Cycles AMD OpenCL compiler crash with RX 5700
#79198
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opened 3 years ago by highonsnow
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temp-sculpt-dyntopo
refactor-mesh-face-generic
blender-v3.3-release
refactor-mesh-corners-generic
refactor-mesh-sharp-face-generic
gpencil-new-data-proposal
overlay-next
temp-sculpt-roll-mapping
sculpt-dev
tmp-volume-matrix-api-update
tmp-eevee-shadow-commit-mp
universal-scene-description
cycles_path_guiding
temp-vulkan-descriptor-sets
tmp-eevee-shadow-commit
temp-angavrilov
asset-shelf
brush-assets-project
tmp-workbench-rewrite2
temp-T101739-fix-seam-bleeding-non-manifold
tmp-mak-012623
temp-bundled-assets
asset-lite-greasepencil
temp-pbvh-split
temp-pbvh-texpaint-automasking
microfacet_hair
tmp-worbench-rewrite2-optimizations
temp-offset-array-ref
blender-v2.93-release
blender-projects-basics
temp-pbvh-seam-texturing-tweaks
temp-nodes-group-declarations
refactor-mesh-sharp-edge-generic
temp-asset-library-all
refactor-mesh-uv-map-generic
refactor-mesh-position-generic
temp-T102440
temp-rbf-pose-blender
geometry-nodes-tetrahedralization
nodes-matrix-types
temp-xr-painting
blender-v3.4-release
geometry-nodes-simulation
bli-matrix-template
temp-linux-35x-libs
refactor-mesh-corner-normals-lazy
temp-py-gpubatch-draw-advanced
xr-dev
temp-vulkan-shader
bevelv2
soc-2022-soft-bodies
arcpatch-D16436
tmp-dynamic-usd
temp-image-engine
tmp-vfx-platform-2023
soc-2022-many-lights-sampling
tracking_tools
nla-scale-fix
principled-v2
temp-ui-cpp
temp-ghost-vulkan
tmp-libs-2.93-lts
temp-T97352-3d-texturing-seam-bleeding-b2
temp-xr-virtual-camera-experiment
temp-vse-retiming-tool
gpencil-next
temp-sculpt-brush-channel
asset-browser-grid-view
temp-asset-representation
temp-gpencil-automask
tmp_libs_34
temp-T101905-gpu-backend-argument
node-add-asset-menu
temp-collection-objects-link-multiple
temp-texture-painting-gpu
tmp-workbench-perf-experiment
tmp_usd_import_unbound_mtls
tmp-drw-split-matrix
temp-sculpt-normals-masking
temp-sculpt-cavity-mask
temp-pbvh-vbos
tmp-usd-alab-v2-T100452
refactor-mesh-selection-generic
temp-T96708-brush-texture-refactoring
temp-chunk-list
feature-imformat
temp-geometry-nodes-evaluator-refactor
refactor-mesh-bevel-weight-generic
temp-chunked-list
temp-outliner-new-element-storage
refactor-mesh-remove-pointers
soc-2022-text-usability
refactor-mesh-material-index-generic
drw-manager-next
refactor-mesh-hide-generic
blender-v3.2-release
sculpt_curve_collisions
temp-anim-editors-redo-panel-D14960-D14977
retopo_transform
temp-libepoxy
temp-T99046-platform-reference-images
geometry-nodes-rigid-body-integration
file-browser-grid-view
temp-legacy-mesh-format-option
arcpatch-D14645
soc-2022-waveform-drawing
temp-T95933-object-mode-curve-selection
temp-deform-curves-on-surface
cycles_oneapi
temp-viewport-compositor-merge
temp-texpaint-automasking
temp-deform-curves-with-surface
asset-greasepencil
temp-T99046-render-test-increase-fail-threshold
temp-T98708-gpu-conservative-depth
lineart-shadow
temp-lineart-contained
cleanup-id-override-const
temp-T98375-share-gpu-textures
wintab
temp-T97352-3d-texturing-seam-bleeding
temp-T97905-compositor-meta-data
lineart-cas-2
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temp-T97907-compositor-meta-data
temp-T96952
tmp-usd-mak-c87f6242
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lineart-object-load
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draw-deferred-compilation-experiment
soc-2021-porting-modifiers-to-nodes-remesh-voxel
blender-v2.83-release
tmp_lib_update_32
temp-mesh-cpp
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tmp-new-gpu-codegen
devirtualizer
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soc-2021-curves
blender-v3.1-release
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eevee-rewrite
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cycles_hydra
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tmp-transform-navigate
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soc-2021-porting-modifiers-to-nodes-remesh-blocks
temp-3d-texture-brush-prototype
temp-fix-normals-custom-data
viewport-compositor
bli-math-basic-types
soc-2021-simulation-display
greasepencil-object
temp-license-header-spdx
KTX_support
gsoc-2021-porting-modifiers-to-nodes-solidify
2d
gltf_vtree
soc-2021-porting-modifiers-to-nodes-decimate
temp-T95279-remap-referenced-data
temp-gpu-image-engine
tmp-eevee-rewrite-compilation-error
draw-viewport-data
temp-T94900-b
temp-T94900-gpu-viewport-default-layers
temp-T94185-id-remapper-ui
tmp-workbench-shader-create-infos
blender-v3.0-release
temp-geometry-nodes-extrude-mesh
tmp-T95052
tmp-gpu-polyline-shaders
tmp-gpu-shader-descriptor-2
temp-usd-prev-export2
tmp-core-id-remap-test-cases
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tmp-vector-template
drw-gpu-wrapper
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temp-T94185-id_remapping-experiment-a
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nurbs-opencascade
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soc-2021-uv-edge-select-support
T93558
temp-gpu-texture-partial-updates
gpu-shader-descriptor
temp-geometry-nodes-text
tmp-vulkan
temp-T90535-usd-alab-material-import
node-tree-update-refactor
temp-sample-sound-node
temp-interface-region-search-cpp
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geometry-nodes-level-set-nodes
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soc-2020-io-performance
studio-sprite-fright
temp-cycles-source-reorganize
asset-browser-snap-dragging
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soc-2021-porting-modifiers-to-nodes-merge-by-distance
temp-compositor-cleanups
temp-eevee-gpencil-rewrite
temp-vse-handles
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xr-controller-support
temp-node-common-cpp
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cycles-x
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soc-2021-curve-fillet
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fluid-mantaflow-gpu
soc-2021-vse-strip-thumbnails
temp-noise-nodes-cpp
temp-compositor-canvas
T90952
temp-parallel-multi-function
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grab_walk_fix
soc-2021-adaptive-cloth
temp-geometry-nodes-fields--fields-jacques
temp-cpp-ghc-filesystem
temp-geometry-nodes-fields--fields
temp-geometry-nodes-fields--anonymous-attributes
refactor-idprop-ui-data
compositor-full-frame
temp-runtime-node-def
temp-geometry-nodes-fields-prototype-visualization
temp-geometry-nodes-fields-prototype
temp-multi-function-procedure
soc-2021-porting-modifiers-to-nodes_all
cycles_texture_cache
experimental-build
cycles_procedural_api
soc-2021-porting-modifiers-to-nodes-extrude-and-move
soc-2021-porting-modifiers-to-nodes-extrude
temp-geometry-nodes-expandable-geometry-socket-prototype
fluid-mantaflow-2d
windows_make_docpy
usd-importer-T81257-merge
nodes-update-readonly-tag
geometry-nodes-closest-points
tmp-buildbot-gcc-10
soc-2021-geometry-nodes-regression-test
node-group-single-socket-nodes
curve-nodes-modifier
temp-geometry-nodes-curve-sample
geometry-nodes-unnamed-attributes
temp-nodes-intersect-alt-key
tmp_arcpath-D11868
refactor-vertex-group-names
temp-gpencil-bezier-stroke-type
temp-gpu-uniform-builtin-structs
wintab_fallback_walknav
temp-socket-inspection
temp-long-link-dimming
