Blender 2.83 crashing and lagging when rendering the viewport (cycles).
#77466
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opened 3 years ago by mattffly
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temp-sculpt-dyntopo
refactor-mesh-face-generic
blender-v3.3-release
refactor-mesh-corners-generic
refactor-mesh-sharp-face-generic
gpencil-new-data-proposal
overlay-next
temp-sculpt-roll-mapping
sculpt-dev
tmp-volume-matrix-api-update
tmp-eevee-shadow-commit-mp
universal-scene-description
cycles_path_guiding
temp-vulkan-descriptor-sets
tmp-eevee-shadow-commit
temp-angavrilov
asset-shelf
brush-assets-project
tmp-workbench-rewrite2
temp-T101739-fix-seam-bleeding-non-manifold
tmp-mak-012623
temp-bundled-assets
asset-lite-greasepencil
temp-pbvh-split
temp-pbvh-texpaint-automasking
microfacet_hair
tmp-worbench-rewrite2-optimizations
temp-offset-array-ref
blender-v2.93-release
blender-projects-basics
temp-pbvh-seam-texturing-tweaks
temp-nodes-group-declarations
refactor-mesh-sharp-edge-generic
temp-asset-library-all
refactor-mesh-uv-map-generic
refactor-mesh-position-generic
temp-T102440
temp-rbf-pose-blender
geometry-nodes-tetrahedralization
nodes-matrix-types
temp-xr-painting
blender-v3.4-release
geometry-nodes-simulation
bli-matrix-template
temp-linux-35x-libs
refactor-mesh-corner-normals-lazy
temp-py-gpubatch-draw-advanced
xr-dev
temp-vulkan-shader
bevelv2
soc-2022-soft-bodies
arcpatch-D16436
tmp-dynamic-usd
temp-image-engine
tmp-vfx-platform-2023
soc-2022-many-lights-sampling
tracking_tools
nla-scale-fix
principled-v2
temp-ui-cpp
temp-ghost-vulkan
tmp-libs-2.93-lts
temp-T97352-3d-texturing-seam-bleeding-b2
temp-xr-virtual-camera-experiment
temp-vse-retiming-tool
gpencil-next
temp-sculpt-brush-channel
asset-browser-grid-view
temp-asset-representation
temp-gpencil-automask
tmp_libs_34
temp-T101905-gpu-backend-argument
node-add-asset-menu
temp-collection-objects-link-multiple
temp-texture-painting-gpu
tmp-workbench-perf-experiment
tmp_usd_import_unbound_mtls
tmp-drw-split-matrix
temp-sculpt-normals-masking
temp-sculpt-cavity-mask
temp-pbvh-vbos
tmp-usd-alab-v2-T100452
refactor-mesh-selection-generic
temp-T96708-brush-texture-refactoring
temp-chunk-list
feature-imformat
temp-geometry-nodes-evaluator-refactor
refactor-mesh-bevel-weight-generic
temp-chunked-list
temp-outliner-new-element-storage
refactor-mesh-remove-pointers
soc-2022-text-usability
refactor-mesh-material-index-generic
drw-manager-next
refactor-mesh-hide-generic
blender-v3.2-release
sculpt_curve_collisions
temp-anim-editors-redo-panel-D14960-D14977
retopo_transform
temp-libepoxy
temp-T99046-platform-reference-images
geometry-nodes-rigid-body-integration
file-browser-grid-view
temp-legacy-mesh-format-option
arcpatch-D14645
soc-2022-waveform-drawing
temp-T95933-object-mode-curve-selection
temp-deform-curves-on-surface
cycles_oneapi
temp-viewport-compositor-merge
temp-texpaint-automasking
temp-deform-curves-with-surface
asset-greasepencil
temp-T99046-render-test-increase-fail-threshold
temp-T98708-gpu-conservative-depth
lineart-shadow
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cleanup-id-override-const
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wintab
temp-T97352-3d-texturing-seam-bleeding
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lineart-cas-2
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temp-T96952
tmp-usd-mak-c87f6242
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draw-deferred-compilation-experiment
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temp-T96710-pbvh-pixels
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soc-2021-curves
blender-v3.1-release
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eevee-rewrite
temp-library-overrides-outliner
cycles_hydra
temp-3d-texturing-brush-b
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tmp-transform-navigate
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soc-2021-porting-modifiers-to-nodes-remesh-blocks
temp-3d-texture-brush-prototype
temp-fix-normals-custom-data
viewport-compositor
bli-math-basic-types
soc-2021-simulation-display
greasepencil-object
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KTX_support
