Undoing causes painted/baked textures to be reverted #40419

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opened 2014-05-29 08:35:02 +02:00 by gandalf3 · 5 comments
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System Information
Archlinux
Nvidia GTX 460

Blender Version
Broken: 2.70.5

Short description of error
Undoing an action in the 3D view (in object mode) reverts any modifications to images.

I realize this is probably by design, as undoing (in object mode) reloads the entire .blend (and the texture isn't saved).
However I think it's a rather common mistake for the user to make (at least I do it all the time).
E.g. user does some painting/baking, then does something they don't want to do and instinctively presses Ctrl+Z. Then all the image modifications disappear without warning and are gone.
I hope you agree this is not the most convenient behavior ;)

Apologies if this has been discussed before (I couldn't find anything).
Exact steps for others to reproduce the error

  1. Open texture_undo_revert.blend (or create a new scene and image)
  2. Paint on the image or otherwise modify it
  3. Move the cube in the 3D view (in object mode)
  4. Undo
**System Information** Archlinux Nvidia GTX 460 **Blender Version** Broken: 2.70.5 **Short description of error** Undoing an action in the 3D view (in object mode) reverts any modifications to images. I realize this is probably by design, as undoing (in object mode) reloads the entire .blend (and the texture isn't saved). However I think it's a rather common mistake for the user to make (at least I do it all the time). E.g. user does some painting/baking, then does something they don't want to do and instinctively presses Ctrl+Z. Then all the image modifications disappear without warning and are gone. I hope you agree this is not the most convenient behavior ;) Apologies if this has been discussed before (I couldn't find anything). **Exact steps for others to reproduce the error** 1. Open [texture_undo_revert.blend](https://archive.blender.org/developer/F91801/texture_undo_revert.blend) (or create a new scene and image) 2. Paint on the image or otherwise modify it 3. Move the cube in the 3D view (in object mode) 4. Undo
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Changed status to: 'Open'

Changed status to: 'Open'
Author
Member

Added subscriber: @gandalf3

Added subscriber: @gandalf3

Added subscriber: @Sergey

Added subscriber: @Sergey

This is a conflict between global and local undo in 3d viewport and texture painting. Explicitly mentioned it in the TODO list now http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/UserInterface#Undo_stack

Thanks for the report, but it's a design limitation, not a bug. We'll solve it outside of the bug tracker.

This is a conflict between global and local undo in 3d viewport and texture painting. Explicitly mentioned it in the TODO list now http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/UserInterface#Undo_stack Thanks for the report, but it's a design limitation, not a bug. We'll solve it outside of the bug tracker.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Sergey Sharybin self-assigned this 2014-05-29 09:26:37 +02:00
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Reference: blender/blender#40419
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