World multiple importance sample CUDA error #40228

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opened 9 years ago by remibug · 13 comments
remibug commented 9 years ago (Migrated from localhost:3001)
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System Information
Win 7 64 bits, AMD Phenom II X6 1090T
8Go
GPU GEFORCE 580 3Go, TITAN, TITAN BLACK

Blender Version
Any version since Multiple Importance Sampling have existed in the world menu (!)

Short description of error
Enabling World menu Multiple Importance Sampling with all GPU enabled (even the one to display) cause "CUDA error: Unknown error in cuCtxSynchronize()" (and crashe renders)
Turn Off World menu Multiple Importance Sampling and render works fine !

Best regards

**System Information** Win 7 64 bits, AMD Phenom II X6 1090T 8Go GPU GEFORCE 580 3Go, TITAN, TITAN BLACK **Blender Version** Any version since Multiple Importance Sampling have existed in the world menu (!) **Short description of error** Enabling World menu Multiple Importance Sampling with all GPU enabled (even the one to display) cause "CUDA error: Unknown error in cuCtxSynchronize()" (and crashe renders) Turn Off World menu Multiple Importance Sampling and render works fine ! Best regards
remibug commented 9 years ago (Migrated from localhost:3001)
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Changed status to: 'Open'

Changed status to: 'Open'
ThomasDinges was assigned by blender-admin 9 years ago
remibug commented 9 years ago (Migrated from localhost:3001)
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Added subscriber: @remibug

Added subscriber: @remibug
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Does it work with the individual GPUs?

Does it work with the individual GPUs?
ThomasDinges removed their assignment 9 years ago
remibug commented 9 years ago (Migrated from localhost:3001)
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Yes works fine with only one GPU (even the displaying one).

Yes works fine with only one GPU (even the displaying one).

Added subscriber: @zuggamasta

Added subscriber: @zuggamasta

System Information
Win 7 64 bits, Intel Core i7 X980 3.33Ghz, 24GB ram
3 GPU setup:
2x GEFORCE 480, GEFORCE 750ti

Blender Version
Multiple versions with sm_50 compatibility.

Error
When using all 3 GPUs, the Mem Load gets unusual big with the error:
"CUDA error: Unkown CUDA error value in cuMemFree(cida_device_ptr(mem.device_pointer))"
BVH etc. gets built but then the image stays black

When deactivating MIS, everything works as expected.

**System Information** Win 7 64 bits, Intel Core i7 X980 3.33Ghz, 24GB ram 3 GPU setup: 2x GEFORCE 480, GEFORCE 750ti **Blender Version** Multiple versions with sm_50 compatibility. **Error** When using all 3 GPUs, the Mem Load gets unusual big with the error: "CUDA error: Unkown CUDA error value in cuMemFree(cida_device_ptr(mem.device_pointer))" BVH etc. gets built but then the image stays black **When deactivating MIS, everything works as expected.**
brecht was assigned by ThomasDinges 9 years ago
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Added subscriber: @ThomasDinges

Added subscriber: @ThomasDinges
brecht changed title from CUDA error: Unknown error in cuCtxSynchronize() to World multiple importance sample CUDA error 9 years ago
brecht commented 9 years ago
Owner

Please give the specific version number of the latest version that crashes, it's not clear to me if this happens in the 2.70a release or the latest test builds as well.

Does this happen on the default cube .blend file, no settings changed except enabling this option? Does the Map Resolution have an influence, does lowering it stop the error?

Please give the specific version number of the latest version that crashes, it's not clear to me if this happens in the 2.70a release or the latest test builds as well. Does this happen on the default cube .blend file, no settings changed except enabling this option? Does the Map Resolution have an influence, does lowering it stop the error?

Hi Brecht,

The build from today 07e8096 win64, still crashes with the default cube + activated MIS

When Lowering the Map Resolution from the default 256 down to 128 the default cube is rendered with no CUDA error.
A Map Resolution of 255 is the highest value which worked for me. Everything higher crashes.

Hi Brecht, The build from today 07e8096 win64, still crashes with the default cube + activated MIS When Lowering the Map Resolution from the default 256 down to 128 the default cube is rendered with no CUDA error. A Map Resolution of 255 is the highest value which worked for me. Everything higher crashes.
remibug commented 9 years ago (Migrated from localhost:3001)
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Hi guys,
Win 7 64 bits, AMD Phenom II X6 1090T
Hash 19e627c (official 2.70, I presume) and buildbot build : Hash 30361a7

Factory Setting with default cube, 3 GPU rendering, Multi Importance Sampling Enabled --> Crash.

Map Resolution [0;255] = works fine
Map Resolution > 255 = crash.

I think a damn real bug has been spotted !

Thanks.

Hi guys, Win 7 64 bits, AMD Phenom II X6 1090T Hash 19e627c (official 2.70, I presume) and buildbot build : Hash 30361a7 Factory Setting with default cube, 3 GPU rendering, Multi Importance Sampling Enabled --> Crash. Map Resolution [0;255] = works fine Map Resolution > 255 = crash. I think a damn real bug has been spotted ! Thanks.
Poster
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This issue was referenced by 865dfa8a7e

This issue was referenced by 865dfa8a7e8c29b2a7f0aa3e6bcdfb3353e39052
brecht commented 9 years ago
Owner

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
brecht closed this issue 9 years ago
brecht commented 9 years ago
Owner

Closed by commit 865dfa8a7e.

Closed by commit 865dfa8a7e.
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Reference: blender/blender#40228
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