fixed_width_integers
lineart-bvh
temp-gpencil-camera-reproject
temp-gpu-push-constants
temp-attribute-processor
temp-cpp-type-cleanup
temp-geometry-nodes-curve-deform-node
wintab-logging
fix-tablet-walk
geometry-nodes-raycast
temp-spreadsheet-row-filter
lineart-fn-cached
temp-compact-node-prototype
asset-browser
geometry-nodes-curve-to-points-node
node-editor-edge-pan
eevee-gpencil
asset-system-filelist
temp-geometry-nodes-viewer-node
lineart-fn-thread-loading
tmp-buildbot-cleanup
temp-gpencil-masking
temp-ffmpeg-4.4
temp-attributes-panel
profiler-editor
FixT87160_DSE_Channel_Selection
temp-interface-cpp
geometry-nodes-curve-support
info-editor-cpp
temp-attribute-transfer-node
virtual-array-attributes
temp-pose-slide-D9054
spreadsheet-active-node
ui-asset-view-template
temp-node-tree-pages-prototype
override-outliner-view
temp-geometry-nodes-processor-prototype
temp-any-instead-of-variant
temp-unreachable-abort
temp-spreadsheet-instances
temp-geometry-nodes-instances-api-v2
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geometry-nodes-mesh-primitives
temp-asset-tools-prototype
temp-geometry-nodes-mesh-primitive-line
lanpr-under-gp
temp_D10504-2_nla_keyframe_remap_upper_strips
blender-v2.92-release
usd-importer-T81257
temp-spreadsheet-editor-python-prototyping
temp-spreadsheet-editor
override-refactor-tmp-2
temp-derived-node-tree-refactor
T85799
tracking_scopes
temp-icons-fixes
temp_D10504_nla_keyframe_remap_upper_strips
temp-weight_mirror
temp_T76472_graph_editor_fcurve_extrapolation
eevee-closure-lib-cleanup
eevee-dof-refactor
eevee-probe-roughness-fix
eevee-ggx-lut-fix
df0bce3f7d0
temp-geometry-nodes-instances-api
tmp-ocio-v2
temp-nodes-redesign
tracking_proportional_editing_v2
blender-v2.91-release
temp-uv-face-select-no-thresh-when-inside
temp-D10103-nla_support_strip_overlap_during_transform
fracture_modifier
temp-point-distribution-refactor-experiment
temp-experimental-cpp-math-refactor
vfx-clip-ui-update
tmp-T82230-nla_remove_hold_reset_behavior
temp-D8687-directly_select_fcurves
geometry-nodes
soc-2020-testing-frameworks
geometry-nodes-point-separate-node
temp-nla-strip-alignment
temp-atomics-int16
geometry-nodes-deduplicate-float-math
asset-metadata
geometry-nodes-active-modifier-drawing
attribute-accessor
geometry-nodes-attribute-nodes
temp-T82588-box-select-invisible-keys
greasepencil-edit-curve
codesign_error_tracker
outliner-cpp-refactor
temp-fix-headerless-panels-switch-windows
temp-gpencil-fading-modifier
temp-D8915-copy-rotation-remove-sheer
geometry-nodes-boolean-node
temp-T81874-box-select-active-keyframe
geometry-nodes-transform-node
temp-trimesh-sculpt
geometry-tree-evaluation
fcurve-modifier-panels
temp-fcurve-key-insert-follow-curve
temp-fcurve-active-keyframe-D7737
mesh-to-volume-modifier
blender-v2.90-release
soc-2020-fluid-tools
property-search-ui-v2
tmp-T80603
soc-2020-greasepencil-curve
tmp-gldebuglayer
tmp-gltexture
soc-2020-custom-menus
active-fcurve-keyframe
soc-2020-soft-body
newboolean
fail-on-memleak
soc-2020-outliner
soc-2020-production-ready-light-tree-2
soc-2020-info-editor
property-search-ui
temp-ui-button-type-refactor
soc-2020-production-ready-light-tree
particle-solver-dev
tmp-gpu-context-isolation
soc-2020-xr-input
temp-remesh-octree
mac_arm64
tmp-eevee-glsl-cleanup
tmp-pointcloud-render
buildbot-lts
asset-engine--archived
asset-uuid--archived
eevee-motionblur-object
modifier-panels-ui
temp-cycles-tbb
wm-drag-drop-rewrite
temp-lanpr-review
gsoc-2018-many-light-sampling
tmp-eevee-material-refactor
tmp-widget-opti
tmp-texture-sampler
xr-world-navigation
blender-v2.82-release
node-tree-ref
simulation-access-modifier
blenloader-decentralization
temp-test-point-cloud-simulation-depsgraph-integration
functions
builtin-simulation-nodes
performance-test
obj-import-experiments
soc-2019-openxr
vr_scene_inspection
blenloader-api
tmp-workbench-rewrite
id-ensure-unique-memory-address
simulation-tree
greasepencil-refactor
draw-colormanagement
temp-gizmo-decoupled-redraws
fluid-mantaflow
blender-v2.81-release
tmp-overlay-engine
soc-2019-bevel-profiles
temp-npr-gpencil-modifiers
soc-2019-npr
temp-gpencil-drw-engine
soc-2019-embree-gpu
temp-npr-smooth-contour
temp-lanpr-staging
filebrowser_redesign
tmp-eevee-shadowmap-refactor
vamr-openxr-module
sculpt-mode-features
soc-2019-adaptive-cloth
tmp-drw-callbatching
soc-2019-outliner
soc-2019-cycles-procedural
temp-D5423-update
temp-vr-draw-thread
blender-v2.80-release
tmp-batch-cache-cleanup
soc-2019-fast-io
temp-toolsystem-multiwindow
blender2.7
collada
soc-2018-npr
temp-keymap-industry-compat
temp-fracture-modifier-2.8
temp-dna-rename
userpref_redesign
hair_object
motion_curve_fix
collada2.8
cycles_embree
interactive_physics
temp-ui-layout-2.8
cloth-improvements
soc-2018-cycles-volumes
hair_guides_grooming
hair_guides
benchmark
soc-2018-bevel
soc-2018-hair-shader-fixes
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soc-2018-hair-shader
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cycles_cryptomatte
temp-eeveelightcache
temp-tab_drag_drop
temp-keymap-save
temp-dynamic-overrides
fracture_modifier-master
ui_layout_gridflow
temp-keymap-changes
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tmp-b28-motionpath-drawing
uv_unwrapping_slim_algorithm
blender-v2.79b-release
tmp-COW_InsertKeyframe_Fix
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tmp-TimelineHeaderButtonsStretching
blender2.8-workbench
soc-2017-normal-tools
cycles_bvh8
blender-v2.79a-release
temp-scene-obedit-remove
temp-workspace-object-mode-removal
blender-v2.79-release
soc-2017-sculpting_brush
split-kernel-faster-building
id_override_static
openvdb
custom-manipulators
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strand_editmode
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id_copy_refactor
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ge_2df_textures
HMD_viewport
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datablock_idprops
cycles_disney_brdf
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cycles_split_kernel
unlock_task_scheduler
uv_unwrapping_slim_and_ceres
surface-deform-modifier
cycles-tiles-rework
soc-2016-cycles_denoising
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uiTable
render-layers
clay-engine
multi_previews_id
cycles_disney_bsdf_transmittance
layers
pbr-viewport
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viewport_bvh_select
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strand_nodes
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BendyBones
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Reference: blender/blender#79198
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: AMD Radeon R9 200 Series ATI Technologies Inc. 4.5.13587 Core Profile Context 20.2.2 26.20.15019.19000
Blender Version
2.91 (Win64) - with the gfx drivers package: win10-radeon-software-adrenalin-2020-edition-20.4.2-may25
Last working GFX drivers package version
win10-radeon-software-adrenalin-2020-edition-20.4.2-may25
Broken GFX drivers package versions
win10-radeon-software-adrenalin-2020-edition-20.5.1-hws-june25
win10-radeon-software-adrenalin-2020-edition-20.8.1-aug4
Short description of error
Crashes several seconds after F12 press
Exact steps for others to reproduce the error
Select Cycles GPU for rendering on the default cube, Press F12, wait a few seconds, crash and exit application.
