Virtual Reality - Milestone 2 - Continuous Immersive Drawing #71348

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opened 2019-11-04 23:50:59 +01:00 by Dalai Felinto · 13 comments

Name: Continuous immersive drawing (grease pencil, sculpting).
Commissioner: @pepe-school-land
Project leader: MPX developer (Gorka Mendieta)
Big picture: Grease pencil drawing in VR.
Use cases: Artists starts drawing in viewport switches to VR and then back.
Design:

  • Artists should be able to work fully in VR without having to learn new interactions and without breaking the creativity flow.
  • Working in VR shouldn't be distinct than quickly working in orthographic, or quadview, or even EEVEE, or solid.
    Engineer plan:
  • Need some R&D to define this better, things we need to address:
    • OpenXR I/O accessible/mappeable via Python/add-on with no performance hit.
    • Simple way to draw in VR (for cursors).
    • How to support draw/sculpt/… in our API but with 3d input?
    • Areas of code that will be affected.
      Time estimate: ??
      Note: We can have a 1.5 milestone with all the technical requirements for the other milestones like: gizmo, draw, i/o Python mapping, templates / add-ons.
**Name**: Continuous immersive drawing (grease pencil, sculpting). **Commissioner**: @pepe-school-land **Project leader**: MPX developer (Gorka Mendieta) **Big picture**: Grease pencil drawing in VR. **Use cases**: Artists starts drawing in viewport switches to VR and then back. **Design**: - Artists should be able to work fully in VR without having to learn new interactions and without breaking the creativity flow. - Working in VR shouldn't be distinct than quickly working in orthographic, or quadview, or even EEVEE, or solid. **Engineer plan**: - Need some R&D to define this better, things we need to address: - OpenXR I/O accessible/mappeable via Python/add-on with no performance hit. - Simple way to draw in VR (for cursors). - How to support draw/sculpt/… in our API but with 3d input? - Areas of code that will be affected. **Time estimate**: ?? **Note**: We can have a 1.5 milestone with all the technical requirements for the other milestones like: gizmo, draw, i/o Python mapping, templates / add-ons.
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Reference: blender/blender#71348
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