Crash when loading image texture #76193

Closed
opened 2020-04-28 17:37:11 +02:00 by Dustin Wilson · 17 comments

System Information
Operating system: Manjaro Linux, 5.5.19-1 kernel
Graphics card: AMD Radeon RX 5700 XT

Blender Version
Broken: Blender 2.82 (sub 7), Commit date: 2020-03-12 05:06, Hash 375c7dc4ca
Worked: 2.80rc3

I am new to Blender. In any file (including the default scene) I am unable to load images as a texture, but Blender doesn't seem to have any trouble loading textures that are part of an imported obj file's materials which is all I've used up to this point. My main installed version is 2.82, but I have tried this on both the latest beta and alpha. Both do the same exact thing. I have attached /tmp/blender.crash.txt.blender.crash.txt

Exact steps for others to reproduce the error

  1. Open Blender.
  2. Go to Shader tab.
  3. Add an image texture node
  4. Open any image
  5. Crash
**System Information** Operating system: Manjaro Linux, 5.5.19-1 kernel Graphics card: AMD Radeon RX 5700 XT **Blender Version** Broken: Blender 2.82 (sub 7), Commit date: 2020-03-12 05:06, Hash 375c7dc4caf4 Worked: 2.80rc3 I am new to Blender. In any file (including the default scene) I am unable to load images as a texture, but Blender doesn't seem to have any trouble loading textures that are part of an imported obj file's materials which is all I've used up to this point. My main installed version is 2.82, but I have tried this on both the latest beta and alpha. Both do the same exact thing. I have attached /tmp/blender.crash.txt.[blender.crash.txt](https://archive.blender.org/developer/F8499308/blender.crash.txt) **Exact steps for others to reproduce the error** 1. Open Blender. 2. Go to Shader tab. 3. Add an image texture node 4. Open any image 5. Crash
Author

Added subscriber: @dustinwilson

Added subscriber: @dustinwilson

#76292 was marked as duplicate of this issue

#76292 was marked as duplicate of this issue
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member
Have you tried updating drivers ? https://www.amd.com/en/support/graphics/amd-radeon-5700-series/amd-radeon-rx-5700-series/amd-radeon-rx-5700-xt
Author

I'm using the latest amdgpu drivers available for my system. I've tried the ones from git, too. I've also since posting this updated to the latest stable kernel available for my system to get the latest kernel driver and still does the same thing.

I'm using the latest amdgpu drivers available for my system. I've tried the ones from git, too. I've also since posting this updated to the latest stable kernel available for my system to get the latest kernel driver and still does the same thing.

Added subscriber: @EricChirnside

Added subscriber: @EricChirnside

I am also experiencing this problem, and also using a completely updated Manjaro Linux.
Huawei Matebook D 14 AMD
AMD Ryzen 5 2500U / Vega 8 graphics

I'm running the latest open source amdgpu drivers and have tried a few different kernels. It seems it's only when manually loading images into the image texture node as I've been using a baking add-on that loads the baked results back into Blender and loading those images into the image texture nodes doesn't cause a crash. I also tried loading factory settings, so I'm pretty sure it's not some rogue add-on or something.

I've attached my /tmp/blender.crash.txt as well.
blender.crash.txt

Edit: Also, I tried with PNGs, JPGs and Targas. It worked once with a .tga but then crashed again the next few times, so not sure what that was about.

I am also experiencing this problem, and also using a completely updated Manjaro Linux. Huawei Matebook D 14 AMD AMD Ryzen 5 2500U / Vega 8 graphics I'm running the latest open source amdgpu drivers and have tried a few different kernels. It seems it's only when manually loading images into the image texture node as I've been using a baking add-on that loads the baked results back into Blender and loading those images into the image texture nodes doesn't cause a crash. I also tried loading factory settings, so I'm pretty sure it's not some rogue add-on or something. I've attached my /tmp/blender.crash.txt as well. [blender.crash.txt](https://archive.blender.org/developer/F8504083/blender.crash.txt) Edit: Also, I tried with PNGs, JPGs and Targas. It worked once with a .tga but then crashed again the next few times, so not sure what that was about.
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

This comment was removed by @ankitm

*This comment was removed by @ankitm*
Member

Added subscriber: @Nekto_Roboto

Added subscriber: @Nekto_Roboto
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @mano-wii

Added subscriber: @mano-wii
Member

@mano-wii something specific to AMD/ linux ?
I cannot redo on Mac, intel 6000. 2.82a and build from yesterday.
Also, I have a vague memory of a similar bug already reported. But since it's not fixed here, logs are there and a working version is given, confirming.

@mano-wii something specific to AMD/ linux ? I cannot redo on Mac, intel 6000. 2.82a and build from yesterday. Also, I have a vague memory of a similar bug already reported. But since it's not fixed here, logs are there and a working version is given, confirming.

I can confirm this problem too.
Operating system: Linux-5.6.8-arch1-1-x86_64-with-arch-Arch-Linux 64 Bits
Graphics card: Radeon RX 570 Series (POLARIS10, DRM 3.36.0, 5.6.8-arch1-1, LLVM 10.0.0) X.Org 4.6 (Core Profile) Mesa 20.0.6

I believe it's started not so long ago after some system updates, but not 100% sure.

I also wanted to mention that for me it only affects Steam version and all versions provided from official website, but version from arch repository works just fine and not crashing at all.

I want to confirm that crashes occur on arch repository version too. It just takes longer time.

blender.crash.txt

system-info.txt

I can confirm this problem too. Operating system: Linux-5.6.8-arch1-1-x86_64-with-arch-Arch-Linux 64 Bits Graphics card: Radeon RX 570 Series (POLARIS10, DRM 3.36.0, 5.6.8-arch1-1, LLVM 10.0.0) X.Org 4.6 (Core Profile) Mesa 20.0.6 I believe it's started not so long ago after some system updates, but not 100% sure. ~~I also wanted to mention that for me it only affects Steam version and all versions provided from official website, but version from arch repository works just fine and not crashing at all.~~ I want to confirm that crashes occur on arch repository version too. It just takes longer time. [blender.crash.txt](https://archive.blender.org/developer/F8505477/blender.crash.txt) [system-info.txt](https://archive.blender.org/developer/F8505478/system-info.txt)

It seems related to #76113 (Crash closing file browsers with AMD GPUs) but here the problem is in Linux and the other in Windows.
I will merge the reports.
If, after being fixed, this problem persists, the report can be reopened.

It seems related to #76113 (Crash closing file browsers with AMD GPUs) but here the problem is in Linux and the other in Windows. I will merge the reports. If, after being fixed, this problem persists, the report can be reopened.

Closed as duplicate of #76113

Closed as duplicate of #76113
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Reference: blender/blender#76193
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