no outlines in object mode in orthographic view - top, left, etc. #59729

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opened 4 years ago by MarcinTwarowski · 7 comments

Win 10, GTX 1080

Take a cube without top and bottom faces, just walls:
In 2.79 in object mode, in orthographic view top, left, right. etc., there were outlines visible when object was selected:
2.79_outlines.PNG

It's not the case any more in 2.80 2018-12-21 9dde3e42a7 :
2.80_outlines.PNG

The only way to see the object in this view right now is in edit mode. I think those outlines should always be visible, not only when selected. It would help people who work a lot in orthographic view.

Win 10, GTX 1080 Take a cube without top and bottom faces, just walls: In 2.79 in object mode, in orthographic view top, left, right. etc., there were outlines visible when object was selected: ![2.79_outlines.PNG](https://archive.blender.org/developer/F6026826/2.79_outlines.PNG) It's not the case any more in 2.80 2018-12-21 9dde3e42a7c5 : ![2.80_outlines.PNG](https://archive.blender.org/developer/F6026848/2.80_outlines.PNG) The only way to see the object in this view right now is in edit mode. I think those outlines should always be visible, not only when selected. It would help people who work a lot in orthographic view.
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Added subscriber: @MarcinTwarowski

Added subscriber: @MarcinTwarowski
fclem was assigned by ZedDB 4 years ago

Added subscriber: @darpra123

Added subscriber: @darpra123

I am having an issue where I can't see lattices if I'm not in edit mode, this might be related to the same issue.

I am having an issue where I can't see lattices if I'm not in edit mode, this might be related to the same issue.
fclem commented 4 years ago
Collaborator

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
fclem closed this issue 4 years ago
fclem commented 4 years ago
Collaborator

This is a limitation of the new outline algorithm, so not really a bug. We are aware of the issue and we will consider improving it in the future.

This is a limitation of the new outline algorithm, so not really a bug. We are aware of the issue and we will consider improving it in the future.
kostex commented 3 years ago

Added subscriber: @kostex

Added subscriber: @kostex
kostex commented 3 years ago

Hey clément,

You are very busy at the moment with the 3D viewport I noticed.
This issue that unselected flat objects are not visible in the viewport really needs attention.. that this call is "invalid closed" makes no sense

Hey clément, You are very busy at the moment with the 3D viewport I noticed. This issue that unselected flat objects are not visible in the viewport really needs attention.. that this call is "invalid closed" makes no sense
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Reference: blender/blender#59729
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