Make "offset edge loop" slide evenly #69979

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opened 2019-09-17 14:06:43 +02:00 by Vyacheslav Kobozev · 15 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f5449

Short description of error
2019-09-17_15-04-45.mp4

Exact steps for others to reproduce the error
Just repeat the video example

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86 **Blender Version** Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `f6cb5f5449` **Short description of error** [2019-09-17_15-04-45.mp4](https://archive.blender.org/developer/F7753003/2019-09-17_15-04-45.mp4) **Exact steps for others to reproduce the error** Just repeat the video example

Added subscriber: @Vyach

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Added subscribers: @ideasman42, @JacquesLucke

Added subscribers: @ideasman42, @JacquesLucke
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I can reproduce it, but I'm not sure if this is a bug.

@Vyach what would you expect exactly?

@ideasman42 should this work differently?

I can reproduce it, but I'm not sure if this is a bug. @Vyach what would you expect exactly? @ideasman42 should this work differently?

@JacquesLucke
I expect even distance between edges. the same way as solidify do it, for example.
even edge offset literally: edge offset from edge, not vertex from vertex as it is now.
Not a bug but wrong behaviour, as I think.

14002040.jpg

@JacquesLucke I expect even distance between edges. the same way as solidify do it, for example. even edge offset literally: edge offset from edge, not vertex from vertex as it is now. Not a bug but wrong behaviour, as I think. ![14002040.jpg](https://archive.blender.org/developer/F7753411/14002040.jpg)

Added subscriber: @capnm

Added subscriber: @capnm

Seems to be a creative cover for 'offset edge loops slide' aka 'offset edge slide' aka [shift-ctrl + r], an implementation that has always worked this way.
offset_edge_loops_slide.jpg

Seems to be a creative cover for 'offset edge loops slide' aka 'offset edge slide' aka [shift-ctrl + r], an implementation that has always worked this way. ![offset_edge_loops_slide.jpg](https://archive.blender.org/developer/F7754328/offset_edge_loops_slide.jpg)
Campbell Barton changed title from Offset edge loop cut do not make even spaces to Make "offset edge loop" slide evenly 2019-09-18 03:19:55 +02:00

This isn't a bug, although this could be supported.

Note that making the offset "even" can cause spikes, so we'd want this to be an option - as it is for shrink/fatten "offset even" option.

This isn't a bug, although this could be supported. Note that making the offset "even" can cause spikes, so we'd want this to be an option - as it is for shrink/fatten "offset even" option.

Note that making the offset "even" can cause spikes, so we'd want this to be an option - as it is for shrink/fatten "offset even" option.

Offset "even" doesn't help with the OP-selected geometry:
offset_edge_loops_slide_even.jpg

> Note that making the offset "even" can cause spikes, so we'd want this to be an option - as it is for shrink/fatten "offset even" option. Offset "even" doesn't help with the OP-selected geometry: ![offset_edge_loops_slide_even.jpg](https://archive.blender.org/developer/F7754458/offset_edge_loops_slide_even.jpg)

These are two different kinds of even.

  • The existing option moves a fixed distance from one side of the edge loop.
  • The other option (which this report is asking for) would increase the offset based on the angle between the edges.
These are two different kinds of even. - The existing option moves a fixed distance from one side of the edge loop. - The other option (which this report is asking for) would increase the offset based on the angle between the edges.

Added subscriber: @brezdo

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Added subscriber: @1D_Inc

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Yeah, one of the most needed functionality considering edge slide, alongside with [edge flow ]] and [ https:*blenderartists.org/uploads/default/optimized/4X/4/d/6/4d674de26d2b54d085b23ce32504149f837058b3_2_690x416.gif | curvature support .

Yeah, one of the most needed functionality considering edge slide, alongside with [edge flow ]] and [[ https:*blenderartists.org/uploads/default/optimized/4X/4/d/6/4d674de26d2b54d085b23ce32504149f837058b3_2_690x416.gif | curvature support ](https:*blenderartists.org/t/it-is-finally-here-edge-flow-set-flow-for-blender-benjamin-saunder/1128115).

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Sebastian Parborg self-assigned this 2020-07-17 18:45:33 +02:00
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Reference: blender/blender#69979
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