Blender 2.83 broken Depth of Field in Viewport (Mac OSX) #78653
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opened 2020-07-05 23:00:32 +02:00 by Thomas
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Reference: blender/blender#78653
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System Information
Blender Version
Broken: version: 2.83 and 2.83.1
Worked: 2.82
Short description of error
Blender 2.83 broken Depth of Field in Viewport (Mac OSX)
In the latest Blender 2.83 and 2.83.1 the Depth of Field preview in the SOLID viewport shading seems to be broken. A dark and light gradient simply covers everything. It makes it hard to setup focus pulls in solid viewport shading.
However in 2.82 and earlier the depth of field can be previewed in the solid viewport just fine. I've tested this on a Windows machine but the problem only seems to persist on my Mac. I've had to resort back to 2.82 for now.
Exact steps for others to reproduce the error
Enable Depth of Field in 'Solid' Viewport Shading on MAC OSX using Blender 2.83 and above.
Instead of Depth of Field a light to dark gradient signifies depth instead of blurring.
Added subscriber: @vonelab
#78652 was marked as duplicate of this issue
Added subscriber: @krazy43d
Added subscriber: @RichardP
Confirmed the same problem on my MacOSX
System Information
Operating system: Mac OSX 10.15.5 - Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5500M OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15
Blender Version
Broken: version: 2.83, 2.83.1 and 2.90.0 Alpha, branch: master, commit date: 2020-07-07 16:23, hash:
4990e4dd01
Worked: 2.82 and 2.82a
Same steps as above to reproduce the issue.
Added subscriber: @ankitm
Please add a screenshot of the same. I cannot redo any glitch on
macOS 10.14.6
intel HD 6000
Changed status from 'Needs Triage' to: 'Needs User Info'
Added subscriber: @blenderrocket
I can confirm the same bug in the latest 2.90 Mac build on a macbook pro 16/radeon pro 5500m.
With DoF enabled (f-stop 0.1):

Without DoF enabled:

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Added subscriber: @fclem
I can reproduce some errors on OSX too.
Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
This issue was referenced by
7710de26d0
Changed status from 'Confirmed' to: 'Resolved'
Can someone else confirm this is fixed on Macs with amd gpus?
Not fixed for me in the latest available build, but the fix might not yet be in there? (it is from very shortly after your commit, sept 14 23:31). Will test again once a new build is available.
Changed status from 'Resolved' to: 'Confirmed'
yes the hash correspond to my commit. So it is not fixed.
Added subscriber: @sebbas
Was also able to reproduce this on macOS with AMD GPU.
This issue was referenced by
63ed7c19d5
This issue was referenced by
fa81e36f65
Changed status from 'Confirmed' to: 'Resolved'