Eevee: Flickering or black using random material #60214

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opened 4 years ago by istoltoto · 5 comments

Win 10, gtx970
Blender 2.8 4d795cee49

Using Eevee, the random is flickering on these specific objects, only when moving the camera. And also the color ramp is not behaving as normal.
But now, after I open the blend file again, I see all the objects in black color.
This bug can appear only on old models, but if you create a new model in Eevee, it works fine.

random.blend
79780d.jpg

Win 10, gtx970 Blender 2.8 4d795cee4938 Using Eevee, the random is flickering on these specific objects, only when moving the camera. And also the color ramp is not behaving as normal. But now, after I open the blend file again, I see all the objects in black color. This bug can appear only on old models, but if you create a new model in Eevee, it works fine. [random.blend](https://archive.blender.org/developer/F6190488/random.blend) ![79780d.jpg](https://archive.blender.org/developer/F6190503/79780d.jpg)
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Added subscriber: @istoltoto

Added subscriber: @istoltoto
istoltoto changed title from Eevee: Flickering using random material to Eevee: Flickering or black using random material 4 years ago
ZedDB commented 4 years ago
Collaborator

Added subscriber: @ZedDB

Added subscriber: @ZedDB
fclem was assigned by ZedDB 4 years ago
ZedDB commented 4 years ago
Collaborator

If I remove the other materials (that are not assigned to any faces on the objects) it works as expected.

If I remove the other materials (that are not assigned to any faces on the objects) it works as expected.
fclem commented 4 years ago
Collaborator

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
fclem closed this issue 4 years ago
fclem commented 4 years ago
Collaborator

I cannot reproduce anymore. Must have been fixed by another commit.

You can reopen if the bug reappear.

I cannot reproduce anymore. Must have been fixed by another commit. You can reopen if the bug reappear.
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Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
Module › Platforms, Builds, Tests & Devices
Module › Python API
Module › Render & Cycles
Module › Sculpt, Paint & Texture
Module › Triaging
Module › User Interface
Module › VFX & Video
Platform/FreeBSD
Platform/Linux
Platform/macOS
Platform/Windows
Priority › High
Priority › Low
Priority › Normal
Priority › Unbreak Now!
Status › Archived
Status › Confirmed
Status › Duplicate
Status › Needs Information from Developers
Status › Needs Information from User
Status › Needs Triage
Status › Resolved
Type › Bug
Type › Design
Type › Known Issue
Type › Patch
Type › Report
Type › To Do
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Reference: blender/blender#60214
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