eevee performance drop with node tree in 2.81 #70766
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#70766
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Linux-4.13.10-041310-generic-x86_64-with-debian-stretch-sid 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.67
Blender Version
Broken: version: 2.81 (sub 14), branch: master, commit date: 2019-10-10 23:31, hash:
f9cc51788b
Worked: (optional)
Short description of error
Maybe related to this recent issue , I have another node tree that seems to affect eevee performance quite significantly.
eevee_performance_drop_with_eevee.blend
Exact steps for others to reproduce the error
Added subscriber: @MACHIN3
Added subscriber: @ThinkingPolygons
Confirmed. :(
Added subscriber: @nokipaike
I also confirm on the radeon
Added subscribers: @fclem, @lichtwerk
Can confirm a performance difference.
@fclem: this expected? (I know there's changes to bump and tree traversal, but this also seems to affect trees not even connected to normal slot... but I guess the traversal runs regardless...)
Well I guess it's a duplicate of #70325 which has already been resolved. Feel free to reopen if that's still a problem. Note that the new bump mapping increase the shader/nodetree complexity so it will never be on the same level as 2.80.
Closed as duplicate of #70325
#70325 was also reported by me and seems to be resolved to me. This one here is not however. It also doesn't seem like it is related to bump, unless I misunderstand you. I can pipe the node tree into the roughness slot as well and it's just as sluggish.
It doesn't look like i can reopen this task, but I think it's very unfortunate if this slow down can't be resolved. I'll see if I can pin point the issue to any specific node or node combination in the tree.
@MACHIN3 : reading your previous comment, just checking if this is still an issue in fresh builds?
@lichtwerk Yep, still happening in
689a873029
- todays 2.82 beta, and also ineca8bae671
- todays 2.83 alpha. Thanks for following up!Changed status from 'Duplicate' to: 'Needs Triage'
This issue was referenced by
32f0bb0523
Changed status from 'Needs Triage' to: 'Resolved'