Can't select objects that disappear randomly with eevee #71675

Closed
opened 2019-11-19 15:13:28 +01:00 by Jerr Soundripper · 18 comments

System Information
Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 780 OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.131

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-15 16:32, hash: eba4a4bd73
Worked: (optional)

Short description of error
When I open a project and I select an object, it becomes transparent with only a sort of silhouette...

Exact steps for others to reproduce the error
It happens randomly and forces me to relaunch blender. But when I select the object it disappears again and I can't do anything but select Cycles renderer to make my object appear but I can't select it.
I then collapse the 3d window that shows the problem and I create a new one. After clicking on several objects, Ax2 to select all, unselect all, select my object, it becomes selectable and I can work...

PS : The material preview is also extremely slow when I tweak nodes (connections) on a material, it's almost unusable and I must use Cycles. I'm missing the old blender internal, sometimes.

**System Information** Operating system: Darwin-17.7.0-x86_64-i386-64bit 64 Bits Graphics card: NVIDIA GeForce GTX 780 OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.33.0 387.10.10.10.40.131 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-15 16:32, hash: `eba4a4bd73` Worked: (optional) **Short description of error** When I open a project and I select an object, it becomes transparent with only a sort of silhouette... **Exact steps for others to reproduce the error** It happens randomly and forces me to relaunch blender. But when I select the object it disappears again and I can't do anything but select Cycles renderer to make my object appear but I can't select it. I then collapse the 3d window that shows the problem and I create a new one. After clicking on several objects, Ax2 to select all, unselect all, select my object, it becomes selectable and I can work... PS : The material preview is also extremely slow when I tweak nodes (connections) on a material, it's almost unusable and I must use Cycles. I'm missing the old blender internal, sometimes.

Added subscriber: @jerrsoundripper

Added subscriber: @jerrsoundripper

Capture d’écran 2019-11-19 à 15.08.45.png

Capture d’écran 2019-11-19 à 15.10.47.png

![Capture d’écran 2019-11-19 à 15.08.45.png](https://archive.blender.org/developer/F8142503/Capture_d_e_cran_2019-11-19_a__15.08.45.png) ![Capture d’écran 2019-11-19 à 15.10.47.png](https://archive.blender.org/developer/F8142504/Capture_d_e_cran_2019-11-19_a__15.10.47.png)

In fact when I go back to cycles, the object is appearing but I can't select it either. However I can select lights etc...

In fact when I go back to cycles, the object is appearing but I can't select it either. However I can select lights etc...
Jerr Soundripper changed title from Can't select objects that disappear randomly with eve to Can't select objects that disappear randomly with eevee 2019-11-19 15:28:33 +01:00
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Mind sharing your blendfile?

Mind sharing your blendfile?

Added subscriber: @WilliamReynish

Added subscriber: @WilliamReynish

I can reproduce this issue - objects sometimes disappear. Closing and re-opening fixes it. Also on macOS FWIW.

I can reproduce this issue - objects sometimes disappear. Closing and re-opening fixes it. Also on macOS FWIW.

Open the blend file, select the Area.001 light. Delete it. Select the Plane.001 object (in the viewport, not in the Outliner) = it disappears.

GunProc.blend

Open the blend file, select the Area.001 light. Delete it. Select the Plane.001 object (in the viewport, not in the Outliner) = it disappears. [GunProc.blend](https://archive.blender.org/developer/F8142990/GunProc.blend)

Capture d’écran 2019-11-19 à 16.04.14.png

Capture d’écran 2019-11-19 à 16.04.20.png

Capture d’écran 2019-11-19 à 16.04.28.png

![Capture d’écran 2019-11-19 à 16.04.14.png](https://archive.blender.org/developer/F8143013/Capture_d_e_cran_2019-11-19_a__16.04.14.png) ![Capture d’écran 2019-11-19 à 16.04.20.png](https://archive.blender.org/developer/F8143016/Capture_d_e_cran_2019-11-19_a__16.04.20.png) ![Capture d’écran 2019-11-19 à 16.04.28.png](https://archive.blender.org/developer/F8143019/Capture_d_e_cran_2019-11-19_a__16.04.28.png)

FWIW (didn't know that abbreviation ;)
If you do the same thing : Open the blend file, select the Area.001 light (in the outliner). Delete it. Select the Plane.001 object in the Outliner = it doesn't disappear !
Perhaps it can help you great and courageous devs.

FWIW (didn't know that abbreviation ;) If you do the same thing : Open the blend file, select the Area.001 light (in the outliner). Delete it. Select the Plane.001 object in the Outliner = it doesn't disappear ! Perhaps it can help you great and courageous devs.
Member

Nope, still all fine here...

Nope, still all fine here...

Could be related to a report I did that has been solved : #68826 ?

Could be related to a report I did that has been solved : #68826 ?
Member

Added subscriber: @fclem

Added subscriber: @fclem
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CC @fclem

CC @fclem
Member

I think, this is boiling down to #71147 (2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS)), lets try to tackle it there...

I think, this is boiling down to #71147 (2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS)), lets try to tackle it there...
Member

Closed as duplicate of #71147

Closed as duplicate of #71147

Added subscriber: @simonwildcat

Added subscriber: @simonwildcat

This is happening for me too, MAC version. Exactly as described.

This is happening for me too, MAC version. Exactly as described.
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Reference: blender/blender#71675
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