Added subscriber: @highonsnow
The model is quite a tall model, approx 208m high. The original version of the model which is scaled much shorter (exact same mesh, just the non-resized version, units show only a approx 5m tall) appears to render fine. The crash is experienced when attempting to use Cycles GPU rendering of the larger scaled (same) model.
There is only one object in the .blend. It's a complex mesh however.
Added subscriber: @HooglyBoogly
Changed status from 'Needs Triage' to: 'Needs User Info'
Thanks for the report. We will need more information to properly look into this though.
Help > Save System Info?Hi Hans,
Thanks for following up on it.
system-info.txt
Unfortunately I cannot provide the .blend file as it's privileged information. There are currently no textures or additional objects in the file, just the one complex mesh.
Is there a method of doing a stack trace prior to the crash, to determine what Blender was doing right up until the moment of the crash, and I can try to provide that?
I'll see if I can find an older version of Blender that works with that file and identify a working version. I'm pressure sure the most recent 2.83 worked fine, but I'll double check that for you shortly.
I attempted to render the model after closing down a few applications and it appears it might have been a RAM availability issue. I would ask however, if it should be an expected behaviour for Blender to crash out and close down if RAM expectations were not being met. It might be worth looking into testing Blender in certain constrained environments, where there are other applications running and it's not getting the full juice that it would like for a large mesh to render on Cycles (GPU selected only).
I have 32GB of RAM, and I observe approx 16-20GB in use varying on the day, prior to Blender.
Just to clarify, I wasn't operating at full RAM at the time of render, there was still plenty of RAM available for Blender at the time of crashing.
Ok, so I'm having a rendering issue on 2.83 also, when trying to render via Cycles and GPU selected.
Memory usage was 10GB at the time, GPU usage practically nil, CPU was more or less idle (3-7%), then rendering begins.
Here is the debug output for a different smaller scaled (original) file of the scaled up model, as I thought the issue was related to the scaled up model but it's in fact affecting the original model which used to render fine previously. I've also downgraded to 2.83 from 2.83.3 and I experience the same issue.
Memory does not fill up, GPU does very little if anything, CPU climbs to 100% for a little while, then backs off to approx 30-40%, showing that Blender is still doing something, and then it crashes and closes.
Switching to fully guarded memory allocator.
Blender 2.83.0
Build: 2020-06-03 12:41:58 Windows Release
argv- [x] = H:\Program Files\Blender Foundation\Blender 2.83\blender
argv- [x] = --debug
argv- [x] = --debug-cycles
argv- [x] = --python-expr
argv- [x] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\higho\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt')
Read prefs: C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\config\userpref.blend
read file
found bundled python: H:\Program Files\Blender Foundation\Blender 2.83\2.83\python
I0726 11:20:59.944583 17160 blender_python.cpp:191] Debug flags initialized to:
CPU flags:
CUDA flags:
OptiX flags:
OpenCL flags:
I0726 11:21:00.754741 17160 device_opencl.cpp:48] CLEW initialization succeeded.
I0726 11:21:00.870623 17160 device_cuda.cpp:56] CUEW initialization failed: Error opening the library
Read blend: D:\My Documents\Dropbox\3D Models\Model\Model - Blender 2.8 Working Model - First prep for Thickening - Mesh Tidy up.blend
read file D:\My Documents\Dropbox\3D Models\Model\Model - Blender 2.8 Working Model - First prep for Thickening - Mesh Tidy up.blend
I0726 11:21:13.060684 17160 opencl_util.cpp:945] Enumerating devices for platform AMD Accelerated Parallel Processing.
I0726 11:21:13.060684 17160 opencl_util.cpp:981] Using more readable device name: AMD Radeon RX 5700
I0726 11:21:13.060684 17160 opencl_util.cpp:983] Adding new device AMD Radeon RX 5700.
I0726 11:21:15.556021 9396 util_task.cpp:329] Creating pool of 8 threads.
I0726 11:21:15.556021 9396 util_task.cpp:241] Detected 8 processors in active group.
I0726 11:21:15.556021 9396 util_task.cpp:251] Not setting thread group affinity.
I0726 11:21:15.558018 9396 device_opencl_impl.cpp:639] Creating new Cycles device for OpenCL platform AMD Accelerated Parallel Processing, device AMD Radeon RX 5700.
I0726 11:21:16.807884 10680 session.cpp:803] Requested features:
Experimental features: Off
Max nodes group: 0
Nodes features: 0
Use Hair: False
Use Object Motion: False
Use Camera Motion: False
Use Baking: False
Use Subsurface: False
Use Volume: False
Use Branched Integrator: False
Use Patch Evaluation: False
Use Transparent Shadows: False
Use Principled BSDF: False
Use Denoising: False
Use Displacement: False
Use Background Light: True
I0726 11:21:16.807884 10680 device_opencl_impl.cpp:759] Loading kernels for platform AMD Accelerated Parallel Processing, device AMD Radeon RX 5700.
I0726 11:21:16.807884 10680 opencl_util.cpp:298] OpenCL program base not found in cache.
I0726 11:21:16.849820 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ '.
I0726 11:21:16.850819 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_base_A29D126E1429FA10EF8B96CFC96FDD3F_F7783F096470B2D7C00BF2B71E77A3B9.clbin.
I0726 11:21:16.851819 10680 opencl_util.cpp:298] OpenCL program background not found in cache.
I0726 11:21:16.997292 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_TRANSPARENT__ -D__NO_SHADOW_TRICKS__ -D__NO_DENOISING__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:17.001283 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_background_6FF84A6CB6720AC6DA991598F60BC046_1A681760DE957A44600BD172342AEACB.clbin.
I0726 11:21:17.002274 10680 opencl_util.cpp:298] OpenCL program split_subsurface_scatter not found in cache.
I0726 11:21:17.161111 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:17.162111 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_subsurface_scatter_6D6701693274FF39D4C41F76FE6247AB_634114D755AA520AB19A3361D6A83BDE.clbin.
I0726 11:21:17.163110 10680 opencl_util.cpp:298] OpenCL program split_direct_lighting not found in cache.
I0726 11:21:17.448817 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:17.473791 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_direct_lighting_6D6701693274FF39D4C41F76FE6247AB_BD149D753D55236131FAEA1D3839FE33.clbin.
I0726 11:21:17.476788 10680 opencl_util.cpp:298] OpenCL program split_indirect_background not found in cache.
