Remove MinGW support #51301
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opened 2017-04-23 20:56:02 +02:00 by Aaron Carlisle
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Reference: blender/blender#51301
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may exist for a short time before cleaning up, in most cases it CANNOT be undone. Continue?
The Issue
For a long time now MinGW has been unsupported and unmaintained and at this point, it looks like something that we should just leave behind and move on.
Why Remove
One of the big motivations for MinGW back in the day is that it was free compared to MSVC which was licensed based.
However, now that this is no longer true we have basically stopped updating the need CMake files.
Along with the CMake files, there are several patches to the extern libs needed to make this work. For example, see:
https://developer.blender.org/diffusion/B/browse/master/extern/carve/patches/mingw_w64.patch
If we wanted to keep MinGW then we would need to make more custom patches to the external libs and this is not something our platform maintainers are willing to do.
So for the same reasons we removed Scons I think we should also remove MinGW.
TODO
Remove from git -- D2648
Remove from SVN
Rewrite Build docs for windows
Changed status to: 'Open'
Added subscribers: @Blendify, @LazyDodo, @brecht, @mont29, @MartijnBerger, @Sergey
Added subscriber: @MikeErwin
+1 for removing it
MinGW itself seems stuck on an old version of gcc. I get the impression it's not being updated. On Windows I'm more and more pleased with MSVC over the years.
It's not just about CMake files; we can also streamline the "how to build" instructions & remove the MinGW libs. Fewer options = less confusion for people setting up a new dev system.
Added subscriber: @fablefox
+1
I agree. Until there are changes in MSVC licensing, MinGW can be removed.
Added subscriber: @ideasman42
Some things to consider:
For now suggest to mail bf-committers, general +1 for removal but don't think its really a priority either.
I think the main issue for mingw support it's the 3rd party deps, nobody has stepped up in years to care for them. understandably so, this is the patchset just to be able to build python with mingw. It's not impossible to do, someone just has to step up. That being said, if someone were to step up, it's probably easier to bring back mingw support from a completely removed state than a neglected for years state. so +1 for the removal of it.
Clang is a special kind of animal on windows, it doesn't have a c-runtime or any windows related headers so it borrows all of that from msvc, i did some preliminary work to build blender with clang on windows a while ago, but kinda lost interest in working on it, The only motivation we have to switch compilers is to get rid of the dependency of having msvc installed and the use of the binary ms c runtime dll's, and clang doesn't solve either issue.
This issue was referenced by
9f044cb422
Changed status from 'Open' to: 'Resolved'