Appended Cycles materials are not editable in Properties panel/Node Editor #48844

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opened 7 years ago by cheleb · 6 comments
cheleb commented 7 years ago

System Information
system-info.txt

Reproduced on Debian Stretch and multiple Windows 10 machines at work.

Blender Version
Broken: 9691202585

Short description of error
All fields of an appended Cycles material are greyed out and not editable in the Properties panel/Node editor

Exact steps for others to reproduce the error

  • open Blender and switch the render engine to cycles
  • append the material named "Green" from lib.blend
  • assign the material to any mesh
  • try to change the color or the roughness values of the material

Note that 9691202585 doesn't compile fleshly checked out because of a bug introduced a few commits before in d7da51b727, which got fixed later [here ]] and [ https:*developer.blender.org/diffusion/B/change/master/source/blender/blenkernel/intern/smoke.c;0ded953eea60ed362a92ef759abab39fb9c314db | here .

Attached below is a convenience patch which combines the build fixes above to get the broken commit compiling.
compile_fix.diff

**System Information** [system-info.txt](https://archive.blender.org/developer/F322525/system-info.txt) Reproduced on Debian Stretch and multiple Windows 10 machines at work. **Blender Version** Broken: 9691202585 **Short description of error** All fields of an appended Cycles material are greyed out and not editable in the Properties panel/Node editor **Exact steps for others to reproduce the error** - open Blender and switch the render engine to cycles - append the material named "Green" from [lib.blend](https://archive.blender.org/developer/F322526/lib.blend) - assign the material to any mesh - try to change the color or the roughness values of the material Note that 9691202585 doesn't compile fleshly checked out because of a bug introduced a few commits before in d7da51b727, which got fixed later [here ]] and [[ https:*developer.blender.org/diffusion/B/change/master/source/blender/blenkernel/intern/smoke.c;0ded953eea60ed362a92ef759abab39fb9c314db | here ](https:*developer.blender.org/rB08869e41f15a3cd0df6ff4dbd436bfaaca0954c5). Attached below is a convenience patch which combines the build fixes above to get the broken commit compiling. [compile_fix.diff](https://archive.blender.org/developer/F322527/compile_fix.diff)
cheleb commented 7 years ago
Poster

Changed status to: 'Open'

Changed status to: 'Open'
cheleb commented 7 years ago
Poster

Added subscriber: @cheleb

Added subscriber: @cheleb
mont29 commented 7 years ago
Owner

Added subscriber: @mont29

Added subscriber: @mont29
mont29 self-assigned this 7 years ago
mont29 commented 7 years ago
Owner

Yeah… again those ugly nodetrees directly used by other datablocks, and not being handled as 'real' IDs :(

In fact, BKE_library_make_local() was hacked around long time ago to address limitation of 'usual' make_local code, will rather fix this than try to twist into even more ugly hacks!

Yeah… again those ugly nodetrees directly used by other datablocks, and not being handled as 'real' IDs :( In fact, `BKE_library_make_local()` was hacked around long time ago to address limitation of 'usual' make_local code, will rather fix this than try to twist into even more ugly hacks!
Collaborator

This issue was referenced by 39dee8a201

This issue was referenced by 39dee8a201040ad32a239ea749b6ae838f32da72
mont29 commented 7 years ago
Owner

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
mont29 closed this issue 7 years ago
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Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
Module › Platforms, Builds, Tests & Devices
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Module › Render & Cycles
Module › Sculpt, Paint & Texture
Module › Triaging
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Type › Bug
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Reference: blender/blender#48844
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