gsoc-2021-porting-modifiers-to-nodes-solidify
2d
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soc-2021-porting-modifiers-to-nodes-decimate
temp-T95279-remap-referenced-data
temp-gpu-image-engine
tmp-eevee-rewrite-compilation-error
draw-viewport-data
temp-T94900-b
temp-T94900-gpu-viewport-default-layers
temp-T94185-id-remapper-ui
tmp-workbench-shader-create-infos
blender-v3.0-release
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tmp-T95052
tmp-gpu-polyline-shaders
tmp-gpu-shader-descriptor-2
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tmp-core-id-remap-test-cases
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tmp-vector-template
drw-gpu-wrapper
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temp-T94185-id_remapping-experiment-a
temp-llvm-testing
nurbs-opencascade
temp-usd-preview-surf-export
soc-2021-uv-edge-select-support
T93558
temp-gpu-texture-partial-updates
gpu-shader-descriptor
temp-geometry-nodes-text
tmp-vulkan
temp-T90535-usd-alab-material-import
node-tree-update-refactor
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geometry-nodes-level-set-nodes
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studio-sprite-fright
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asset-browser-snap-dragging
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soc-2021-porting-modifiers-to-nodes-merge-by-distance
temp-compositor-cleanups
temp-eevee-gpencil-rewrite
temp-vse-handles
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xr-controller-support
temp-node-common-cpp
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cycles-x
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soc-2021-curve-fillet
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fluid-mantaflow-gpu
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temp-noise-nodes-cpp
temp-compositor-canvas
T90952
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grab_walk_fix
soc-2021-adaptive-cloth
temp-geometry-nodes-fields--fields-jacques
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temp-geometry-nodes-fields--fields
temp-geometry-nodes-fields--anonymous-attributes
refactor-idprop-ui-data
compositor-full-frame
temp-runtime-node-def
temp-geometry-nodes-fields-prototype-visualization
temp-geometry-nodes-fields-prototype
temp-multi-function-procedure
soc-2021-porting-modifiers-to-nodes_all
cycles_texture_cache
experimental-build
cycles_procedural_api
soc-2021-porting-modifiers-to-nodes-extrude-and-move
soc-2021-porting-modifiers-to-nodes-extrude
temp-geometry-nodes-expandable-geometry-socket-prototype
fluid-mantaflow-2d
windows_make_docpy
usd-importer-T81257-merge
nodes-update-readonly-tag
geometry-nodes-closest-points
tmp-buildbot-gcc-10
soc-2021-geometry-nodes-regression-test
node-group-single-socket-nodes
curve-nodes-modifier
temp-geometry-nodes-curve-sample
geometry-nodes-unnamed-attributes
temp-nodes-intersect-alt-key
tmp_arcpath-D11868
refactor-vertex-group-names
temp-gpencil-bezier-stroke-type
temp-gpu-uniform-builtin-structs
wintab_fallback_walknav
temp-socket-inspection
temp-long-link-dimming
fixed_width_integers
lineart-bvh
temp-gpencil-camera-reproject
temp-gpu-push-constants
temp-attribute-processor
temp-cpp-type-cleanup
temp-geometry-nodes-curve-deform-node
wintab-logging
fix-tablet-walk
geometry-nodes-raycast
temp-spreadsheet-row-filter
lineart-fn-cached
temp-compact-node-prototype
asset-browser
geometry-nodes-curve-to-points-node
node-editor-edge-pan
eevee-gpencil
asset-system-filelist
temp-geometry-nodes-viewer-node
lineart-fn-thread-loading
tmp-buildbot-cleanup
temp-gpencil-masking
temp-ffmpeg-4.4
temp-attributes-panel
profiler-editor
FixT87160_DSE_Channel_Selection
temp-interface-cpp
geometry-nodes-curve-support
info-editor-cpp
temp-attribute-transfer-node
virtual-array-attributes
temp-pose-slide-D9054
spreadsheet-active-node
ui-asset-view-template
temp-node-tree-pages-prototype
override-outliner-view
temp-geometry-nodes-processor-prototype
temp-any-instead-of-variant
temp-unreachable-abort
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temp-geometry-nodes-instances-api-v2
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geometry-nodes-mesh-primitives
temp-asset-tools-prototype
