GPencil: Stroke Placement: Canvas Is No Longer Following Cursor - 2D Animations Tab #76364

Closed
opened 2020-05-03 09:41:51 +02:00 by shanenewville@gmail.com · 17 comments

System Information
Operating system: Windows 7 64bit Pro
Graphics card: NVIDIA GeForce 970 GTX

Blender Version
Broken: 2.83, 1623fdb3bc, Beta, 2020-05-02
Worked: 2.82a

See blender file:
CanvasNotFollowingCursor.blend

Short description of error
The Canvas is no longer following the Cursor when we set the Stroke Placement to '3D Cursor'. Instead as we move the cursor around using Shift+Right click, the canvas stays locked to the center. The only way it is partially working correctly is if we switch the Drawing Plane to Cursor. All of the other Drawing Plane options do orient the rotation of the canvas correctly but it stays locked to the center instead.

I noticed this while following Dedouze's grease pencil tutorial while using 2.83. Please view this timestamped youtube video of him demonstrating in 2.82 what it should do, but this now appears to be broke in 2.83.
https://youtu.be/c57qq2nE3B0?t=970

In 2.82a the canvas will follow the cursors position
2_82a.jpg

In 2.83 the canvas does not follow the cursors position
2_83.jpg

Note:
Additionally, there is what seems to be a display bug where the canvas plane is no longer able to be viewed through objects/x-ray, which is even more important. I will make a separate ticket for this though. https://developer.blender.org/T76366

Exact steps for others to reproduce the error

  1. Create a new basic scene.
  2. Add a Grease Pencil > Blank object.
  3. Set Viewport shading to Rendered
  4. Click Overlays dropdown and enable both Canvas and 3D Cursor
  5. Click the Stroke Placement dropdown and choose '3D Cursor'
  6. move the 3D Cursor to a place on the screen other than the default center. Notice that no matter where you move it the canvas stays in teh center.
  7. Change the Drawing Plane settings to Front, Side, or Top. Notice that the canvas stays in the center.
  8. Change the Drawing Plane setting to Cursor. notice the canvas finally jumps to the cursor.
**System Information** Operating system: Windows 7 64bit Pro Graphics card: NVIDIA GeForce 970 GTX **Blender Version** Broken: 2.83, 1623fdb3bc55, Beta, 2020-05-02 Worked: 2.82a See blender file: [CanvasNotFollowingCursor.blend](https://archive.blender.org/developer/F8508872/CanvasNotFollowingCursor.blend) **Short description of error** The Canvas is no longer following the Cursor when we set the Stroke Placement to '3D Cursor'. Instead as we move the cursor around using Shift+Right click, the canvas stays locked to the center. The only way it is partially working correctly is if we switch the Drawing Plane to Cursor. All of the other Drawing Plane options do orient the rotation of the canvas correctly but it stays locked to the center instead. I noticed this while following Dedouze's grease pencil tutorial while using 2.83. Please view this timestamped youtube video of him demonstrating in 2.82 what it should do, but this now appears to be broke in 2.83. https://youtu.be/c57qq2nE3B0?t=970 In 2.82a the canvas will follow the cursors position ![2_82a.jpg](https://archive.blender.org/developer/F8508853/2_82a.jpg) In 2.83 the canvas does not follow the cursors position ![2_83.jpg](https://archive.blender.org/developer/F8508858/2_83.jpg) Note: Additionally, there is what seems to be a display bug where the canvas plane is no longer able to be viewed through objects/x-ray, which is even more important. I will make a separate ticket for this though. https://developer.blender.org/T76366 **Exact steps for others to reproduce the error** 1. Create a new basic scene. 2. Add a Grease Pencil > Blank object. 3. Set Viewport shading to Rendered 4. Click Overlays dropdown and enable both Canvas and 3D Cursor 5. Click the Stroke Placement dropdown and choose '3D Cursor' 6. move the 3D Cursor to a place on the screen other than the default center. Notice that no matter where you move it the canvas stays in teh center. 7. Change the Drawing Plane settings to Front, Side, or Top. Notice that the canvas stays in the center. 8. Change the Drawing Plane setting to Cursor. notice the canvas finally jumps to the cursor.

Added subscriber: @Ghost_Train

Added subscriber: @Ghost_Train
Contributor

Added subscriber: @dupoxy

Added subscriber: @dupoxy
Contributor

I can confirm the change in behavior.
@Ghost_Train please add the "Grease Pencil" tag to this report.

Edit: Please recheck your .blend file there is no Grease Pencil object in it.
the file with a grease pencil object : CanvasNotFollowingCursor_v002.blend

I can confirm the change in behavior. ~~@Ghost_Train please add the "Grease Pencil" tag to this report.~~ Edit: Please recheck your .blend file there is no Grease Pencil object in it. the file with a grease pencil object : [CanvasNotFollowingCursor_v002.blend](https://archive.blender.org/developer/F8508988/CanvasNotFollowingCursor_v002.blend)
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Added subscriber: @antoniov

Added subscriber: @antoniov

I just tested with 2.83 and for me works perfect.

GridFollowCursor.gif

I just tested with 2.83 and for me works perfect. ![GridFollowCursor.gif](https://archive.blender.org/developer/F8509326/GridFollowCursor.gif)
Antonio Vazquez changed title from Stroke Placement: Canvas Is No Longer Following Cursor - 2D Animations Tab to GPencil: Stroke Placement: Canvas Is No Longer Following Cursor - 2D Animations Tab 2020-05-03 16:15:09 +02:00

@Ghost_Train Looking at your first screenshot you are mixing the location of the stroke (left dropdown) with the drawing plane possition (right dropdown). Look at my video above^^

@Ghost_Train Looking at your first screenshot you are mixing the location of the stroke (left dropdown) with the drawing plane possition (right dropdown). Look at my video above^^
Contributor

From what I understand the change in behavior is:
open the same file in blender 2.82 and 2.83
file: CanvasNotFollowingCursor_v003.blend
in 2.82 :
{F8509684 size=full}
in 2.83 :
{F8509687 size=full}

From what I understand the change in behavior is: open the same file in blender 2.82 and 2.83 file: [CanvasNotFollowingCursor_v003.blend](https://archive.blender.org/developer/F8509683/CanvasNotFollowingCursor_v003.blend) in 2.82 : {[F8509684](https://archive.blender.org/developer/F8509684/2.82_CanvasNotFollowingCursor_v003.png) size=full} in 2.83 : {[F8509687](https://archive.blender.org/developer/F8509687/2.83_CanvasNotFollowingCursor_v003.png) size=full}

Added subscriber: @mendio

Added subscriber: @mendio

@mendio Can you check this?

@mendio Can you check this?

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'

Sorry, you are right.

Sorry, you are right.
Antonio Vazquez self-assigned this 2020-05-03 20:18:38 +02:00

In #76364#923330, @antoniov wrote:
@mendio Can you check this?

yes, something has changed after the refactor. The canvas is not working well

> In #76364#923330, @antoniov wrote: > @mendio Can you check this? yes, something has changed after the refactor. The canvas is not working well

This issue was referenced by a577291b03

This issue was referenced by a577291b03e49a8c5d0f56232fbaec18acb199d4

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'

Added subscriber: @AnAllAmerican_1

Added subscriber: @AnAllAmerican_1

Origin needs to be change to 3D Cursor to have the Canvas follow the 3D Cursor.

Origin needs to be change to 3D Cursor to have the Canvas follow the 3D Cursor.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
7 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#76364
No description provided.