Cannot select meshes #71766

Closed
opened 2019-11-22 05:08:17 +01:00 by Lowell Camp · 4 comments

System Information
Operating system: Mac OS X 10.14.6
Graphics card: Radeon Pro 555X 4 GB

Blender Version
Broken: 2.81 master, 2019-11-21, as found on the splash screen)
Worked: (optional)

Short description of error
After any mesh is selected, wireframe disappears from view, selections of meshes stops working, and objects cease to show up in EEVEE viewport (Cycles viewport still renders correctly).

Exact steps for others to reproduce the error
Materials.blend
Open the Blend file, select any mesh using viewport. The bug will persist on any new Blend files until you open another existing Blend file.

Based on the default startup or an attached .blend file (as simple as possible).

**System Information** Operating system: Mac OS X 10.14.6 Graphics card: Radeon Pro 555X 4 GB **Blender Version** Broken: 2.81 master, 2019-11-21, as found on the splash screen) Worked: (optional) **Short description of error** After any mesh is selected, wireframe disappears from view, selections of meshes stops working, and objects cease to show up in EEVEE viewport (Cycles viewport still renders correctly). **Exact steps for others to reproduce the error** [Materials.blend](https://archive.blender.org/developer/F8153760/Materials.blend) Open the Blend file, select any mesh using viewport. The bug will persist on any new Blend files until you open another existing Blend file. Based on the default startup or an attached .blend file (as simple as possible).
Author

Added subscriber: @Lolwel21

Added subscriber: @Lolwel21
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

I think, this is boiling down to #71147 (2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS)), lets try to tackle it there...

I think, this is boiling down to #71147 (2.81 & 2.82 Eevee stops rendering in Rendered and Look Dev modes in viewports (macOS)), lets try to tackle it there...
Member

Closed as duplicate of #71147

Closed as duplicate of #71147
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Reference: blender/blender#71766
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