temp-geometry-nodes-mesh-primitive-line
lanpr-under-gp
temp_D10504-2_nla_keyframe_remap_upper_strips
blender-v2.92-release
usd-importer-T81257
temp-spreadsheet-editor-python-prototyping
temp-spreadsheet-editor
override-refactor-tmp-2
temp-derived-node-tree-refactor
T85799
tracking_scopes
temp-icons-fixes
temp_D10504_nla_keyframe_remap_upper_strips
temp-weight_mirror
temp_T76472_graph_editor_fcurve_extrapolation
eevee-closure-lib-cleanup
eevee-dof-refactor
eevee-probe-roughness-fix
eevee-ggx-lut-fix
df0bce3f7d0
temp-geometry-nodes-instances-api
tmp-ocio-v2
temp-nodes-redesign
tracking_proportional_editing_v2
blender-v2.91-release
temp-uv-face-select-no-thresh-when-inside
temp-D10103-nla_support_strip_overlap_during_transform
fracture_modifier
temp-point-distribution-refactor-experiment
temp-experimental-cpp-math-refactor
vfx-clip-ui-update
tmp-T82230-nla_remove_hold_reset_behavior
temp-D8687-directly_select_fcurves
geometry-nodes
soc-2020-testing-frameworks
geometry-nodes-point-separate-node
temp-nla-strip-alignment
temp-atomics-int16
geometry-nodes-deduplicate-float-math
asset-metadata
geometry-nodes-active-modifier-drawing
attribute-accessor
geometry-nodes-attribute-nodes
temp-T82588-box-select-invisible-keys
greasepencil-edit-curve
codesign_error_tracker
outliner-cpp-refactor
temp-fix-headerless-panels-switch-windows
temp-gpencil-fading-modifier
temp-D8915-copy-rotation-remove-sheer
geometry-nodes-boolean-node
temp-T81874-box-select-active-keyframe
geometry-nodes-transform-node
temp-trimesh-sculpt
geometry-tree-evaluation
fcurve-modifier-panels
temp-fcurve-key-insert-follow-curve
temp-fcurve-active-keyframe-D7737
mesh-to-volume-modifier
blender-v2.90-release
soc-2020-fluid-tools
property-search-ui-v2
tmp-T80603
soc-2020-greasepencil-curve
tmp-gldebuglayer
tmp-gltexture
soc-2020-custom-menus
active-fcurve-keyframe
soc-2020-soft-body
newboolean
fail-on-memleak
soc-2020-outliner
soc-2020-production-ready-light-tree-2
soc-2020-info-editor
property-search-ui
temp-ui-button-type-refactor
soc-2020-production-ready-light-tree
particle-solver-dev
tmp-gpu-context-isolation
soc-2020-xr-input
temp-remesh-octree
mac_arm64
tmp-eevee-glsl-cleanup
tmp-pointcloud-render
buildbot-lts
asset-engine--archived
asset-uuid--archived
eevee-motionblur-object
modifier-panels-ui
temp-cycles-tbb
wm-drag-drop-rewrite
temp-lanpr-review
gsoc-2018-many-light-sampling
tmp-eevee-material-refactor
tmp-widget-opti
tmp-texture-sampler
xr-world-navigation
blender-v2.82-release
node-tree-ref
simulation-access-modifier
blenloader-decentralization
temp-test-point-cloud-simulation-depsgraph-integration
functions
builtin-simulation-nodes
performance-test
obj-import-experiments
soc-2019-openxr
vr_scene_inspection
blenloader-api
tmp-workbench-rewrite
id-ensure-unique-memory-address
simulation-tree
greasepencil-refactor
draw-colormanagement
temp-gizmo-decoupled-redraws
fluid-mantaflow
blender-v2.81-release
tmp-overlay-engine
soc-2019-bevel-profiles
temp-npr-gpencil-modifiers
soc-2019-npr
temp-gpencil-drw-engine
soc-2019-embree-gpu
temp-npr-smooth-contour
temp-lanpr-staging
filebrowser_redesign
tmp-eevee-shadowmap-refactor
vamr-openxr-module
sculpt-mode-features
soc-2019-adaptive-cloth
tmp-drw-callbatching
soc-2019-outliner
soc-2019-cycles-procedural
temp-D5423-update
temp-vr-draw-thread
blender-v2.80-release
tmp-batch-cache-cleanup
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blender2.7
collada
soc-2018-npr
temp-keymap-industry-compat
temp-fracture-modifier-2.8
temp-dna-rename
userpref_redesign
hair_object
motion_curve_fix
collada2.8
cycles_embree
interactive_physics
temp-ui-layout-2.8
cloth-improvements
soc-2018-cycles-volumes
hair_guides_grooming
hair_guides
benchmark
soc-2018-bevel
soc-2018-hair-shader-fixes
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soc-2018-hair-shader
temp-volume-object
cycles_cryptomatte
temp-eeveelightcache
temp-tab_drag_drop
temp-keymap-save
temp-dynamic-overrides
fracture_modifier-master
ui_layout_gridflow
temp-keymap-changes
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tmp-b28-motionpath-drawing
uv_unwrapping_slim_algorithm
blender-v2.79b-release
tmp-COW_InsertKeyframe_Fix
