Option to lasso-select using geometry instead of object centers. #64281

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opened 2019-05-08 03:19:06 +02:00 by Campbell Barton · 11 comments

Currently lasso-select in object mode uses object centers,

This can have the option to select using the geometry (like box select does already).

See #64251

Currently lasso-select in object mode uses object centers, This can have the option to select using the geometry (like box select does already). See #64251
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Added subscriber: @ideasman42

Added subscriber: @ideasman42

#77832 was marked as duplicate of this issue

#77832 was marked as duplicate of this issue

Added subscriber: @ckohl_art

Added subscriber: @ckohl_art

Added subscriber: @1D_Inc

Added subscriber: @1D_Inc

Box selection doesnot have such an option.
Maybe it deserves it as well?

Box selection doesnot have such an option. Maybe it deserves it as well?
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Added subscribers: @WOAS, @lichtwerk

Added subscribers: @WOAS, @lichtwerk

Added subscriber: @APEC

Added subscriber: @APEC

Added subscriber: @chironamo

Added subscriber: @chironamo

Select Circle in Object mode also use only object center.
Select lasso/circle are both hard to use at this point.

Select Circle in Object mode also use only object center. Select lasso/circle are both hard to use at this point.

No, they complement each other, so you can select which way you need freeform selecting - circle for painting by centers or lasso for crossing, without changing preferences.

No, they complement each other, so you can select which way you need freeform selecting - circle for painting by centers or lasso for crossing, without changing preferences.

view3d_opengl_select doesn't work right with lasso. It doesn't know what to do with rect data, or it doesn't apply it correctly, don't know why. See video for what I mean. It can do simple shapes, but anything that you would want lasso for it will select things that it should not.

This addon manages to enable this feature, in python no less. Importing numpy and things like that, doing a lot of stuff that appears to be expensive but at least its something
https://blenderartists.org/t/x-ray-selection-tools/1212316

I tried to do what it does but I can't even get mesh data while in object mode. Many, many attempts to use one of the first thing it does BKE_object_to_mesh and it just does not do anything for me. Either crash or a bunch of no data for faces and verts. So annoying.

Giving up on it for now, out of ideas and the idea of doing this was an afterthought. Regardless, this is really getting to me, that it just will not work. Can somebody who knows better can give me something to work with here?

```view3d_opengl_select``` doesn't work right with lasso. It doesn't know what to do with rect data, or it doesn't apply it correctly, don't know why. See video for what I mean. It can do simple shapes, but anything that you would want lasso for it will select things that it should not. This addon manages to enable this feature, in python no less. Importing numpy and things like that, doing a lot of stuff that appears to be expensive but at least its _something_ https://blenderartists.org/t/x-ray-selection-tools/1212316 I tried to do what it does but I can't even get mesh data while in object mode. Many, many attempts to use one of the first thing it does ```BKE_object_to_mesh``` and it just does not do anything for me. Either crash or a bunch of no data for faces and verts. So annoying. Giving up on it for now, out of ideas and the idea of doing this was an afterthought. Regardless, this is really getting to me, that it just will not work. Can somebody who knows better can give me something to work with here?
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Reference: blender/blender#64281
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