Eevee bsdf shaders glitches #76171

Closed
opened 2020-04-28 04:41:42 +02:00 by Ariel Leonardo Argüello · 14 comments

System Information
Operating system: Linux-5.4.0-26-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: AMD STONEY (DRM 3.35.0, 5.4.0-26-generic, LLVM 9.0.1) X.Org 4.5 (Core Profile) Mesa 20.1.0-devel (git-8faa0e2 2020-04-27 focal-oibaf-ppa)

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4ca
Worked: (optional)

Short description of error
Eevee bsdf shaders glithces when rendered and in viewport

Exact steps for others to reproduce the error
with basic startup assign a material on the cube and add to volume setting some of the bsdf effects and it appears as a smokey green pixelated curtain front the object, more like an artifact

additional: recently i upgraded to ubuntu focal fossa 20.04, but i can't directly relate this issue with this because the last version of blender i used before this doesn't included eevee engine

**System Information** Operating system: Linux-5.4.0-26-generic-x86_64-with-debian-bullseye-sid 64 Bits Graphics card: AMD STONEY (DRM 3.35.0, 5.4.0-26-generic, LLVM 9.0.1) X.Org 4.5 (Core Profile) Mesa 20.1.0-devel (git-8faa0e2 2020-04-27 focal-oibaf-ppa) **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `375c7dc4ca` Worked: (optional) **Short description of error** Eevee bsdf shaders glithces when rendered and in viewport **Exact steps for others to reproduce the error** with basic startup assign a material on the cube and add to volume setting some of the bsdf effects and it appears as a smokey green pixelated curtain front the object, more like an artifact additional: recently i upgraded to ubuntu focal fossa 20.04, but i can't directly relate this issue with this because the last version of blender i used before this doesn't included eevee engine

Added subscriber: @arieleoar

Added subscriber: @arieleoar

System Information
Operating system: Linux-5.4.0-26-lowlatency-x86_64-with-glibc2.29 64 Bits
Graphics card: AMD KAVERI (DRM 3.35.0, 5.4.0-26-lowlatency, LLVM 9.0.1) X.Org 4.6 (Core Profile) Mesa 20.1.0-devel (git-bf3c9d2 2020-04-25 focal-oibaf-ppa)

Blender Version
Broken: version: 2.82 (sub 7), branch: Unknown, commit date: Unknown Unknown, hash: rBUnknown
Worked: (optional)

reproduced in a desktop pc, same result, also with 20.04 focal fossa

same process, added a bsdf effect on volume and the same result appears{F8498429}

**System Information** Operating system: Linux-5.4.0-26-lowlatency-x86_64-with-glibc2.29 64 Bits Graphics card: AMD KAVERI (DRM 3.35.0, 5.4.0-26-lowlatency, LLVM 9.0.1) X.Org 4.6 (Core Profile) Mesa 20.1.0-devel (git-bf3c9d2 2020-04-25 focal-oibaf-ppa) **Blender Version** Broken: version: 2.82 (sub 7), branch: Unknown, commit date: Unknown Unknown, hash: `rBUnknown` Worked: (optional) reproduced in a desktop pc, same result, also with 20.04 focal fossa same process, added a bsdf effect on volume and the same result appears{[F8498429](https://archive.blender.org/developer/F8498429/Captura_de_pantalla_de_2020-04-27_23-46-55.png)}
Member

Added subscriber: @EAW

Added subscriber: @EAW
Member

Picture from above: Captura de pantalla de 2020-04-27 23-46-55.png

Picture from above: ![Captura de pantalla de 2020-04-27 23-46-55.png](https://archive.blender.org/developer/F8498429/Captura_de_pantalla_de_2020-04-27_23-46-55.png)

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Could you provide a simple .blend file demonstrating the problem?

Could you provide a simple .blend file demonstrating the problem?

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

yes, there is the .blend file and a screen video capture

basic-setup.blend
vokoscreen-2020-04-28_21-30-35.mp4

yes, there is the .blend file and a screen video capture [basic-setup.blend](https://archive.blender.org/developer/F8500231/basic-setup.blend) [vokoscreen-2020-04-28_21-30-35.mp4](https://archive.blender.org/developer/F8500232/vokoscreen-2020-04-28_21-30-35.mp4)
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

a lot of volume shaders cause such glitch. glossy BSDF, glass BSDF, velvet BSDF, translation BSDF, Toon BSDF, subsurf scattering, image.png
principled volume: image.png
In 2.82a: image.png

System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12
c0bbf1553f

a lot of volume shaders cause such glitch. glossy BSDF, glass BSDF, velvet BSDF, translation BSDF, Toon BSDF, subsurf scattering, ![image.png](https://archive.blender.org/developer/F8516018/image.png) principled volume: ![image.png](https://archive.blender.org/developer/F8516014/image.png) In 2.82a: ![image.png](https://archive.blender.org/developer/F8516030/image.png) **System Information** Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits Graphics card: Intel(R) HD Graphics 6000 Intel Inc. 4.1 INTEL-12.10.12 c0bbf1553f
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'

This issue was referenced by e2e9df1520

This issue was referenced by e2e9df1520fb23f55f1ebebb37e0e53d8d6b012d

This issue was referenced by 062a843bfb

This issue was referenced by 062a843bfbe7c9d277a254a45a81c5a35e8d9b2e

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Clément Foucault self-assigned this 2020-06-30 01:32:53 +02:00
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Reference: blender/blender#76171
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