I0726 11:21:17.726533 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:17.732527 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_indirect_background_6D6701693274FF39D4C41F76FE6247AB_015A7F5753AC35C5A7BE76F23B390008.clbin.
I0726 11:21:17.733526 10680 opencl_util.cpp:298] OpenCL program split_shader_eval not found in cache.
I0726 11:21:17.953301 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:17.957298 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_shader_eval_6D6701693274FF39D4C41F76FE6247AB_7D3561E30B694F06B0FF412AB7D37A13.clbin.
I0726 11:21:17.957298 10680 opencl_util.cpp:298] OpenCL program split_lamp_emission not found in cache.
I0726 11:21:18.150606 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:18.153602 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_lamp_emission_6D6701693274FF39D4C41F76FE6247AB_327D1E973FEDB993C582FF40FADA7366.clbin.
I0726 11:21:18.154601 10680 opencl_util.cpp:298] OpenCL program split_holdout_emission_blurring_pathtermination_ao not found in cache.
I0726 11:21:18.325428 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:18.329422 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_holdout_emission_blurring_pathtermination_ao_6D6701693274FF39D4C41F76FE6247AB_EB08366505E55B419B4B06BE368621EB.clbin.
I0726 11:21:18.329422 10680 opencl_util.cpp:298] OpenCL program split_shadow_blocked_dl not found in cache.
I0726 11:21:18.506242 10680 opencl_util.cpp:298] OpenCL program split_shadow_blocked_dl not found on disk.
I0726 11:21:18.506242 10680 opencl_util.cpp:298] OpenCL program split_shadow_blocked_ao not found in cache.
I0726 11:21:18.506242 3592 opencl_util.cpp:298] OpenCL program split_shadow_blocked_dl not found in cache.
Cycles: compiling OpenCL program split_shadow_blocked_dl...
I0726 11:21:18.695643 3592 opencl_util.cpp:298] Build flags: -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__
I0726 11:21:18.698640 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:18.701637 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_shadow_blocked_ao_6D6701693274FF39D4C41F76FE6247AB_A6506EA1D2F3887A4DBCB1C284AC7FB7.clbin.
I0726 11:21:18.702636 10680 opencl_util.cpp:298] OpenCL program split_bundle not found in cache.
I0726 11:21:20.234870 10680 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
I0726 11:21:20.245857 10680 opencl_util.cpp:298] Loaded program from C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_bundle_6D6701693274FF39D4C41F76FE6247AB_CEF3163A2A1EB4D3867063339D6BCB11.clbin.
I0726 11:21:20.256846 10680 session.cpp:816] Total time spent loading kernels: 3.44848
I0726 11:21:20.256846 10680 svm.cpp:81] Total 6 shaders.
I0726 11:21:20.256846 7144 constant_fold.cpp:132] Discarding closure emission.
I0726 11:21:20.256846 17580 svm.cpp:66] Compilation summary:
Shader name: default_volume
Number of SVM nodes: 3
Peak stack usage: 0
Time (in seconds):
Finalize: 0.000027
Generate: 0.000006
Total: 0.000034
I0726 11:21:20.256846 18576 svm.cpp:66] Compilation summary:
Shader name: default_surface
Number of SVM nodes: 8
Peak stack usage: 4
Time (in seconds):
Finalize: 0.000034
Generate: 0.000020
Total: 0.000055
I0726 11:21:20.256846 12176 svm.cpp:66] Compilation summary:
Shader name: default_background
Number of SVM nodes: 5
Peak stack usage: 0
Time (in seconds):
Finalize: 0.000019
Generate: 0.000017
Total: 0.000037
I0726 11:21:20.256846 7144 svm.cpp:66] Compilation summary:
Shader name: default_light
Number of SVM nodes: 3
Peak stack usage: 0
Time (in seconds):
Finalize: 0.000067
Generate: 0.000006
Total: 0.000074
I0726 11:21:20.256846 17580 svm.cpp:66] Compilation summary:
Shader name: default_empty
Number of SVM nodes: 3
Peak stack usage: 0
Time (in seconds):
Finalize: 0.000009
Generate: 0.000007
Total: 0.000017
I0726 11:21:20.256846 10680 svm.cpp:66] Compilation summary:
Shader name: shader
Number of SVM nodes: 5
Peak stack usage: 0
Time (in seconds):
Finalize: 0.000011
Generate: 0.000009
Total: 0.000021
I0726 11:21:20.256846 10680 device_opencl_impl.cpp:1153] Global memory allocate: __svm_nodes, 528 bytes. (528)
I0726 11:21:20.256846 10680 device_opencl_impl.cpp:1153] Global memory allocate: __shaders, 192 bytes. (192)
I0726 11:21:20.276825 10680 svm.cpp:158] Shader manager updated 6 shaders in 0.0201977 seconds.
I0726 11:21:20.276825 10680 object.cpp:676] Total 1 objects.
I0726 11:21:20.278825 10680 device_opencl_impl.cpp:1153] Global memory allocate: __objects, 176 bytes. (176)
I0726 11:21:20.279824 10680 particles.cpp:108] Total 0 particle systems.
I0726 11:21:20.279824 10680 device_opencl_impl.cpp:1153] Global memory allocate: __particles, 80 bytes. (80)
I0726 11:21:20.279824 10680 geometry.cpp:1231] Total 1 meshes.
I0726 11:21:20.288816 10680 device_opencl_impl.cpp:1153] Global memory allocate: __attributes_map, 32 bytes. (32)
I0726 11:21:20.288816 10680 geometry.cpp:1375] Objects BVH build pool statistics:
Total time: 0.000291
Tasks handled: 1
I0726 11:21:20.288816 10680 geometry.cpp:1033] Using BVH2 layout.
I0726 11:21:20.411201 10680 bvh_build.cpp:491] BVH build statistics:
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __bvh_nodes, 2,505,856 bytes. (2.39M)
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __bvh_leaf_nodes, 626,480 bytes. (611.80K)
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __object_node, 4 bytes. (4)
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __prim_tri_index, 780,112 bytes. (761.83K)
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __prim_tri_verts, 9,361,344 bytes. (8.93M)
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __prim_type, 780,112 bytes. (761.83K)
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __prim_visibility, 780,112 bytes. (761.83K)
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __prim_index, 780,112 bytes. (761.83K)
I0726 11:21:20.439174 10680 device_opencl_impl.cpp:1153] Global memory allocate: __prim_object, 780,112 bytes. (761.83K)
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __tri_shader, 780,112 bytes. (761.83K)
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __tri_vnormal, 1,570,512 bytes. (1.50M)
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __tri_vindex, 3,120,448 bytes. (2.98M)
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __tri_patch, 780,112 bytes. (761.83K)
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __tri_patch_uv, 785,256 bytes. (766.85K)
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __object_flag, 4 bytes. (4)
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __object_volume_step, 4 bytes. (4)
I0726 11:21:20.445168 10680 camera.cpp:511] Camera is outside of the volume.
I0726 11:21:20.445168 10680 tables.cpp:42] Total 1 lookup tables.
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __lookup_table, 262,144 bytes. (256.00K)
I0726 11:21:20.445168 10680 light.cpp:902] Total 2 lights.
I0726 11:21:20.445168 10680 light.cpp:224] Background MIS has been disabled.
I0726 11:21:20.445168 10680 light.cpp:887] Number of lights sent to the device: 1
I0726 11:21:20.445168 10680 light.cpp:889] Number of lights without contribution: 1
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __lights, 192 bytes. (192)
I0726 11:21:20.445168 10680 light.cpp:308] Total 1 of light distribution primitives.
