GPencil: Stroke Placement: Canvas Is No Longer Following Cursor - 2D Animations Tab #76364

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opened 3 years ago by Ghost_Train · 17 comments

System Information
Operating system: Windows 7 64bit Pro
Graphics card: NVIDIA GeForce 970 GTX

Blender Version
Broken: 2.83, 1623fdb3bc, Beta, 2020-05-02
Worked: 2.82a

See blender file:
CanvasNotFollowingCursor.blend

Short description of error
The Canvas is no longer following the Cursor when we set the Stroke Placement to '3D Cursor'. Instead as we move the cursor around using Shift+Right click, the canvas stays locked to the center. The only way it is partially working correctly is if we switch the Drawing Plane to Cursor. All of the other Drawing Plane options do orient the rotation of the canvas correctly but it stays locked to the center instead.

I noticed this while following Dedouze's grease pencil tutorial while using 2.83. Please view this timestamped youtube video of him demonstrating in 2.82 what it should do, but this now appears to be broke in 2.83.
https://youtu.be/c57qq2nE3B0?t=970

In 2.82a the canvas will follow the cursors position
2_82a.jpg

In 2.83 the canvas does not follow the cursors position
2_83.jpg

Note:
Additionally, there is what seems to be a display bug where the canvas plane is no longer able to be viewed through objects/x-ray, which is even more important. I will make a separate ticket for this though. https://developer.blender.org/T76366

Exact steps for others to reproduce the error

  1. Create a new basic scene.
  2. Add a Grease Pencil > Blank object.
  3. Set Viewport shading to Rendered
  4. Click Overlays dropdown and enable both Canvas and 3D Cursor
  5. Click the Stroke Placement dropdown and choose '3D Cursor'
  6. move the 3D Cursor to a place on the screen other than the default center. Notice that no matter where you move it the canvas stays in teh center.
  7. Change the Drawing Plane settings to Front, Side, or Top. Notice that the canvas stays in the center.
  8. Change the Drawing Plane setting to Cursor. notice the canvas finally jumps to the cursor.
**System Information** Operating system: Windows 7 64bit Pro Graphics card: NVIDIA GeForce 970 GTX **Blender Version** Broken: 2.83, 1623fdb3bc55, Beta, 2020-05-02 Worked: 2.82a See blender file: [CanvasNotFollowingCursor.blend](https://archive.blender.org/developer/F8508872/CanvasNotFollowingCursor.blend) **Short description of error** The Canvas is no longer following the Cursor when we set the Stroke Placement to '3D Cursor'. Instead as we move the cursor around using Shift+Right click, the canvas stays locked to the center. The only way it is partially working correctly is if we switch the Drawing Plane to Cursor. All of the other Drawing Plane options do orient the rotation of the canvas correctly but it stays locked to the center instead. I noticed this while following Dedouze's grease pencil tutorial while using 2.83. Please view this timestamped youtube video of him demonstrating in 2.82 what it should do, but this now appears to be broke in 2.83. https://youtu.be/c57qq2nE3B0?t=970 In 2.82a the canvas will follow the cursors position ![2_82a.jpg](https://archive.blender.org/developer/F8508853/2_82a.jpg) In 2.83 the canvas does not follow the cursors position ![2_83.jpg](https://archive.blender.org/developer/F8508858/2_83.jpg) Note: Additionally, there is what seems to be a display bug where the canvas plane is no longer able to be viewed through objects/x-ray, which is even more important. I will make a separate ticket for this though. https://developer.blender.org/T76366 **Exact steps for others to reproduce the error** 1. Create a new basic scene. 2. Add a Grease Pencil > Blank object. 3. Set Viewport shading to Rendered 4. Click Overlays dropdown and enable both Canvas and 3D Cursor 5. Click the Stroke Placement dropdown and choose '3D Cursor' 6. move the 3D Cursor to a place on the screen other than the default center. Notice that no matter where you move it the canvas stays in teh center. 7. Change the Drawing Plane settings to Front, Side, or Top. Notice that the canvas stays in the center. 8. Change the Drawing Plane setting to Cursor. notice the canvas finally jumps to the cursor.
Poster

Added subscriber: @Ghost_Train

Added subscriber: @Ghost_Train
dupoxy commented 3 years ago

Added subscriber: @dupoxy

Added subscriber: @dupoxy
dupoxy commented 3 years ago

I can confirm the change in behavior.
@Ghost_Train please add the "Grease Pencil" tag to this report.

