Linked rig crashes Blender 2.8 RC3 on File|New #67777

Closed
opened 2019-07-27 02:00:15 +02:00 by Adrian Lopez · 8 comments

System Information
Operating system: Darwin-18.6.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon HD - FirePro D500 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.9.26

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-24 14:22, hash: 507ffee6e1
Worked: (optional)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
Link in attached file to a fresh scene. Select rig collection and make proxy. Hide original rig collection and click on a control.. any control. Go to File|New...

Crash..Dad rig linker2.blend

**System Information** Operating system: Darwin-18.6.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon HD - FirePro [D500](https://archive.blender.org/developer/D500) OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.9.26 **Blender Version** Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-24 14:22, hash: `507ffee6e1` Worked: (optional) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** Link in attached file to a fresh scene. Select rig collection and make proxy. Hide original rig collection and click on a control.. any control. Go to File|New... Crash..[Dad rig linker2.blend](https://archive.blender.org/developer/F7630514/Dad_rig_linker2.blend)
Author

Added subscriber: @vfxwolf

Added subscriber: @vfxwolf

Added subscriber: @LucasVeber

Added subscriber: @LucasVeber

This particular file does not crash for me on Windows, but I have a similar crash when linking another character blend file and File > New leads to the crash. Really hope it can be be fixed for the final 2.8 release, thanks for your work.

This particular file does not crash for me on Windows, but I have a similar crash when linking another character blend file and File > New leads to the crash. Really hope it can be be fixed for the final 2.8 release, thanks for your work.
Author

Noticed that if you link the rig, make the proxy, then save the file as a new scene, the new scene when loaded will NOT crash on File > New. So it seems to only happen when the proxy is made in the same session.

Don't know if that clears or muddies things up

Noticed that if you link the rig, make the proxy, then save the file as a new scene, the new scene when loaded will NOT crash on File > New. So it seems to only happen when the proxy is made in the same session. Don't know if that clears or muddies things up

Added subscriber: @mont29

Added subscriber: @mont29
Bastien Montagne self-assigned this 2019-07-28 18:13:22 +02:00

Confirmed, seems to be a double-free of the bbone cache (or maybe whole armature posebone cache?), that one probably end up being shared by both linked object and its proxy.

Will check further tomorrow.

Confirmed, seems to be a double-free of the bbone cache (or maybe whole armature posebone cache?), that one probably end up being shared by both linked object and its proxy. Will check further tomorrow.

This issue was referenced by 0528ef0b4d

This issue was referenced by 0528ef0b4dd10508c4e94cbedc5d3d03fbbe380b

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#67777
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