I0726 11:21:20.445168 10680 device_opencl_impl.cpp:1153] Global memory allocate: __light_distribution, 32 bytes. (32)
I0726 11:21:20.451162 10680 device_opencl_impl.cpp:1153] Global memory allocate: __sample_pattern_lut, 1,335,552 bytes. (1.27M)
I0726 11:21:20.451162 10680 tables.cpp:42] Total 2 lookup tables.
I0726 11:21:20.451162 10680 device_opencl_impl.cpp:1153] Global memory allocate: __lookup_table, 266,240 bytes. (260.00K)
I0726 11:21:20.451162 10680 device_opencl_impl.cpp:920] Buffer allocate: __data, 1,536 bytes. (1.50K)
I0726 11:21:20.451162 10680 scene.cpp:317] System memory statistics after full device sync:
0x00007FFCF41A0CF1 (0x0000000000000000 0x000001CB568BE3E0 0x000001CB53CA8AE0 0x0000000000000000), amd_comgr_symbol_lookup() + 0x28C621 bytes(s)
0x00007FFCF608180F (0x000001CB568BE4A0 0x0000001620DFAFB0 0x000001CB562ECCB0 0x0000000000000001), amd_comgr_symbol_lookup() + 0x216D13F bytes(s)
0x00007FFCF6082CEC (0x000001CB55214D50 0x0000022F00000000 0x0000000000000000 0x000001CB51085020), amd_comgr_symbol_lookup() + 0x216E61C bytes(s)
0x00007FFCF5FACEBB (0x000001CB569BB390 0x0000000000000000 0x0000000000000000 0x0000000000000000), amd_comgr_symbol_lookup() + 0x20987EB bytes(s)
0x00007FFCF674A577 (0x000001CB50D59540 0x0000000000000001 0x000001CB569BB301 0x000001CB5512C500), amd_comgr_symbol_lookup() + 0x2835EA7 bytes(s)
0x00007FFCF64A7E92 (0x000001CB569BACB0 0x00007FFCF81E5D52 0x000001CB569BB370 0x000001CB5512C5F0), amd_comgr_symbol_lookup() + 0x25937C2 bytes(s)
0x00007FFCF64A7B6A (0x000000000000000D 0x0000000000000001 0x000001CB554EE500 0x000001CB5512B2D0), amd_comgr_symbol_lookup() + 0x259349A bytes(s)
0x00007FFCF64A8938 (0x000001CB5512C500 0x000001CB569BACB0 0x0000000000000000 0x0000000000000001), amd_comgr_symbol_lookup() + 0x2594268 bytes(s)
0x00007FFCF674A9F7 (0x000001CB50FF1500 0x000001CB50FEBC00 0x0000000050FF1500 0x0000000000000012), amd_comgr_symbol_lookup() + 0x2836327 bytes(s)
0x00007FFCF674A280 (0x0000000000000000 0x0000001620DFB9D0 0x00007FFCF7C05B88 0x0000000000000000), amd_comgr_symbol_lookup() + 0x2835BB0 bytes(s)
0x00007FFCF4527E2F (0x000001CB4B1202AC 0x0000000000000000 0x0000000000000030 0x0000000000000000), amd_comgr_symbol_lookup() + 0x61375F bytes(s)
0x00007FFCF452AB58 (0x0000000000000000 0x0000001620DFBF40 0x000001CB509F8CA0 0x0000000000000000), amd_comgr_symbol_lookup() + 0x616488 bytes(s)
0x00007FFCF44F48D9 (0x0000B0DDD7A2F383 0x000001CB50EEF900 0x000001CB4E6CD9D0 0x0000000000000000), amd_comgr_symbol_lookup() + 0x5E0209 bytes(s)
0x00007FFCF4DFF1C4 (0x000001CB50EEF900 0x0000001620DFDE48 0x000001CB50EEF900 0x000001CB4EC255F0), amd_comgr_symbol_lookup() + 0xEEAAF4 bytes(s)
0x00007FFCF4DEE67B (0x000001CB50EEF900 0x000001CB00000000 0x000001CB50EEF900 0x0000000000000002), amd_comgr_symbol_lookup() + 0xED9FAB bytes(s)
0x00007FFCF3F16775 (0x0000000000000000 0x0000001620DFD528 0x000001CB50EEF900 0x0000001620DFD528), amd_comgr_symbol_lookup() + 0x20A5 bytes(s)
0x00007FFCF3ED5D48 (0x0000001620DFD528 0x000001CB4ECE0F10 0x000001CB5525CF40 0x0000000000000000)
0x00007FFCF3ED8E9F (0x0000001620DFDCB0 0x000001CB54A73B20 0x000001CB553CC960 0x000001CB53BD2807)
0x00007FFCF3ED9272 (0x000001CB55165A30 0x0000000000000000 0x000001CB55165A30 0x0000001620DFE100)
0x00007FFCF3ED4F60 (0x000001CB55165A30 0x000001CB55165A30 0x000001CB54A737A0 0x00007FFCF3F13531)
0x00007FFCF3F1317D (0x000001CB508B0B30 0x0000000000000000 0x0000001620DFEEC0 0x00007FFD4B1FFB91), amd_comgr_do_action() + 0xAFD bytes(s)
0x00007FFCF8703145 (0x0000000000000033 0x0000000000000000 0x0000001620DFE9D0 0x000001CB5525D901), clGetPipeInfo() + 0x2A885 bytes(s)
0x00007FFCF870BC20 (0x0000000000000000 0x000001CB4ED31AF0 0x000001CB508B0B30 0x0000000000000000), clGetPipeInfo() + 0x33360 bytes(s)
0x00007FFCF8701D43 (0x000001CB00000000 0x000001CB509F8DB0 0x000001CB50A0A1D0 0x0000000000000000), clGetPipeInfo() + 0x29483 bytes(s)
0x00007FFCF86F3E6F (0x000001CB509C6301 0x000001CB50865EF8 0x0000000000000000 0x0000000000000000), clGetPipeInfo() + 0x1B5AF bytes(s)
0x00007FFCF86CB449 (0x000001CB50A2EEB0 0x0000001620DFF1D9 0x0000000000000000 0x0000001620DFF1D9), clBuildProgram() + 0xC9 bytes(s)
0x00007FF6D205C793 (0x000001CB50883BB1 0x0000000000000000 0x0000001620DFF2A0 0x000001CB50A0A1E0)
0x00007FF6D201275D (0x000001CB4FF9EEE8 0x0000000000000000 0x0000000000000006 0x000001CB51780818)
0x00007FFCDCB66BED (0x0000001600000001 0x0000000000000006 0x000001CB51780818 0x000001CB4E559D00), PyMethodDef_RawFastCallKeywords() + 0x22D bytes(s)
0x00007FFCDCC33252 (0x0000001620DFF460 0x000001CB4EC94B88 0x000001CB51798140 0x0000001620DFF460), PyEval_GetFuncDesc() + 0x182 bytes(s)
0x00007FFCDCC301E8 (0x000001CB5174CD50 0x0000000000000000 0x0000000000000000 0x000001CB4FFB6F60), PyEval_EvalFrameDefault() + 0x2C28 bytes(s)
0x00007FFCDCC32035 (0x000001CB4E559D00 0x0000000000000000 0x000001CB4FFB6F60 0x0000000000000000), PyEval_EvalCodeWithName() + 0x9B5 bytes(s)
0x00007FFCDCC8CDED (0x000001CB4FF4C5F0 0x0000000000000000 0x0000000000000000 0x000001CB00000000), PyRun_FileExFlags() + 0x48D bytes(s)
0x00007FFCDCC8C928 (0x0000000000000000 0x000001CB5001B138 0x000001CB4D884E01 0x0000000000000000), PyRun_StringFlags() + 0xE8 bytes(s)
0x00007FF6D1763B18 (0x0000000000000003 0x0000000000000003 0x000001CB4FBFF368 0x00007FF6D38929FA)
0x00007FF6D1213DD5 (0x0000000000000003 0x000001CB4E0E23F0 0x0000000000000003 0x000001CB4E0E23F0)
0x00007FF6D388746B (0x0000000000000000 0x000001CB4E0E23C8 0x0000000000000000 0x000001CB4E0E23C8), PyInit_aud() + 0x5725B bytes(s)
0x00007FF6D12121B7 (0x0000000000000005 0x0000000000000000 0x000000005ED7B5DE 0x0000000000000000)
0x00007FF6D3DCAF74 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), PyInit_aud() + 0x59AD64 bytes(s)
0x00007FFD4AEB7BD4 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), BaseThreadInitThunk() + 0x14 bytes(s)
0x00007FFD4B22CE51 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), RtlUserThreadStart() + 0x21 bytes(s)
I0726 11:21:44.652448 3592 opencl_util.cpp:298] Separate-process building of C:\Users\higho\AppData\Roaming\Blender Foundation\Blender\2.83\cache\kernels\cycles_kernel_split_shadow_blocked_dl_6D6701693274FF39D4C41F76FE6247AB_3A65CE64C29D04749D0FEC54E83AACB5.clbin failed, will fall back to regular building.