Edit: Please recheck your .blend file there is no Grease Pencil object in it.
the file with a grease pencil object : CanvasNotFollowingCursor_v002.blend

I can confirm the change in behavior. ~~@Ghost_Train please add the "Grease Pencil" tag to this report.~~ Edit: Please recheck your .blend file there is no Grease Pencil object in it. the file with a grease pencil object : [CanvasNotFollowingCursor_v002.blend](https://archive.blender.org/developer/F8508988/CanvasNotFollowingCursor_v002.blend)
ankitm commented 3 years ago
Collaborator

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Collaborator

Added subscriber: @antoniov

Added subscriber: @antoniov
Collaborator

I just tested with 2.83 and for me works perfect.

GridFollowCursor.gif

I just tested with 2.83 and for me works perfect. ![GridFollowCursor.gif](https://archive.blender.org/developer/F8509326/GridFollowCursor.gif)
antoniov changed title from Stroke Placement: Canvas Is No Longer Following Cursor - 2D Animations Tab to GPencil: Stroke Placement: Canvas Is No Longer Following Cursor - 2D Animations Tab 3 years ago
Collaborator

@Ghost_Train Looking at your first screenshot you are mixing the location of the stroke (left dropdown) with the drawing plane possition (right dropdown). Look at my video above^^

@Ghost_Train Looking at your first screenshot you are mixing the location of the stroke (left dropdown) with the drawing plane possition (right dropdown). Look at my video above^^
dupoxy commented 3 years ago

From what I understand the change in behavior is:
open the same file in blender 2.82 and 2.83
file: CanvasNotFollowingCursor_v003.blend
in 2.82 :
{F8509684 size=full}
in 2.83 :
{F8509687 size=full}

From what I understand the change in behavior is: open the same file in blender 2.82 and 2.83 file: [CanvasNotFollowingCursor_v003.blend](https://archive.blender.org/developer/F8509683/CanvasNotFollowingCursor_v003.blend) in 2.82 : {[F8509684](https://archive.blender.org/developer/F8509684/2.82_CanvasNotFollowingCursor_v003.png) size=full} in 2.83 : {[F8509687](https://archive.blender.org/developer/F8509687/2.83_CanvasNotFollowingCursor_v003.png) size=full}
Collaborator

Added subscriber: @mendio

Added subscriber: @mendio
Collaborator

@mendio Can you check this?

@mendio Can you check this?
Collaborator

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Collaborator

Sorry, you are right.

Sorry, you are right.
antoniov self-assigned this 3 years ago
mendio commented 3 years ago
Collaborator

In #76364#923330, @antoniov wrote:
@mendio Can you check this?

yes, something has changed after the refactor. The canvas is not working well

> In #76364#923330, @antoniov wrote: > @mendio Can you check this? yes, something has changed after the refactor. The canvas is not working well
Collaborator

This issue was referenced by a577291b03

This issue was referenced by a577291b03e49a8c5d0f56232fbaec18acb199d4
Collaborator

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
antoniov closed this issue 3 years ago

Added subscriber: @AnAllAmerican_1

Added subscriber: @AnAllAmerican_1

Origin needs to be change to 3D Cursor to have the Canvas follow the 3D Cursor.

Origin needs to be change to 3D Cursor to have the Canvas follow the 3D Cursor.
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Reference: blender/blender#76364
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