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tmp-TimelineHeaderButtonsStretching
blender2.8-workbench
soc-2017-normal-tools
cycles_bvh8
blender-v2.79a-release
temp-scene-obedit-remove
temp-workspace-object-mode-removal
blender-v2.79-release
soc-2017-sculpting_brush
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custom-manipulators
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strand_editmode
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transform-manipulators
datablock_idprops
cycles_disney_brdf
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cycles_split_kernel
unlock_task_scheduler
uv_unwrapping_slim_and_ceres
surface-deform-modifier
cycles-tiles-rework
soc-2016-cycles_denoising
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uiTable
render-layers
clay-engine
multi_previews_id
cycles_disney_bsdf_transmittance
layers
pbr-viewport
temp_display_optimization
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strand_nodes
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BendyBones
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Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
Module › Platforms, Builds, Tests & Devices
Module › Python API
Module › Render & Cycles
Module › Sculpt, Paint & Texture
Module › Triaging
Module › User Interface
Module › VFX & Video
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Platform/Linux
Platform/macOS
Platform/Windows
Priority › High
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Priority › Unbreak Now!
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Status › Confirmed
Status › Duplicate
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Type › Bug
Type › Design
Type › Known Issue
Type › Patch
Type › Report
Type › To Do
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Interest/Alembic
Interest/Animation & Rigging
Interest/Asset Browser
Interest/Asset Browser Project Overview
Interest/Audio
Interest/Automated Testing
Interest/Blender Asset Bundle
Interest/Collada
Interest/Compositing
Interest/Core
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Interest/Dependency Graph
Interest/Development Management
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Interest/Freestyle
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Interest/Render & Cycles
Interest/Render Pipeline
Interest/Sculpt, Paint & Texture
Interest/Text Editor
Interest/Translations
Interest/Triaging
Interest/Undo
Interest/USD
Interest/User Interface
Interest/UV Editing
Interest/VFX & Video
Interest/Video Sequencer
Interest/Virtual Reality
legacy module/Animation & Rigging
legacy module/Core
legacy module/Development Management
legacy module/Eevee & Viewport
legacy module/Grease Pencil
legacy module/Modeling
legacy module/Nodes & Physics
legacy module/Pipeline, Assets & IO
legacy module/Platforms, Builds, Tests & Devices
legacy module/Python API
legacy module/Rendering & Cycles
legacy module/Sculpt, Paint & Texture
legacy module/Triaging
legacy module/User Interface
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legacy project/1.0.0-beta.2
legacy project/Asset Browser (Archived)
legacy project/BF Blender: 2.8
legacy project/BF Blender: After Release
legacy project/BF Blender: Next
legacy project/BF Blender: Regressions
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legacy project/Blender 2.70
legacy project/Code Quest
legacy project/Datablocks and Libraries
legacy project/Eevee
legacy project/Game Animation
legacy project/Game Audio
legacy project/Game Data Conversion
legacy project/Game Engine
legacy project/Game Logic
legacy project/Game Physics
legacy project/Game Python
legacy project/Game Rendering
legacy project/Game UI
legacy project/GPU / Viewport
legacy project/GSoC
legacy project/Infrastructure: Websites
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migration/requires-manual-verification
Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
Module › Platforms, Builds, Tests & Devices
Module › Python API
Module › Render & Cycles
Module › Sculpt, Paint & Texture
Module › Triaging
Module › User Interface
Module › VFX & Video
Platform/FreeBSD
Platform/Linux
Platform/macOS
Platform/Windows
Priority › High
Priority › Low
Priority › Normal
Priority › Unbreak Now!