Cycles: compiling OpenCL program split_shadow_blocked_dl...
I0726 11:21:44.803308 3592 opencl_util.cpp:298] Build flags: -D__SPLIT_KERNEL -D__COMPUTE_DEVICE_GPU_ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__
I0726 11:21:44.803308 3592 opencl_util.cpp:325] Build options passed to clBuildProgram: '-cl-no-signed-zeros -cl-mad-enable -cl-std=CL2.0 -D__KERNEL_OPENCL_AMD__ -D__KERNEL_CL_KHR_FP16__ -D__SPLIT_KERNEL__ -D__COMPUTE_DEVICE_GPU__ -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_VOLUME__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ -D__NO_PATCH_EVAL__ -D__NO_SHADER_RAYTRACE__'.
0x00007FFCF41A0CF1 (0x0000000000000000 0x000001A99BC13620 0x000001A98AE6C880 0x0000000000000000), amd_comgr_symbol_lookup() + 0x28C621 bytes(s)
0x00007FFCF608180F (0x000001A99BC136E0 0x0000006C34BFB0C0 0x000001A99BAEC250 0x0000000000000001), amd_comgr_symbol_lookup() + 0x216D13F bytes(s)
0x00007FFCF6082CEC (0x000001A9A408BDF0 0x000001D700000000 0x0000000000000000 0x000001A9A4C23030), amd_comgr_symbol_lookup() + 0x216E61C bytes(s)
0x00007FFCF5FACEBB (0x000001A9A5842C50 0x0000000000000000 0x0000000000000000 0x0000000000000000), amd_comgr_symbol_lookup() + 0x20987EB bytes(s)
0x00007FFCF674A577 (0x000001A9A204B6F0 0x0000000000000001 0x000001A9A5842C01 0x000001A98A708200), amd_comgr_symbol_lookup() + 0x2835EA7 bytes(s)
0x00007FFCF64A7E92 (0x000001A9A58439B0 0x00007FFCF81E5D52 0x000001A9A5842C30 0x000001A98A708250), amd_comgr_symbol_lookup() + 0x25937C2 bytes(s)
0x00007FFCF64A7B6A (0x000000000000000D 0x0000000000000001 0x000001A9A3DBF060 0x000001A98A7080A0), amd_comgr_symbol_lookup() + 0x259349A bytes(s)
0x00007FFCF64A8938 (0x000001A98A708200 0x000001A9A58439B0 0x0000000000000000 0x0000000000000001), amd_comgr_symbol_lookup() + 0x2594268 bytes(s)
0x00007FFCF674A9F7 (0x000001A98A9CD600 0x000001A98A9CAC00 0x000000008A9CD600 0x0000000000000012), amd_comgr_symbol_lookup() + 0x2836327 bytes(s)
0x00007FFCF674A280 (0x0000000000000000 0x0000006C34BFBAE0 0x00007FFCF7C05B88 0x0000000000000000), amd_comgr_symbol_lookup() + 0x2835BB0 bytes(s)
0x00007FFCF4527E2F (0x000001A9BB6402AC 0x0000000000000340 0x0000000000000030 0x0000000000000000), amd_comgr_symbol_lookup() + 0x61375F bytes(s)
0x00007FFCF452AB58 (0x0000000000000000 0x0000006C34BFC050 0x000001A9F7656A10 0x0000000000000000), amd_comgr_symbol_lookup() + 0x616488 bytes(s)
0x00007FFCF44F48D9 (0x0000F4B7088FC526 0x000001A98AF999C0 0x000001A9D5F44180 0x0000000000000000), amd_comgr_symbol_lookup() + 0x5E0209 bytes(s)
0x00007FFCF4DFF1C4 (0x000001A98AF999C0 0x0000006C34BFDF58 0x000001A98AF999C0 0x000001A99B79D540), amd_comgr_symbol_lookup() + 0xEEAAF4 bytes(s)
0x00007FFCF4DEE67B (0x000001A98AF999C0 0x000001A900000000 0x000001A98AF999C0 0x0000000000000002), amd_comgr_symbol_lookup() + 0xED9FAB bytes(s)
0x00007FFCF3F16775 (0x0000000000000000 0x0000006C34BFD638 0x000001A98AF999C0 0x0000006C34BFD638), amd_comgr_symbol_lookup() + 0x20A5 bytes(s)
0x00007FFCF3ED5D48 (0x0000006C34BFD638 0x000001A9D353E7C0 0x000001A9F5652530 0x0000000000000000)
0x00007FFCF3ED8E9F (0x0000006C34BFDDC0 0x000001A9A4AD4CA0 0x000001A9A4AE2BA0 0x000001A9A4301C27)
0x00007FFCF3ED9272 (0x000001A9F50F2DF0 0x0000000000000000 0x000001A9F50F2DF0 0x0000006C34BFE210)
0x00007FFCF3ED4F60 (0x000001A9F50F2DF0 0x000001A9F50F2DF0 0x000001A9A4AD4C20 0x00007FFCF3F13531)
0x00007FFCF3F1317D (0x000001A98AD57930 0x0000000000000000 0x0000006C34BFEFD0 0x00007FFD4B1FFB91), amd_comgr_do_action() + 0xAFD bytes(s)
0x00007FFCF8703145 (0x0000000000000033 0x0000000000000000 0x0000006C34BFEAE0 0x000001A9F5653301), clGetPipeInfo() + 0x2A885 bytes(s)
0x00007FFCF870BC20 (0x0000000000000000 0x000001A98AB58B20 0x000001A98AD57930 0x0000000000000000), clGetPipeInfo() + 0x33360 bytes(s)
0x00007FFCF8701D43 (0x000001A900000000 0x000001A9E53E8C10 0x000001A9D5F92920 0x0000000000000000), clGetPipeInfo() + 0x29483 bytes(s)
0x00007FFCF86F3E6F (0x000001A98A819201 0x000001A9E54F4328 0xFFFFFFFFFFFFFFFE 0x0000000000000000), clGetPipeInfo() + 0x1B5AF bytes(s)
0x00007FFCF86CB449 (0x0000000000000003 0x0000000000000003 0x0000000000000003 0x0000006C34BFF340), clBuildProgram() + 0xC9 bytes(s)
0x00007FF6D2063260 (0x0000000000000003 0x000001A98A818DA8 0x000001A98A9FA530 0x000001A98A9FA530)
0x00007FF6D20649A4 (0x000001A900000000 0x00000000006114DA 0x000001A9A33B9060 0x0000000000000020)
0x00007FF6D2062431 (0x000001A90000007E 0x0000000000000000 0x000001A9D6D21B00 0x000001A99BB87600)
0x00007FF6D2FFDF09 (0x000001A9D6D21B00 0x0000000000000001 0x0000000000000000 0x000001A9D6D459D0)
0x00007FF6D300A305 (0x0000000000000002 0x00007FFD484DE6B1 0x0000006C345FCD48 0x0000000000000000)
0x00007FF6D300A649 (0x000001A9E54F4070 0x0000000000000000 0x0000000000000000 0x0000000000000000)
0x00007FF6D2750DC9 (0x0000000000000000 0x000001A9E54F4070 0x0000000000000000 0x0000000000000000)
0x00007FFD484F0E82 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), _beginthreadex() + 0x142 bytes(s)
0x00007FFD4AEB7BD4 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), BaseThreadInitThunk() + 0x14 bytes(s)
0x00007FFD4B22CE51 (0x0000000000000000 0x0000000000000000 0x0000000000000000 0x0000000000000000), RtlUserThreadStart() + 0x21 bytes(s)
PS: I have since changed GPU to an AMD Radeon RX 5700, same issue (included in the log above)
Added subscriber: @iss
Please check if this happens after clicking on File > Defaults > Load Factory Settings
if that doesn't help please upload simplified example file (remove everything from file that doesn't cause bug)
Hi RIchard,
Thanks for getting back to me. I have carried out that step and using the default cube (no changes made, original startup configuration, non modified default cube or file, etc), and I set it to Cycles, GPU, the rendering tries to render and approx a minute later, blender crashes out on the default cube. So it now appears that it has nothing to do with my model after all, and it's more to do with the current system somehow.
