Camera view doesn't support continuous zoom #37372

Closed
opened 2013-11-08 11:36:49 +01:00 by Brandon Farley · 24 comments

%%%--- Operating System, Graphics card ---
Mac OSX - NVDIA 650

- Blender version with error, and version that worked ---

2.69. Has never functioned properly for me.

- Short description of error ---

When I use pinch gesture to zoom in and out, it functions properly in the 3d workspace and the image/uv editor. However, when I try the same gesture in any other window, there is not a smooth transition and it will often cause blender to freeze for a few seconds.

Here is a video that shows what I'm talking about.
http://www.youtube.com/watch?v=VvzI34wjB6s&feature=youtu.be

- Steps for others to reproduce the error (preferably based on attached .blend file) ---

Use pinch zoom gesture in different windows and panels.%%%

%%%--- Operating System, Graphics card --- Mac OSX - NVDIA 650 - Blender version with error, and version that worked --- 2.69. Has never functioned properly for me. - Short description of error --- When I use pinch gesture to zoom in and out, it functions properly in the 3d workspace and the image/uv editor. However, when I try the same gesture in any other window, there is not a smooth transition and it will often cause blender to freeze for a few seconds. Here is a video that shows what I'm talking about. http://www.youtube.com/watch?v=VvzI34wjB6s&feature=youtu.be - Steps for others to reproduce the error (preferably based on attached .blend file) --- Use pinch zoom gesture in different windows and panels.%%%
Author

Changed status to: 'Open'

Changed status to: 'Open'

#43203 was marked as duplicate of this issue

#43203 was marked as duplicate of this issue

#38059 was marked as duplicate of this issue

#38059 was marked as duplicate of this issue

%%%Someone with a multi-touch OSX stuff can confirm this? Looks like some wrong (too big) factor for handling that kind of zoom in most areas…%%%

%%%Someone with a multi-touch OSX stuff can confirm this? Looks like some wrong (too big) factor for handling that kind of zoom in most areas…%%%

Added subscribers: @jensverwiebe, @brecht, @Sergey

Added subscribers: @jensverwiebe, @brecht, @Sergey

@brecht, @jensverwiebe mind looking into this report?

@brecht, @jensverwiebe mind looking into this report?
Member

Hi
I testeted this with a MacPro OSX 10.9.1 and MagicTrackpad and it works just as expected.
Gpu is eiher ATI 5870 or 7970, both doing zoom fine in all areas.

Jens

Hi I testeted this with a MacPro OSX 10.9.1 and MagicTrackpad and it works just as expected. Gpu is eiher ATI 5870 or 7970, both doing zoom fine in all areas. Jens

@bfarley88, is it still an issue for you with latest release and builds form buildbot?

@bfarley88, is it still an issue for you with latest release and builds form buildbot?
Author

Yes. I've been using the + and - to control the zoom. Pinch zoom on my Macbook Pro trackpad is still wonky on some features, such as the node editor, properties panel, timeline, and the 3d view side panels.

Yes. I've been using the + and - to control the zoom. Pinch zoom on my Macbook Pro trackpad is still wonky on some features, such as the node editor, properties panel, timeline, and the 3d view side panels.

Added subscribers: @PaulBecx, @ThomasDinges, @MarcClintDion

Added subscribers: @PaulBecx, @ThomasDinges, @MarcClintDion

◀ Merged tasks: #38059.

◀ Merged tasks: #38059.

Merged similar report in here.

@jensverwiebe, would you have time to check on this?

Merged similar report in here. @jensverwiebe, would you have time to check on this?
Member

I still cannot reproduce any freezing here.
Tested with magic trackpad to check pinching ....
Also haven't experienced any sluggish drawing.

Jens

I still cannot reproduce any freezing here. Tested with magic trackpad to check pinching .... Also haven't experienced any sluggish drawing. Jens

I can't reproduce the horror I see in that video but there is this one thing which only happens from time to time. When I take my hand off my pen tablet, I roll my palm back softly and lift at the same time to avoid activating a gesture. However, every once in a while this will be registered by Blender as the most dramatic of movements. From the Viewport response, you'd think I had just roughly and quickly swiped my hand across the entire tablet. It's rare but I estimate that it happens maybe a couple times a month.

