Multires sculpting not visible when object is smooth shaded #64586

Closed
opened 2019-05-14 09:07:08 +02:00 by Alex · 8 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 780/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.35

Blender Version
Broken: version: 2.80 (sub 64), branch: master, commit date: 2019-05-13 16:17, hash: 0264d8390f
Worked: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-03 21:09, hash: ee0d8426ab

Short description of error
When sculpting on multires modified object the drawings are not visible. Only when exiting sculpt-mode, changing the geometry data or switching to flat shaded will the new sculpting strokes become apparent. Something seems wrong with updating normals in the viewport.

Steps shown in this video (less than a minute)

Exact steps for others to reproduce the error
Create a uv-sphere (or any other object), add the multires modifier, add some subdevisions, e.g. 5 or 6 subdevisions.
Set the shade to smooth and try to draw on the sphere.

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: GeForce GTX 780/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 417.35 **Blender Version** Broken: version: 2.80 (sub 64), branch: master, commit date: 2019-05-13 16:17, hash: `0264d8390f` Worked: version: 2.80 (sub 60), branch: blender2.7, commit date: 2019-05-03 21:09, hash: `ee0d8426ab` **Short description of error** When sculpting on multires modified object the drawings are not visible. Only when exiting sculpt-mode, changing the geometry data or switching to flat shaded will the new sculpting strokes become apparent. Something seems wrong with updating normals in the viewport. [Steps shown in this video (less than a minute) ](https://youtu.be/4Igi7U95H10) **Exact steps for others to reproduce the error** Create a uv-sphere (or any other object), add the multires modifier, add some subdevisions, e.g. 5 or 6 subdevisions. Set the shade to smooth and try to draw on the sphere.
Author

Added subscriber: @AlexanderKrause

Added subscriber: @AlexanderKrause

Added subscriber: @TomyB

Added subscriber: @TomyB

I can confirm. Same bug here too. Multires not refreshing properly.

I can confirm. Same bug here too. Multires not refreshing properly.

Added subscriber: @RavenMask

Added subscriber: @RavenMask

Is been almost a month now, and is not even treated as an high bug... guys I use blender for sculpting too and because of this problem I'm using a older version of the program...
I would love to get the new beta with this bug fixed. Please!

Is been almost a month now, and is not even treated as an ` high` bug... guys I use blender for **sculpting** too and because of this problem I'm using a older version of the program... I would love to get the new beta with this bug fixed. Please!

Added subscriber: @tibor81

Added subscriber: @tibor81

I can confirm this bug! Its very annoying. But it occours only, if faces are smooth shaded. If there are flat shaded, it works.

I can confirm this bug! Its very annoying. But it occours only, if faces are smooth shaded. If there are flat shaded, it works.

Closed as duplicate of #62282

Closed as duplicate of #62282
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#64586
No description provided.