Crash when baking with adaptive subdivision #49405

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opened 6 years ago by KennethThomas · 7 comments

System Information
Windows 10 64 bit

Blender Version
2.78 RC2

Crashes when baking onto mesh with micro displacement + adaptive subdivision on. But doesn't crash when baking to selected with adaptive on.

testing_stuff.blend

**System Information** Windows 10 64 bit **Blender Version** 2.78 RC2 Crashes when baking onto mesh with micro displacement + adaptive subdivision on. But doesn't crash when baking to selected with adaptive on. [testing_stuff.blend](https://archive.blender.org/developer/F364249/testing_stuff.blend)
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @KennethThomas

Added subscriber: @KennethThomas
MaiLavelle was assigned by Sergey 6 years ago
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Added subscriber: @dfelinto

Added subscriber: @dfelinto
Collaborator

This is a result of a limitation in the design of the baking api, which will have to be completely redesigned to allow for baking on meshes with topology that differs from Blenders internal representation. No idea when this will happen. In the meantime we should probably just disable adaptive subdivision when baking is used.

This is a result of a limitation in the design of the baking api, which will have to be completely redesigned to allow for baking on meshes with topology that differs from Blenders internal representation. No idea when this will happen. In the meantime we should probably just disable adaptive subdivision when baking is used.
Owner

This issue was referenced by blender/cycles@a2e11c7d3b

This issue was referenced by blender/cycles@a2e11c7d3b0d67f436c5154356f0887c26868a24
Owner

This issue was referenced by a7d5cabd4e

This issue was referenced by a7d5cabd4e86b7b750fadbd087b97f900009fb09
Collaborator

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
MaiLavelle closed this issue 6 years ago
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Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › EEVEE & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
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Module › Platforms, Builds, Tests & Devices
Module › Python API
Module › Rendering & Cycles
Module › Sculpt, Paint & Texture
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Module › User Interface
Module › VFX & Video
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Priority › Low
Priority › Normal
Priority › Unbreak Now!
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Status › Confirmed
Status › Duplicate
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Status › Needs Triage
Status › Resolved
Type › Bug
Type › Design
Type › Known Issue
Type › Patch
Type › Report
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Reference: blender/blender#49405
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