There are 2 things that are very weird about this.

(1) There is no way under normal circumstances for me to get the view movement functions to move that fast. At those rare time when it happens it's turbo-charged, it goes fast and far.

(2) For me to zoom in the 3D view, I have to hold Ctrl while I swipe up/down on the pen tablet. When the crazy-zoom happens as a response to my palm movement, holding Ctrl is not necessary for the zoom to take place. Only the subtle palm movement.

If the person who reported this was really ambitious about helping to solve this, is there a debugging program that he could run Blender through to capture what Blender is doing while he scales those windows?

I can't reproduce the horror I see in that video but there is this one thing which only happens from time to time. When I take my hand off my pen tablet, I roll my palm back softly and lift at the same time to avoid activating a gesture. However, every once in a while this will be registered by Blender as the most dramatic of movements. From the Viewport response, you'd think I had just roughly and quickly swiped my hand across the entire tablet. It's rare but I estimate that it happens maybe a couple times a month. There are 2 things that are very weird about this. (1) There is no way under normal circumstances for me to get the view movement functions to move that fast. At those rare time when it happens it's turbo-charged, it goes fast and far. (2) For me to zoom in the 3D view, I have to hold Ctrl while I swipe up/down on the pen tablet. When the crazy-zoom happens as a response to my palm movement, holding Ctrl is not necessary for the zoom to take place. Only the subtle palm movement. If the person who reported this was really ambitious about helping to solve this, is there a debugging program that he could run Blender through to capture what Blender is doing while he scales those windows?
Member

Added subscriber: @MikeErwin

Added subscriber: @MikeErwin
Author

I figured out what my problem was. I went to the Input Settings in the User Preferences, where it says "zoom style" and chose the "Dolly" option instead of "Continue." After I did that, I no longer experienced the glitch.

Dolly.png

I figured out what my problem was. I went to the Input Settings in the User Preferences, where it says "zoom style" and chose the "Dolly" option instead of "Continue." After I did that, I no longer experienced the glitch. ![Dolly.png](https://archive.blender.org/developer/F111394/Dolly.png)

Added subscriber: @ideasman42

Added subscriber: @ideasman42

I'm not really sure if it's a bug actually then, maybe pinch should ignore zoom style tho. @ideasman42, do you have strong opinion here?

I'm not really sure if it's a bug actually then, maybe pinch should ignore zoom style tho. @ideasman42, do you have strong opinion here?

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sergey Sharybin self-assigned this 2014-10-14 15:05:57 +02:00

Things might be improved for pinch zoom and different zoom styles, but wouldn't really consider a bug, it's thing which belongs to TODO: http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/UserInterface#Events

Thanks for the report anyway,

Things might be improved for pinch zoom and different zoom styles, but wouldn't really consider a bug, it's thing which belongs to TODO: http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/UserInterface#Events Thanks for the report anyway,

Added subscribers: @particl3s, @JulianEisel

Added subscribers: @particl3s, @JulianEisel
Campbell Barton changed title from Pinch Zoom Malfunction to Camera view doesn't support continuous zoom 2015-01-11 16:54:52 +01:00

Changed status from 'Archived' to: 'Resolved'

Changed status from 'Archived' to: 'Resolved'

This is resolved in 2.77

This is resolved in 2.77
Author

I just tested this with the latest build (Mon Mar 21 05:02:46 2016) on my Macbook Pro. The problem still occurs within the same panels and editors as shown in the video. http://www.youtube.com/watch?v=VvzI34wjB6s&feature=youtu.be

I just tested this with the latest build (Mon Mar 21 05:02:46 2016) on my Macbook Pro. The problem still occurs within the same panels and editors as shown in the video. http://www.youtube.com/watch?v=VvzI34wjB6s&feature=youtu.be
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Reference: blender/blender#37372
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