Status › Archived
Status › Confirmed
Status › Duplicate
Status › Needs Information from Developers
Status › Needs Information from User
Status › Needs Triage
Status › Resolved
Type › Bug
Type › Design
Type › Known Issue
Type › Patch
Type › Report
Type › To Do
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Reference: blender/blender#77466
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System Information
Operating system: Arch Linux
Graphics card: GTX 1050 ti
Driver: nvidia-lts-1:440.82-19
Blender Version
Broken: Blender 2.83 LTS (Tesded with and same issue with blender from blender.org website, Snap package and from the Arch Community Repository)
Worked: There was no problems in 2.82a
Suspected culprit:
d712f1f83aDescription of the error
The render view (the viewport typically when working with shaders) causes the interface to get extremely lag and sometimes totally stuck when rendering the viewport. Didn't find any issue rendering 250 frames of animation, but most of the times I'm working with the nodes shades setup and I change some nodes making the viewport start rendering, using cycles, it gets stuck for something like 10 seconds and then it can crash or just continue.
But I haven't been able to use blender for more than 5 minutes without a crash with this problem and lagging even when I simply change the view position on the viewport. I have tested many other files and they all have this same problem. Also happened when using CPU rendering instead of GPU.
I tried using the option debug-all but I don't think there is any hint there at all.
This is another crash:
Those lines like this:
They always come when the interface gets stuck when the preview renderer is starting.
Added subscriber: @mattffly
#81908 was marked as duplicate of this issue
#80073 was marked as duplicate of this issue
Added subscriber: @mano-wii
Are there any steps to reproduce the problem?
Yeah: be on linux (maybe specially on arch but i don't think so), use nvidia 440.82-19 (but I was having the same issue on another drivers as well). Start seeing any rendered scene with cycles and blender becomes super lagy to work with (which also happened with evee) and it will eventually crashes (only crashes with cycles).
There is not much to it, just conventional usage changing anything on the materials or even moving on the viewport. The only pattern I found is that it crashes or lags while rendering the viewport.
Updates. I changed from the kernel-lts to kernel (5.6.1) and added a file like this:
Since someone recommended me to add that option due to the error:
[J
When blender is lagging and/or crashing. The result was that the whole Xorg session frost with the kernel (5.6) and the only solution was to kill Xorg, instead of just blender crashing. I switched back to the kernel-lts and blender 2.82 is working fine but 2.83 still crashes. I also kept the kernel option: "enable_psr=0".
Crash dump
I just made a test running blender with prime-run (the arch linux package for running a application with the dedicated gpu) and blender 2.83 worked flawlessly. I could even use optix and it worked and my gpu is theoretically not supported. (CYCLES_OPTIX_TEST=1 ).
I guess the bug is specific to i915 so something on the preview render viewport, when it is updating. At least i have a good workaround now.
Added subscriber: @jhidding
I have the same behaviour on Linux with an Intel integrated graphics card on Fedora 32.
Added subscriber: @dniku
Similar symptoms on Dell XPS 15 9560 under Manjaro GNOME. I run Blender 2.83 on the integrated Intel GPU, and ≈5 minutes after startup the whole Xorg session freezes.
journalctlcontains the following:(note
ecodeidentical to the one provided by @mattffly)Added subscriber: @hussam
I am using the official linux tarball.
2.83.0 hangs on my intel laptop but works well on my nvidia gpu desktop..
2.82a works well without hangs.
Added subscriber: @rafaeldomi
This comment was removed by @hussam
Added subscriber: @luc2
Added subscriber: @Tuxgirl
Same problem here. All related information that I have gathered is located here: https://gitlab.freedesktop.org/drm/intel/-/issues/2075
I'm not sure where the problem is located, but it has made Blender completely unusable for me.
Added subscriber: @kotrfa
Same here. Out of nowhere, I get:
The last line shows how it simply kills the whole xorg, in this case demonstrated by a single app not able to communicate with it. I have to restart whole Xorg session.
Added subscriber: @CepheidVariable
Right, so as a bit of practice in learning new software development techniques, I took the time to use my PC to bisect the commit in which this particular problem shows up.
It shows up in commit
d712f1f83aThe commit prior to it,
d0ff3434cf, works.I've tested even with the most recent commits, and the GPU hang still occurs. I am currently also using drm-tip, and have the i915.enable_psr=0 module parameter set.
I'm using an Intel UHD 620 in a Core i7 10710U.
dmesg output. In my case, it doesn't even properly recover. I have to kill xorg.
I doubt it's helpful much, but it's a start, and gives us somewhere to look?
Edit: Took a look at the code of the commit. I see no indications as to why it would cause a GPU hang. I'd argue it's definitely driver-side. I'll take a look later, when I got the energy to do so.
