Edit Mesh: Improve 'AutoMerge' #66423

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opened 2019-07-04 14:13:36 +02:00 by Germano Cavalcante · 9 comments
  • AutoMerge Editing with option for Edges
    Currently AutoMerge Editing only works to merge vertices, but it would be a good addition to also split and merge an edge, since it currently takes many steps to achieve the same result.
    AutoMerge Split.png
    image.png
* `AutoMerge Editing` with option for `Edges` Currently `AutoMerge Editing` only works to merge vertices, but it would be a good addition to also split and merge an edge, since it currently takes many steps to achieve the same result. ![AutoMerge Split.png](https://archive.blender.org/developer/F7704919/AutoMerge_Split.png) ![image.png](https://archive.blender.org/developer/F7561748/image.png)
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Added subscriber: @mano-wii

Added subscriber: @mano-wii

Added subscriber: @brecht

Added subscriber: @brecht

I'm not sure this even needs to be an option, to me it just seems like the correct thing to do by default?

I'm not sure this even needs to be an option, to me it just seems like the correct thing to do by default?
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In #66423#713142, @brecht wrote:
I'm not sure this even needs to be an option, to me it just seems like the correct thing to do by default?

I'm not sure if I understand. Do you say join edges and vertices as a single option?

> In #66423#713142, @brecht wrote: > I'm not sure this even needs to be an option, to me it just seems like the correct thing to do by default? I'm not sure if I understand. Do you say join edges and vertices as a single option?

Yes, I'm thinking of keeping a single "Auto Merge" option and just change its behavior so it also handles edges.

But I may be missing some use case where it's useful to have individual control.

Yes, I'm thinking of keeping a single "Auto Merge" option and just change its behavior so it also handles edges. But I may be missing some use case where it's useful to have individual control.

Added subscriber: @1D_Inc

Added subscriber: @1D_Inc

Something like that we've tried to make in 1D_Scripts (Vverts project tool)
We are using it for projecting vertices subdivision
GIF:
VV.gif

Useful for example, making loops for roads in single mesh plan
GPX.png
Love the idea to make snapping work like a knife with Automerge control.

Something like that we've tried to make in [1D_Scripts ](https://blenderartists.org/t/1d-scripts-bargool-1d-tools-main-thread/668937) (Vverts project tool) We are using it for projecting vertices subdivision GIF: ![VV.gif](https://archive.blender.org/developer/F7603517/VV.gif) Useful for example, making loops for roads in single mesh plan ![GPX.png](https://archive.blender.org/developer/F7603534/GPX.png) Love the idea to make snapping work like a knife with Automerge control.

This issue was referenced by 6b189d2bcf

This issue was referenced by 6b189d2bcf3536231f7040926ed34fe01012f14e
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Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Germano Cavalcante changed title from Transform: Improve Mesh edit option 'AutoMerge' to Edit Mesh: Improve 'AutoMerge' 2020-02-18 19:43:29 +01:00
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Reference: blender/blender#66423
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