, Paint & Texture
legacy module/User Interface
legacy module/VFX & Video
legacy project/BF Blender: 2.8
legacy project/Milestone 1: Basic, Local Asset Browser
legacy project/OpenGL Error
legacy project/Retrospective
Meta/Good First Issue
Meta/Papercut
migration/requires-manual-verification
Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
Module › Platforms, Builds, Tests & Devices
Module › Python API
Module › Render & Cycles
Module › Sculpt, Paint & Texture
Module › Triaging
Module › User Interface
Module › VFX & Video
Platform/FreeBSD
Platform/Linux
Platform/macOS
Platform/Windows
Priority › High
Priority › Low
Priority › Normal
Priority › Unbreak Now!
Status › Archived
Status › Confirmed
Status › Duplicate
Status › Needs Information from Developers
Status › Needs Information from User
Status › Needs Triage
Status › Resolved
Type › Bug
Type › Design
Type › Known Issue
Type › Patch
Type › Report
Type › To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#35562
Loading…
There is no content yet.