Added subscriber: @TimothyDrewFilms
I've been looking all over for a way to fix this and I think I finally found one!
The bug has been reported on Intel Gitlab page and a suggested workaround was to run blender prefixed as such:
I've been using blender 2.83-5 for hours now with no GPU hang!
OS: Manjaro Mikah 20.1
CPU: i7-6700 (Skylake GT2) (no gpu)
(I've also switched from video-linux to video-modesetting, although I haven't tested to see whether or not this makes a difference)
Hope this is helpful!
It's worth noting, that somewhere between my post on August 17th, and August 21st, when the most recent Arch Linux build of Blender was packaged(At the time of this post,) a pull request was done that fixed the GPU hang on Blender's side, rather than the driver side. Version 2.83.5 still hangs the GPU, but 2.83.5-2 in Arch Linux does not.
So, it looks like our three possible choices are to use 2.82, the latest git version, or switch from the Iris driver, as Timothy suggested.
I'd still like to find the cause, though... So I'll get off my lazy posterior and get to work on poking the Linux kernel.
Andrew, is 2.83.5-2 working only with the env variable that Timothy mentioned? Or is it working for you regardless of whether you set that variable?
I'm going to have to rescind my previous post actually. Today, it's gone back to crashing again. Happens within 30-60 seconds of starting blender. GPU just hangs. Also seeing a report(https://gitlab.freedesktop.org/drm/intel/-/issues/2380#note_611990) on the Intel gitlab that 2.83.5-2 is still crashing for another user, only that it's taking up to an hour to occur instead of minutes for them.
When it WAS working for longer though, it was without the environment variable.
I'm gonna go poke the i915 kernel module today. Got nothing better to do with my time today.
Added subscribers: @fho, @iss
Added subscribers: @Cowhead, @kursadk
Added subscriber: @Yquux
Blender user for 3 years now here, on Linux - I have that same issues since 2.83 came. 2.82a is still working flawlessly.
My computer :
Kernel: 5.4.0-52-generic x86_64
Desktop: Cinnamon 4.6.7 Distro: Linux Mint 20 Ulyana
RAM : 32Go
CPU : Intel Core i7-6700T bits: 64
GPU:
Device-1: Intel HD Graphics 530 driver: i915 v: kernel
Device-2: NVIDIA TU106 [GeForce RTX 2070] driver: nvidia v: 450.80.02
Device-3: NVIDIA TU106 [GeForce RTX 2070] driver: nvidia v: 450.80.02
Device-4: NVIDIA GP107 [GeForce GTX 1050 Ti] driver: nvidia v: 450.80.02
Display: x11 server: X.Org 1.20.8 driver: modesetting,nvidia
OpenGL: renderer: Mesa Intel HD Graphics 530 (SKL GT2) v: 4.6 Mesa 20.0.8
I use Blender not installed, downloading tarball and launching it with links on my deskptop.
I used to install headless NVIDIA drivers (before *buntu 20.04) and keep on using the intel embedded graphics as display, and NVIDIA graphic cards for computing (CUDA).
Now since Linux Mint 20 is introducing the Prime applet quite easily, I just stay in 'onDemand' mode, then NVIDIA graphic cards are recognized and used by Blender, while all display works on Intel.
(to be noted that with the mode : 'intel for power saving', Blender just does not see the NVIDIA graphic cards, I never understood why).
When being on "onDemand" use:
Version 2.82a : works perfectly
Version 2.83.8 (an all from 83.0) : lags then freeze
Version 2.90.1 : lags then freeze
Version 2.91 beta : lags then freeze
"Lags and freeze" means when being in object mode, trying to switch to rendered view, it will work a few times, and then, randomly but quickly, especially when you're moving a rendered scene, it will stop at something like "Path Tracing Sample 32/144". For a few times it will just hang 10s and then finish the render - and then it will freeze for good, and Blender will just stop - like if it was killed.
I tried using the now available kernel 5.8.0-25 : when a freeze occurs, it is even more annoying since it freezes everything (except mouse) - I can't get the panel board of Cinnamon to come back - CTRL ALT F2 is the only option. I tried kernel 5.8 on 2.90.1 only though.
BUT :
on POWER mode (i.e. display on NVIDIA) : no issue at all -
Therefore I also tend to consider it is an issue with i915 intel driver.
I'd like to use that "MESA_LOADER_DRIVER_OVERRIDE=i965 blender" option... but I confess I don't understand how to use it !!
Removed subscriber: @kotrfa
Closed as duplicate of #80458