Text object editing rich text and UI/UX #68887

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opened 2019-08-20 19:52:15 +02:00 by Dalai Felinto · 12 comments

Currently, Blender includes these controls for editing rich text:

{F8029389, size=full}

Unfortunately, these buttons don't work in a very useful or intuitive or way.

  • You cannot toggle them to actually affect the selection
  • Bold, Italic & Bold+Italic fonts have to be loaded manually by the user
  • The only useful way to do use rich text formatting, is to use the operators, using shortcuts or via the Font menu:
    Screenshot 2019-11-11 at 18.25.36.png

We can make this easier to use:

  • Make the toggles affect the selection
Currently, Blender includes these controls for editing rich text: {[F8029389](https://archive.blender.org/developer/F8029389/Screenshot_2019-11-11_at_18.22.23.png), size=full} Unfortunately, these buttons don't work in a very useful or intuitive or way. - You cannot toggle them to actually affect the selection - Bold, Italic & Bold+Italic fonts have to be loaded manually by the user - The only useful way to do use rich text formatting, is to use the operators, using shortcuts or via the Font menu: ![Screenshot 2019-11-11 at 18.25.36.png](https://archive.blender.org/developer/F8029431/Screenshot_2019-11-11_at_18.25.36.png) We can make this easier to use: - Make the toggles affect the selection
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Split out font picker task - #71484, this could be used for user preferences or other areas fonts are used.

This task should include a complete design, marking as incomplete.

Split out font picker task - #71484, this could be used for user preferences or other areas fonts are used. This task should include a complete design, marking as incomplete.

Automatic bold/italic is a project on it's own since a better UI for setting font italic/bold etc doesn't depend on this.

Supporting this will likely expose limits in self-intersected curve filling.
While this would be nice, it's far beyond the scope of font UI/UX improvements.

Split into a separate task #71529 (Text object automatic bold/italic creation when font's aren't present)

Automatic bold/italic is a project on it's own since a better UI for setting font italic/bold etc doesn't depend on this. Supporting this will likely expose limits in self-intersected curve filling. While this would be nice, it's far beyond the scope of font UI/UX improvements. Split into a separate task #71529 (Text object automatic bold/italic creation when font's aren't present)

Added subscriber: @brecht

Added subscriber: @brecht

In terms of overall direction, I think properties and operators that affect text selection could move into the tool settings and mode popovers. There could also be a text edit tool in the toolbar, enable by default. This would position the text cursor and select ranges of text. The properties editor would only have properties that affect the entire text object.

This kind of layout in the tool settings bar would be similar to other rich text editors.

In terms of overall direction, I think properties and operators that affect text selection could move into the tool settings and mode popovers. There could also be a text edit tool in the toolbar, enable by default. This would position the text cursor and select ranges of text. The properties editor would only have properties that affect the entire text object. This kind of layout in the tool settings bar would be similar to other rich text editors.
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Added subscriber: @RohanRathi

Added subscriber: @RohanRathi

Added subscriber: @tintwotin

Added subscriber: @tintwotin

For consistency(and usability), please consider aligning the toolset of text objects with the toolset of VSE text strips.

For consistency(and usability), please consider aligning the toolset of text objects with the toolset of VSE text strips.

Added subscriber: @Kshitij-Rajgude

Added subscriber: @Kshitij-Rajgude
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Reference: blender/blender#68887
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