Viewport colour (Solid shading mode, Object color) shows one colour but another is displayed instead for more than 4096 objects #79509
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Reference: blender/blender#79509
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System Information
Operating system: Gentoo Linux
Graphics card:
Blender Version
Broken: (example: 2.80,
edbf15d3c0
, master, 2018-11-28, as found on the splash screen) 2.83.3Worked: (newest version of Blender that worked as expected) none
See attached Blend file.
viewport-color-bug.blend
viewport-color-bug.zip
Added subscriber: @Moult
Added subscriber: @nacioss
Yes i can reproduce it
And as you said it seems like after the 4096th cube it starts to give wrong viewport to object color property relation.
@fclem maybe for you?
Added subscriber: @fclem
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can also confirm.
This is only the case for
Solid
shading mode (set toObject
color) though, Material Preview or Eevee Rendered mode seems fine (if you use theObject Info
> color socket)Viewport colour shows one colour but another is displayed insteadto Viewport colour (Solid shading mode, Object color) shows one colour but another is displayed instead for more than 4096 objectsThis issue was referenced by
c15352dd67
This issue was referenced by
cf3431e0e8
Changed status from 'Confirmed' to: 'Resolved'
You guys are awesome! Thank you so much!