Particles Nodes #73324
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Reference: blender/blender#73324
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Status: Project on hold. Active development in this area can be found in the geometry nodes project .
Team
Commissioner: @brecht
Project leader: @JacquesLucke
Project members: @sebbas @WilliamReynish
Description
Big picture: Implement a stable (reliable) flexible node based particle system.
Use cases:
Design:
Engineer plan:
Work plan
Milestone 1
Time estimate: 2-4 months
Simulation
data-block containing node tree and cache parametersMilestone 2 - Feature completion
Unknown Milestone
Relevant links:
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#68980 was marked as duplicate of this issue
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Changed status from 'Needs Triage' to: 'Confirmed'
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I wish you can create a more powerful "Keyed Physics" in the new particle system. I wish we can morph between objects easily without limitation (e.g. The two objects has to have the same number of vertices). I really want to thank all the people and developers who work on blender. You are really great and fantastic people. Good job and god bless you all.
The write up of the recent particiles workshop is here: https://devtalk.blender.org/t/2020-09-03-particle-workshop/15172
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Hi, where can I download a version to test this? I can't find it.
https://blender.stackexchange.com/questions/204093/where-to-get-blender-with-the-new-particle-system
@clankill3r the Blender subpage of stackexchange is not hosted or moderated by the blender.org project. So I can't respond to the accuracy of their information.
The particles project itself is on hold, waiting for the geometry nodes project to cover that topic.
If you want to join early adopters go to: https://devtalk.blender.org/t/geometry-nodes/16108
But isn't there an old version somewhere that I can download?
I wish you start doing particle nodes soon. They are more interesting that geo nodes.
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Will the new particle nodes see the light of day in the 3.x series?
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