unable to use the workspace tabs or menus if rendering onto a second monitor #76350

Open
opened 3 years ago by 3di · 6 comments
3di commented 3 years ago

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.92

Blender Version
Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-05-01 21:55, hash: 83304e4c22
Worked: (newest version of Blender that worked as expected)

Short description of error
unable to use the workspace tabs or menus if rendering onto a second monitor

See video below. I reported it previously but it got merged with https://developer.blender.org/T71334 which was recently closed. @brecht fixed it the other day, but this bug still remains so just raising a new bug with better info.

2020-05-02 22-21-54.mp4

Exact steps for others to reproduce the error

Set resolutions:

  • Primary monitor 4K, 150% scaling

  • Secondary monitor 1920 x 1080 100% scaling

  • Have Blender main window on primary monitor and render on secondary monitor.

  • Render image
    Try to switch workspace - it doesn't work

**System Information** Operating system: Windows-10-10.0.17763-SP0 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.92 **Blender Version** Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-05-01 21:55, hash: `83304e4c22` Worked: (newest version of Blender that worked as expected) **Short description of error** unable to use the workspace tabs or menus if rendering onto a second monitor See video below. I reported it previously but it got merged with https://developer.blender.org/T71334 which was recently closed. @brecht fixed it the other day, but this bug still remains so just raising a new bug with better info. [2020-05-02 22-21-54.mp4](https://archive.blender.org/developer/F8508161/2020-05-02_22-21-54.mp4) **Exact steps for others to reproduce the error** Set resolutions: - Primary monitor 4K, 150% scaling - Secondary monitor 1920 x 1080 100% scaling - Have Blender main window on primary monitor and render on secondary monitor. - Render image Try to switch workspace - it doesn't work
3di commented 3 years ago
Poster

Added subscribers: @brecht, @3di

Added subscribers: @brecht, @3di
Collaborator

#80014 was marked as duplicate of this issue

#80014 was marked as duplicate of this issue
iss commented 3 years ago
Collaborator

Added subscriber: @iss

Added subscriber: @iss
iss commented 3 years ago
Collaborator

I am not really able to reproduce this. I think you need different resolution on second monitor?

I am not really able to reproduce this. I think you need different resolution on second monitor?
iss commented 3 years ago
Collaborator

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
iss commented 2 years ago
Collaborator

Added subscribers: @MarcFree3D, @mano-wii

Added subscribers: @MarcFree3D, @mano-wii
lichtwerk removed the
legacy module/User Interface
label 4 hours ago
lichtwerk removed the
Interest/User Interface
label 4 hours ago
Sign in to join this conversation.
No Label
Interest/Alembic
Interest/Animation & Rigging
Interest/Asset Browser
Interest/Asset Browser Project Overview
Interest/Audio
Interest/Automated Testing
Interest/Blender Asset Bundle
Interest/Collada
Interest/Compositing
Interest/Core
Interest/Cycles
Interest/Dependency Graph
Interest/Development Management
Interest/Eevee & Viewport
Interest/Freestyle
Interest/Geometry Nodes
Interest/Grease Pencil
Interest/ID Management
Interest/Images & Movies
Interest/Import/Export
Interest/Line Art
Interest/Masking
Interest/Modeling
Interest/Modifiers
Interest/Motion Tracking
Interest/Nodes & Physics
Interest/Overrides
Interest/Performance
Interest/Performance
Interest/Physics
Interest/Pipeline, Assets & I/O
Interest/Platforms, Builds, Tests & Devices
Interest/Python API
Interest/Render & Cycles
Interest/Render Pipeline
Interest/Sculpt, Paint & Texture
Interest/Text Editor
Interest/Translations
Interest/Triaging
Interest/Undo
Interest/USD
Interest/User Interface
Interest/UV Editing
Interest/VFX & Video
Interest/Video Sequencer
Interest/Virtual Reality
legacy module/Animation & Rigging
legacy module/Core
legacy module/Development Management
legacy module/Eevee & Viewport
legacy module/Grease Pencil
legacy module/Modeling
legacy module/Nodes & Physics
legacy module/Pipeline, Assets & IO
legacy module/Platforms, Builds, Tests & Devices
legacy module/Python API
legacy module/Rendering & Cycles
legacy module/Sculpt, Paint & Texture
legacy module/Triaging
legacy module/User Interface
legacy module/VFX & Video
legacy project/1.0.0-beta.2
legacy project/Asset Browser (Archived)
legacy project/BF Blender: 2.8
legacy project/BF Blender: After Release
legacy project/BF Blender: Next
legacy project/BF Blender: Regressions
legacy project/BF Blender: Unconfirmed
legacy project/Blender 2.70
legacy project/Code Quest
legacy project/Datablocks and Libraries
legacy project/Eevee
legacy project/Game Animation
legacy project/Game Audio
legacy project/Game Data Conversion
legacy project/Game Engine
legacy project/Game Logic
legacy project/Game Physics
legacy project/Game Python
legacy project/Game Rendering
legacy project/Game UI
legacy project/GPU / Viewport
legacy project/GSoC
legacy project/Infrastructure: Websites
legacy project/LibOverrides - Usability and UX
legacy project/Milestone 1: Basic, Local Asset Browser
legacy project/Nodes
legacy project/OpenGL Error
legacy project/Papercut
legacy project/Pose Library Basics
legacy project/Retrospective
legacy project/Tracker Curfew
legacy project/Wintab High Frequency
Meta/Good First Issue
Meta/Papercut
migration/requires-manual-verification
Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
Module › Platforms, Builds, Tests & Devices
Module › Python API
Module › Render & Cycles
Module › Sculpt, Paint & Texture
Module › Triaging
Module › User Interface
Module › VFX & Video
Platform/FreeBSD
Platform/Linux
Platform/macOS
Platform/Windows
Priority › High
Priority › Low
Priority › Normal
Priority › Unbreak Now!
Status › Archived
Status › Confirmed
Status › Duplicate
Status › Needs Information from Developers
Status › Needs Information from User
Status › Needs Triage
Status › Resolved
Type › Bug
Type › Design
Type › Known Issue
Type › Patch
Type › Report
Type › To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#76350
Loading…
There is no content yet.