Make All Operators Accessible from Menus #76227
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Reference: blender/blender#76227
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This task proposes all operators should be available in menus.
As of 2.90, the operator search functionality no longer lists all available operators, instead, it expends menus, see #74157 (Use menus for operator search & various improvements).
From replies to this task, some users/developers were only accessing operators via search, so scanning menus made some operators un-searchable.
Instead of considering this something to be fixed, this task proposes that operators which users may want to access from search, also be included in menus.
Notes
Exceptions
INTERNAL
flag set).SCULPT_OT_brush_stroke
).Status
There is a utility to report operators not yet exposed by menu search.
This can be generated using:
./source/tools/utils_maintenance/blender_menu_search_coverage.py
This paste shows it's output at the time of writing P1618
Added subscriber: @ideasman42
#87624 was marked as duplicate of this issue
#85036 was marked as duplicate of this issue
#84411 was marked as duplicate of this issue
#82229 was marked as duplicate of this issue
#82023 was marked as duplicate of this issue
#81936 was marked as duplicate of this issue
#81882 was marked as duplicate of this issue
#81760 was marked as duplicate of this issue
blender/blender-addons#80914 was marked as duplicate of this issue
blender/blender-addons#80879 was marked as duplicate of this issue
#80573 was marked as duplicate of this issue
#80503 was marked as duplicate of this issue
#80449 was marked as duplicate of this issue
#80413 was marked as duplicate of this issue
blender/blender-addons#80345 was marked as duplicate of this issue
blender/blender-addons#80152 was marked as duplicate of this issue
blender/blender-addons#76256 was marked as duplicate of this issue
Include All Operators in Menusto Make All Operators Accessible from MenusAdded subscriber: @TheRedWaxPolice
Hi.
Can the active tools and brushes (from toolbar) be made searchable too? They are not in the menus, so we can't search them...
I think it would make the search function more powerful and complete...
Added subscriber: @WilliamReynish
@TheRedWaxPolice This is not a regression - you could never activate active tools using operator search, nor does it make any sense. An active tool is not a menu item or command. You could also ask why you can't set any property from menu search, but likewise it's outside the scope of what this feature is for.
Maybe not, but it would be a great improvement for sure...
Why not?
Besides making a lot of sense IMO, this is how the search function works in most 3D software. It's very common to search and activate tools from there. I can't see why Blender's search function can't be as equally powerful...
Sorry then... I guess I just wanted to see some improvements in this area...
Cheers..
Added subscriber: @Mets
Added subscribers: @ThatAsherGuy, @DanPool
It is nice to see this task.
I guess these comments from the previous thread are relevant:
And to add to the latter, I think if we are forcing addon developers to put their buttons in menus, it is fair to expect that support for their ability to do so would increase. The ability to look through a built-in menu and add your button specifically before or after an existing button, I think is essential.
Added subscriber: @lichtwerk
Note we are also getting reports for Addons (e.g. blender/blender-addons#76256 (Object Scatter doesnt show up in operator search))
Added subscriber: @RC12
Added subscriber: @amdj1
Added subscriber: @rjg
Given that 2.90 is close to being released, I'm assuming this is postponed to 2.91?
Added subscriber: @Tauo19
I have been following the conversation about the scatter function disappearing from F3 in 2.9 (latest build). There was a reference to this area of discussion in the conversation. Any news on scatter being re-implemented?
Apologies if this is not the correct place to ask this question
Added subscribers: @Basarchitects, @JrmSpirit, @Alaska, @JacquesLucke
Added subscriber: @vicen
For those experiencing issues with some operators not showing up in the search operator window, try these steps:
Edit -> Preferences
.Interface
.Developer Extras
in theDisplay
section of the .Save Preferences
. Now you should be able to find the operator you're looking for in the search operator windowF3
.This is just a temporary fix. As this task explains (#76227), almost everything in Blender should be updated so they're accessable in the search operator without adjusting settings. But until then, this is a work around.
Added subscriber: @Miketche
Removed subscriber: @RC12
Added subscriber: @mzrdesign
Added subscriber: @gbendana
Added subscriber: @k-pasta
To everyone coming here because of the Scatter Objects operator: this has just been added to the menus: blender/blender-addons@df0fa2341e
Added subscriber: @HongTakJang
Added subscriber: @immozzer-3
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @sorinv
Added subscriber: @SimonStorl-Schulke
Added subscriber: @roobol
Added subscriber: @jhofmann
Added subscriber: @DougRichardson
Added subscriber: @Coverop
Added subscriber: @aztec