Isolate selection works randomly #70439

Closed
opened 2019-10-02 10:54:42 +02:00 by Dimitar P. · 17 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: AMD Radeon (TM) Pro WX 7100 Graphics ATI Technologies Inc. 4.5.13559 Core Profile Context FireGL 26.20.11018.6

Blender Version
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-10-01 19:51, hash: 3b23685c7d
Worked: (optional)

Short description of error
When trying to isolate selection in edit mode with one object selected - the first time i try to isolate selection, the view resets to frame selected, but the object is not isolated. When I exist isolate selection and try it a second time, then it properly isolated the elements.

Exact steps for others to reproduce the error

  • Create a new file and add some geometry
  • select a single object and toggle isolate selection
  • the view should now be centered around the object yet it isn;t isolated
  • toggle isolate selection to exit out of local mode, and then toggle it again. Now the object should be properly isolated.
**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: AMD Radeon (TM) Pro WX 7100 Graphics ATI Technologies Inc. 4.5.13559 Core Profile Context FireGL 26.20.11018.6 **Blender Version** Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-10-01 19:51, hash: `3b23685c7d` Worked: (optional) **Short description of error** When trying to isolate selection in edit mode with one object selected - the first time i try to isolate selection, the view resets to frame selected, but the object is not isolated. When I exist isolate selection and try it a second time, then it properly isolated the elements. **Exact steps for others to reproduce the error** - Create a new file and add some geometry - select a single object and toggle isolate selection - the view should now be centered around the object yet it isn;t isolated - toggle isolate selection to exit out of local mode, and then toggle it again. Now the object should be properly isolated.
Author

Added subscriber: @Dimitar

Added subscriber: @Dimitar

#71261 was marked as duplicate of this issue

#71261 was marked as duplicate of this issue

Added subscriber: @dfelinto

Added subscriber: @dfelinto

Hi, thanks for the report.

I really cannot reproduce it, can you please test with the official stable 2.80 release as well.
Also I will need a simple .blend file, I tested with the default cube and it works fine here (it works the same as 2.79).

Hi, thanks for the report. I really cannot reproduce it, can you please test with the official stable 2.80 release as well. Also I will need a simple .blend file, I tested with the default cube and it works fine here (it works the same as 2.79).
Author

Hi,

It seems to be happening only in the latest 2.81 build.

I've tested in the official 2.80 build, and isolate works as expected.

Here is a GIF showing the behavior in the latest 2.81:

localview01.gif

local view.blend

Hi, It seems to be happening only in the latest 2.81 build. I've tested in the official 2.80 build, and isolate works as expected. Here is a GIF showing the behavior in the latest 2.81: ![localview01.gif](https://archive.blender.org/developer/F7785598/localview01.gif) [local view.blend](https://archive.blender.org/developer/F7785600/local_view.blend)

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk

@lichtwerk can you reproduce this? I really can't.

@lichtwerk can you reproduce this? I really can't.

@Dimitar Could you please try with File → Defaults → Load Factory Settings to see if you still can reproduce this issue. (your purple cameras are a give away that you are not using the default settings ..)

@Dimitar Could you please try with `File → Defaults → Load Factory Settings` to see if you still can reproduce this issue. (your purple cameras are a give away that you are not using the default settings ..)

Added subscriber: @crantisz

Added subscriber: @crantisz

Same issue.

Found a way to reproduce:

localmode.blend

  • Open this file
  • Click Exclude on Collection 2 in outliner
  • Click Un-Exclude on Collection 2 in outliner
  • Select central cube and press [Num /]
  • Cube from Collection 2 still visible
  • press [Num /] twice
  • Now cube from Collection 2 hidden

{F7843743, size=full}

System Information
Operating system: Linux-4.15.0-62-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116

Blender Version
Broken: version: 2.81 (sub 15), branch: master, commit date: 2019-10-20 15:47, hash: 71538eaad6

Same issue. Found a way to reproduce: [localmode.blend](https://archive.blender.org/developer/F7843738/localmode.blend) * Open this file * Click Exclude on Collection 2 in outliner * Click Un-Exclude on Collection 2 in outliner * Select central cube and press [Num /] - Cube from Collection 2 still visible * press [Num /] twice - Now cube from Collection 2 hidden {[F7843743](https://archive.blender.org/developer/F7843743/Peek_2019-10-21_13-20.gif), size=full} **System Information** Operating system: Linux-4.15.0-62-generic-x86_64-with-debian-buster-sid 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116 **Blender Version** Broken: version: 2.81 (sub 15), branch: master, commit date: 2019-10-20 15:47, hash: `71538eaad6`
Member

Can confirm, checking...

Can confirm, checking...
Member

Can confirm both scenarios btw.:

  • one is about newly added objects [these wont get hidden in local view even if unselected]
  • the other one about objects whos collection has just be included in the viewlayer again [these also wont get hidden in local view even if unselected]
Can confirm both scenarios btw.: - one is about newly added objects [these wont get hidden in local view even if unselected] - the other one about objects whos collection has just be included in the viewlayer again [these also wont get hidden in local view even if unselected]
Dalai Felinto was assigned by Philipp Oeser 2019-10-21 13:28:58 +02:00
Member

@dfelinto : will put on your desk [since viewlayer visibility is your playground?]

@dfelinto : will put on your desk [since viewlayer visibility is your playground?]

This issue was referenced by 7efad4b506d0fff9e966d418287245dc3e78a380

This issue was referenced by 7efad4b506d0fff9e966d418287245dc3e78a380

This issue was referenced by 9aa1bb6388

This issue was referenced by 9aa1bb6388ac62db1f4c8f2b83bb0c9421bd74dc

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Added subscribers: @Pavel_Blend, @iss, @mano-wii

Added subscribers: @Pavel_Blend, @iss, @mano-wii
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Reference: blender/blender#70439
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