This issue was present before AND after changing GPUs, and Blender previously worked.
Evee rendering works fine for the default cube
Cycles CPU works fine for the default cube
Cycles GPU fails, the crash occurs after the 60 seconds or so of "Updating Device - Kernel, etc, etc". All have been tested with the Load Factory Settings as recommended.
Thanks for info, can you check if this happens in Blender version 2.91? https://builder.blender.org/download/ and with updated GPU drivers?
I'm after finding a similar report of the issue: https://developer.blender.org/T75319
They seem to be reporting the same problem I'm having, also with the default cube under Cycles - GPU.
I'll try 2.91 and get back to you!
Same type of crash, however even though I was doing a GPU render, the CPU maxed out for approx 30-60 seconds, sitting at 100% before easing off again, and then the crash occurred.
Default cube on 2.91
Drivers are reportedly up to date.
Radeon Software system output:
Software Version - 2020.0711.1742.31878
Driver Version - 20.20.01.09-200711a-357168E-RadeonSoftwareAdrenalin2020
Provider - Advanced Micro Devices, Inc.
2D Driver Version - 8.1.1.1634
Direct3D® Version - 9.14.10.01451
OpenGL® Version - 26.20.11000.14736
AMD Audio Driver Version - 10.0.1.16
Vulkan™ Driver Version - 2.0.145
Vulkan™ API Version - 1.2.139
Windows Version - Windows 10 (64 bit)
Can you double check if update is available at https://www.amd.com/en/support? I don't know exact GPU model but there seems to be 20.7.2 version available opposed to 20.2.2 in your report.
I seem to have that, their numbers are confusing but the documentation shows: https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-7-2
"The Radeon Software Adrenalin 2020 Edition 20.7.2 installation package contains the following:
Radeon Software Adrenalin 2020 Edition 20.7.2 Driver Version 20.20.01.09 (Windows Driver Store Version 27.20.2001.9003)."
The Radeon software I have is giving me the following:
The drivers I have installed appear to be fully recent.
A bit confusing indeed. Can you check if this issue happens when you click on File > Defaults > Load Factory Settings? This can be also caused by some addon.
I've just tested the default cube on 2.91.
No blender instances open:
Blender 2.91 opened (downloaded today)
Default Cube open
File > Defaults > Load Factory Settings
Preferences > System > OpenCL > AMD Radeon RX 5700 (ticked)
Preferences closed
Render Tab > Cycles > GPU (Supported, not experimental)
F12 - Wait a few seconds, crash
Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Thanks for info.
If you can update description with version that worked, that would be great.
Added subscriber: @verrafa
Had a similar issue, Maybe you can try this:
just added a comment with my solution to this issue maybe it is also related to this one:
https://developer.blender.org/T74883
(I just left a comment under the other thread) This is odd - I can't find that GPU Scheduling setting, or Hardware Accelerated GPU Scheduling mentioned under the Graphics/Display settings screens in Windows 10.. I've looked up step by step guides and I'm missing that part completely!
Default Cube rendering GPU Cycles for all attempts below:
v2.79 zip package of Blender, Win64 (FAIL)
blender.exe crashes after showing the main screen (light grey only) for approx 2 seconds. There are no .bat files so I don't have a quick way of establishing if any of the flags work or not with that version.
v2.80 zip package of Blender, Win64 (PARTIAL SUCCESS)
If I run blender.exe, it tries to load, and then crashes. I try loading again, it repeats the same partial load (never showing the main blender screen, just a light grey main screen for approx 2 seconds before crashing).
However, if I run blender_debug_gpu.cmd, I can run that same blender from that release, and GPU rendering under Cycles works.
v2.81 zip package of Blender, Win64 (SAME PARTIAL SUCCESS AS 2.80)
If I run blender.exe, it tries to load, and then crashes. I try loading again, it repeats the same partial load (never showing the main blender screen, just a light grey main screen for approx 2 seconds before crashing).
However, if I run blender_debug_gpu.cmd, I can run that same blender from that release, and GPU rendering under Cycles works.
v2.82 zip package of Blender, Win64 (TOTAL SUCCESS)
If I run blender.exe from that release, GPU rendering under Cycles works
I run blender_debug_gpu.cmd, I can run that same blender from that release, and GPU rendering under Cycles works
Installed version of 2.83 (FAIL)
If I run blender.exe or blender_debug_gpu.cmd, both crash during GPU Cycles rendering
v2.91.0-81caec8c6098-windows64 zip package of Blender, Win64 (FAIL)
If I run blender.exe or blender_debug_gpu.cmd, both crash during GPU Cycles rendering
Try the latest version. I seems it was added with the windows 10 2004 update. I think it is not Blenders fault. Something changed with the cuda / windows drivers. But i am so happy that i can continue rendering on two graphics cards.
It seems for me you looked at the right position.
That is the reason why it suprised me. I didn't change anything. The latest windows update was the reason.
As i have seen in the debug logs / sources i think the problem is that the multithreading timing is broken in this case.
The error message and the point it crashed was inconsistent. Sometimes at building the bhv sometimes at rendering the first tile.
Looks for me like a multithreading / async issue. The process is started correctly but the end of the multithreading operations seems not to be caught correctly. But i am not an cuda specialist. Just a Webdev. ;)
Unfortunately I'm not able to upgrade to 2004 as it's not available for my machine, yet.
