Blender 2.8 Beta Milestone #55674
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Milestone 1: Basic, Local Asset Browser
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Reference: blender/blender#55674
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This is a parent task for all the intended deliverables for Blender 2.8 beta release. Each task is followed by our initial estimative of the time involved on the task.
Tools
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Added subscriber: @dfelinto
Added subscribers: @Sergey, @ideasman42, @brecht, @mont29, @fclem, @dr.sybren, @WilliamReynish, @Jeroen-Bakker, @JoshuaLeung, @JulianEisel, @Ton, @pablovazquez
Beta Milestoneto Blender 2.8 Beta MilestoneAdded subscriber: @s12a
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On this list the second item at the top in the Tools section, Navigation manipulator, has #54641 attached to it, but that's The Multi-object support master task so perhaps it was intended to be attached to the third item, Multi-object editing, instead?
Added subscriber: @dark999
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Added subscriber: @ChristopherAnderssarian
Will the projects, tags and descriptions on Phabricator be updated/added before the beta?
As it would be a nightmare to keep track of all the issues that will come when on the front page of developer.blender.org are solid purple tasks with one tag: BF 2.8.
Workbench Engine
EEVEE
Grease Pencil
Annotate
etc...
In fact could the projects get created as soon as possible so tasks can be tagged now, that are backlogged, in order to minimise the blend storm that will happen on the 12th August.
On another note: could there, maybe, be a board on #BF_Blender_2.8 for Alpha crashes' (called; for example, "Alpha Stage: Crashes"), Beta Bugs ("Beta Stage: General Bugs") and maybe RC Stage? As then it would be easy visualize crashes/issues at different stages of development/release.
I know tasks are quite loose in their organisation, but for this major release I certainly wouldn't mind chipping in to make things go as painlessly as possible.
Added subscriber: @DarkKnight
I added an Eevee project now, I don't think we need more at the moment. We can continue using the Grease Pencil project for everything related to that, and OpenGL & Gfx for anything viewport and workbench related.
I don't think we need different tags for bugs from different alpha/beta/.. stages, just a single Blender 2.8 one is enough.
@brecht Yeah, Eevee's the main one right now...
Sorry if I was not clear, I ment a Workboard on #BF_Blender_2.8.
P.S. You may want to change the permissions on #eevee. As I can change... most things ;)
Removed subscriber: @gobb_blend
Changed status from 'Open' to: 'Archived'
We will use the workboard for scheduling task instead of this.
https://developer.blender.org/project/board/80/
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