[VSE] Crash if strip is deleted before frame prefetch cache completes #79064

Closed
opened 2020-07-18 21:36:37 +02:00 by Jay J · 3 comments

System Information
Operating system: Windows 10

Blender Version
Working:

  • 2.81a regular release (NVIDIA Quadro P5000 desktop)

Broken:

  • 2.83.2 regular release (NVIDIA Quadro P5000 desktop)
  • 2.83.1 regular release (NVIDIA Quadro P5000 laptop)

Short description of error
Blender crashes (closes suddenly) if a strip currently being cached is deleted before the cache/prefetch process is allowed to complete.

Exact steps for others to reproduce the error

  • Load new blender file. Choose "Video Editing" for convenience.
  • Insert a movie (with or without an audio channel) into the VSE
    • You may wish to give yourself time to delete the strips before caching completes; increase the scene end frame, increase the sequencer cache limit.
  • In the preview-type video sequencer viewport, properties panel, select (enable) prefetch frames. You can observe the red cache status bar in the sequencer working properly.

Before the caching stops (either from memory allocation full or all frames cached) delete the strips. If the movie has an audio channel you will need to delete both the audio and video strips.

**System Information** Operating system: Windows 10 **Blender Version** Working: - 2.81a regular release (NVIDIA Quadro P5000 desktop) Broken: - 2.83.2 regular release (NVIDIA Quadro P5000 desktop) - 2.83.1 regular release (NVIDIA Quadro P5000 laptop) **Short description of error** Blender crashes (closes suddenly) if a strip currently being cached is deleted before the cache/prefetch process is allowed to complete. **Exact steps for others to reproduce the error** - Load new blender file. Choose "Video Editing" for convenience. - Insert a movie (with or without an audio channel) into the VSE - You may wish to give yourself time to delete the strips before caching completes; increase the scene end frame, increase the sequencer cache limit. - In the preview-type video sequencer viewport, properties panel, select (enable) prefetch frames. You can observe the red cache status bar in the sequencer working properly. # Before the caching stops (either from memory allocation full or all frames cached) delete the strips. If the movie has an audio channel you will need to delete both the audio and video strips.
Author

Added subscriber: @j09

Added subscriber: @j09
Author

Testing with my other desktop.

System Information
Linux Mint 19.3
NVIDIA GeForce GTX 1070Ti (driver NVIDIA 390.138).

Working
2.82 regular release

Broken
2.83.2 regular release

Crash report attached. blender.crash.txt

Testing with my other desktop. **System Information** Linux Mint 19.3 NVIDIA GeForce GTX 1070Ti (driver NVIDIA 390.138). **Working** 2.82 regular release **Broken** 2.83.2 regular release Crash report attached. [blender.crash.txt](https://archive.blender.org/developer/F8704788/blender.crash.txt)
Member

Closed as duplicate of #78573

Closed as duplicate of #78573
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Reference: blender/blender#79064
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