I have upgraded Windows 10 to release 2004. Issue persists on various versions of Blender (2.82, 2.91).
Blender 2.91 test with Blend 2.blend run via blender_factory_startup.cmd:
blender_debug_output.txt
blender_system_info.txt
Edit > Preferences > System > OpenCL > One GPU selected (RX 5700)
Render > Cycles > GPU
Render
Crash after approx 2 minutes, exiting whilst displaying "Updating Device | Writing constant memory | Compiling render kernels" on the render window.
This is odd, I'm on Windows 10 release 2004 and I'm not seeing any mention of Hardware Accelerated GPU Scheduling still!
Thats really odd. HAGS has been added with the 2004 update. So if you had this issue before, maybe there is another problem with your system. This will not activated automatically. So if you dont have this option it is a good sign that your issue is not related to my solution. Also my Blender does not crash it freezes at random places when rendering. somteimes at the bhv stage sometimes before it wants to render a tile. So good luck.
try this:
https://www.techspot.com/news/85831-amd-adds-beta-support-hardware-accelerated-gpu-scheduling.html
"Now AMD is following suit and enabling support for hardware-accelerated GPU scheduling with its latest Adrenalin 2020 Edition 20.5.1 Beta driver package. Or at least preliminary support, as these drivers are still in beta. Hardware-accelerated GPU scheduling appears to be the main highlight with this driver package though, and AMD says "By moving scheduling responsibilities from software into hardware, this feature has the potential to improve GPU responsiveness and to allow additional innovation in GPU workload management in the future."
Did you tried the latest beta driver. AMD does not to support it with a stable driver yet.
"AMD also notes that for the time being, support is limited to the Radeon RX 5600 and Radeon RX 5700 series GPUs."
Added subscriber: @brecht
Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'
Bug reports are required to have a .blend and steps to reproduce problems using that file.
Almost always production files can be simplified or analyzed to find the exact cause of the problem, so that the original file does not have to be shared.
If it's not possible to provide such a .blend, we'll have to close this report.
Hi Brecht,
Regarding the.blend required, please refer to the above comment: https://developer.blender.org/T79198#990250
"Default Cube rendering GPU Cycles for all attempts below" (showing a series of fails between different versions)
No custom or modified blend file is required, it crashes straight out of the box with the default cube. The crash is consistent with any file, no matter which file I use. In my previous comment, I suggested "Blend 2.blend", which is one of the Blender demo files shown on: https://www.blender.org/download/demo-files/ (PartyTug is that file Blend 2.blend).
Unfortunately I cannot provide you with a .blend file other than referring to the default cube that comes with each version of blender that crashes in my scenario.
Richard Antalik had previously indicated that I had provided every necessary piece of information and had marked it to Needs Developer to Reproduce. There is no further information that I can provide - if there was, I would certainly provide it but I have made every effort to give everything.
For the sake of keeping things moving, I'll provide you with debug output on the default cube after running Blender 2.91 on blender_factory_startup.cmd:
Screen remains on the default cube, no interaction with the main window other than to open the Edit menu:
Edit > Preferences > System > OpenCL > One GPU selected (RX 5700)
Render > Cycles > GPU
Render (F12)
Crash after approx 1 minute, exiting whilst displaying "Updating Device | Writing constant memory | Compiling render kernels" on the render window.
blender_debug_output.txt
blender_system_info.txt
That is all the information I can provide, or is necessary to provide to reproduce the issue.
Ok, I have a much clearer picture of the problem now. It appears to be directly related to the AMD GFX drivers that I'm using. Originally, when this was posted, I was using the most current version of the drivers:
win10-radeon-software-adrenalin-2020-edition-20.8.1-aug4
To summarise, rendering the default cube under Cycles GPU would result in a crash, in nearly every version of Blender.
I have followed the recommendation of a previous comment to try out the beta 2.5x version of the drivers. This gave a partial success rate but was largely unsatisfactory in Blender (Radeon software wouldn't work either).
I have however downgraded to:
win10-radeon-software-adrenalin-2020-edition-20.4.2-may25
This has resulted in a dramatic improvement, so much so that I can now actually use the Viewport Shading whilst set to Cycles GPU also.. everything works, and I haven't seen a crash.
So, the drivers were contributing to the crashing. I would like to recommend that developers replicate this issue by testing with versions:
Working: win10-radeon-software-adrenalin-2020-edition-20.4.2-may25
Broken: win10-radeon-software-adrenalin-2020-edition-20.8.1-aug4
I would imagine Blender should gracefully handle the issue, whatever is causing it, rather than crashing out (granted it is driver influenced).
Has any developer been able to reproduce the issue on this one? I'd greatly appreciate the help, as I seem to have identified the drivers as being a contributing factor to the crash.
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @ideasman42
Cant redo:
f1aa55b6e9cd8ec4d7eb7fead853a4436b35d4cdAMD/ATI] Navi 10 [Radeon RX 5600 OEM/5600 XT / 5700/5700 XTBlender crashes when trying to Render (After pressing F12)to Cycles AMD OpenCL compiler crash with RX 5700 2 years agoThis is a bug in the AMD OpenCL compiler. AMD is aware of the issue, there should be a driver fix coming from this (in November?).
We recommend installing Pro drivers rather than Adrenalin for Cycles, the latest version of those should work.
I'll mark this as a known issue, that hopefully will resolve itself once the AMD driver with fix is out.
Added subscriber: @stexiati1
Hello! I am using two AMD Radeon RX 5700 XT 50th Anniversary cards with two different pc-s and both crashing in cycles every time even if I got only the default cube. I use Blender 2.90.1. Is there a solution to this already? Thank you!
Added subscriber: @kinphi
Added subscriber: @Dragosh
I also crash with 5700 XT and i got the PRO driver installed 20.Q3.1
Added subscriber: @TashaSkyUp
Sick of only nvidia being a priority. The tune will change soon I hope.
The new 20.Q4 PRO driver didnt fix the issue as of now.
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
I assume this can be confirmed since
I would like to report that an unexpected thing happened.
I reinstalled windows 10 fresh, and the Cycles GPU render seems to work oddly enough (i tested just 1 scene)
Addendum -
After a couple of more scenes (complex) it does crash again
Added subscriber: @jin.veiss
Working in the new Blender 2.91.1 Alpha
Sapphire Nitro+ RX5700 XT
Ryzen 7 3700X 32GB Ram
Latest AMD Drivers
It does seem to still struggle a bit to compile kernels and what not prerendering in the image editor and especially with large scenes. Testing with the BMW GPU scene the viewport starts rendering right away. Seemingly not quite there yet, maybe the ball's in AMD's court for further optimization, or maybe I just don't know what to expect as this is the first GPU rendering I've been able to do on this machine, but it is at least useable now!
Please test and report back results. Specifically curious how better processors will fare with the 5700XT.
Added subscriber: @Blendify
Changed status from 'Confirmed' to: 'Archived'
As a result of the Cycles-x changes in Blender 3.0, OpenCL support for Cycles has been removed and older versions will not receive bug fixes in regard to OpenCL rendering.
This is due to the combination of the limited features, driver bugs, and the stalled OpenCL standard making maintenance too difficult.
Blender is working with hardware vendors to bring back GPU rendering support for AMD and Intel GPUs, using others APIs.
Support for all major GPU vendors is an important goal but this goal might not be met for the upcoming 3.0 release.
Support for AMD cards is already in the works, for updates see #91571.