Blender crash when trying to open a file window on Linux/Intel #69461
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Reference: blender/blender#69461
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System Information
Operating system: Linux-4.15.0-58-generic-x86_64-with-Ubuntu-18.04-bionic 64 Bits
Graphics card: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2) Intel Open Source Technology Center 4.5 (Core Profile) Mesa 19.0.8
Blender Version
Broken: version: 2.81 (sub 5), branch: master, commit date: 2019-09-03 20:34, hash:
5ba0ce8544
Worked: (optional)
Short description of error
Blender closes when trying to open a file, with this message:
Added subscriber: @elbox01
#72222 was marked as duplicate of this issue
blender/blender-addons#71855 was marked as duplicate of this issue
#70190 was marked as duplicate of this issue
#70337 was marked as duplicate of this issue
#69892 was marked as duplicate of this issue
#70014 was marked as duplicate of this issue
#70003 was marked as duplicate of this issue
#69500 was marked as duplicate of this issue
Added subscriber: @PiotrKudzin
ehhhh ... I searched the bug tracker few times for the crash keyword and did not find your report or any other report related to this error, as soon as I added my report I suddenly see your bug report :P
Added subscriber: @JulianEisel
This does seem like a GPU driver issue, we already had one in #69483.
Please try if it works when starting Blender through the
blender-softwaregl
script bundled with release/buildbot builds.If this affects many users we should probably look into a workaround, although this will be difficult to do with no way to recreate it.
blender-softwaregl works for me (it does save), but then blender is to slow to use it for modeling
That means it is indeed a GPU driver issue. (The scripts make graphics work run on the CPU rather than the GPU, bypassing the driver. It's only usable for testing.)
Interestingly all three reports are with Mesa 19.0.8. You can try installing newer versions, https://mesa3d.org/.
Not sure what to do with the report, technically it's not a bug on our side. But this seems to affect a number of people, so we better find a workaround.
Maybe I can try to get 19.0.8 installed to see if I can recreate it then.
glxinfo | grep "OpenGL version"
OpenGL version string: 3.3 (Compatibility Profile) Mesa 19.1.4
Works OK
@PiotrKudzin @JulianEisel
Running Blender through that script doesn't do much, and yeah it's apparent that the bug is on GPU side.
Unfortunately I can't risk my system stability by updating GPU's driver from other repository other than System repository.
I will wait for a workaround or until Ubuntu release Mesa update.
Thanks for your reply
Added subscriber: @Baron2020
@Baron2020 El Hamd (elbox01)
There is mesa ppa repository prepared by Canonical, which i used for upgrade.
http://ubuntuhandbook.org/index.php/2019/08/mesa-19-1-4-available-to-install-in-ubuntu-18-04-19-04/
There are given steps for easy install and easy uninstall (if something goes wrong) - just few commands
my computer has not yet exploded ;)
Haha ... @PiotrKudzin Thank you for the hint, I didn't know about that repo .
Now, everything works as expected :)
Changed status from 'Open' to: 'Archived'
Okay so we haven't gotten any new reports on this and the issue is fixed with updated drivers. So it's probably not worth doing workarounds from our side. I'll close this now, but surely look out for similar reports.
Added subscriber: @Still
Added subscriber: @brecht
Changed status from 'Archived' to: 'Open'
We can't assume our user are running the very latest drivers on Linux. Running Blender on common Linux distributions should not require installing custom drivers to be able to open files.
Added subscriber: @Stretch
Added subscribers: @malnaanah, @Aranuvir
Blender crash when trying to open a file.to Blender crash when trying to open a file window on Linux/IntelAdded subscriber: @Jeroen-Bakker
Hi folks
Thanks for your efforts. Really appreciated as it seems my only way forward with 2.81 and beyond would be a new laptop that I cqn't really afford at the moment. So two things:
Had a scout around for a way to update Mesa on my system - nothing found.
Also just to make it clear - 2.81 was working fine. It started crashing with the new file browser.
Anything you need in the way of testing just let me know.
Thanks
Jeff
Added subscriber: @capnm
You need mesa >=19.1.1 to fix the AMD driver context switch bug:
https://developer.blender.org/T61093#716608
Edit: sorry missed that this is about the Intel driver :-/
In case you miss it on the other page - Thankyou Martin, it worked fine. Really appreciated.
Currently not able to reproduce it to see what the actual issue is. Will need to find a specific machine where it fails. According to the specs my home machine would have failed, but didn't
Recently I received an update of Mesa and the issue seems to be fixed. Now, I cannot reproduce it, either.
Tested it on both versions
e2df789c48
, where the issue occurred, as well as with the latest build5a6ab6f594
.Curiously Mesa still reports 19.0.8. Better version tracking by the distributor would be desirable...
I also received several software updates from Ubuntu / Canonical updating Mesa and can now open blend files. I used version
blender-2.81-52bdf522afcd-linux-glibc217-x86_64. Note: I did not install the custom Mesa drivers from the PPA
The Mesa version does still report 19.0.8
You can ask the packet manager. On debian based systems:
or try
glxinfo | grep Mesa
Ubuntu could have backported some fixes.
Added subscriber: @Tilation
I just wanted to come back to the comment of Martin Capitanio. Running glxinfo doesn't give more information as we already know. The dpkg command indeed showed that there was a change in package version, though it is not a very convenient solution, since one has to know the faulty package name for each Linux Distribution and for each of its supported Versions ...
Probably this issue should be closed. You can only document the problem and recommend affected users to update their system.
Added subscribers: @scrippen, @intrigus-3, @lichtwerk
Added subscriber: @domlysz
Added subscriber: @rudals020619
Changed status from 'Open' to: 'Archived'
Seems like we will not have a workaround for this on the Blender side, so closing since it's fixed upstream.
Added subscriber: @ClinToch