MacOS: Edit Mode - vertex/edge/face selection is missing
#79811
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opened 3 years ago by FilipMond
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temp-sculpt-dyntopo
refactor-mesh-face-generic
blender-v3.3-release
refactor-mesh-corners-generic
refactor-mesh-sharp-face-generic
gpencil-new-data-proposal
overlay-next
temp-sculpt-roll-mapping
sculpt-dev
tmp-volume-matrix-api-update
tmp-eevee-shadow-commit-mp
universal-scene-description
cycles_path_guiding
temp-vulkan-descriptor-sets
tmp-eevee-shadow-commit
temp-angavrilov
asset-shelf
brush-assets-project
tmp-workbench-rewrite2
temp-T101739-fix-seam-bleeding-non-manifold
tmp-mak-012623
temp-bundled-assets
asset-lite-greasepencil
temp-pbvh-split
temp-pbvh-texpaint-automasking
microfacet_hair
tmp-worbench-rewrite2-optimizations
temp-offset-array-ref
blender-v2.93-release
blender-projects-basics
temp-pbvh-seam-texturing-tweaks
temp-nodes-group-declarations
refactor-mesh-sharp-edge-generic
temp-asset-library-all
refactor-mesh-uv-map-generic
refactor-mesh-position-generic
temp-T102440
temp-rbf-pose-blender
geometry-nodes-tetrahedralization
nodes-matrix-types
temp-xr-painting
blender-v3.4-release
geometry-nodes-simulation
bli-matrix-template
temp-linux-35x-libs
refactor-mesh-corner-normals-lazy
temp-py-gpubatch-draw-advanced
xr-dev
temp-vulkan-shader
bevelv2
soc-2022-soft-bodies
arcpatch-D16436
tmp-dynamic-usd
temp-image-engine
tmp-vfx-platform-2023
soc-2022-many-lights-sampling
tracking_tools
nla-scale-fix
principled-v2
temp-ui-cpp
temp-ghost-vulkan
tmp-libs-2.93-lts
temp-T97352-3d-texturing-seam-bleeding-b2
temp-xr-virtual-camera-experiment
temp-vse-retiming-tool
gpencil-next
temp-sculpt-brush-channel
asset-browser-grid-view
temp-asset-representation
temp-gpencil-automask
tmp_libs_34
temp-T101905-gpu-backend-argument
node-add-asset-menu
temp-collection-objects-link-multiple
temp-texture-painting-gpu
tmp-workbench-perf-experiment
tmp_usd_import_unbound_mtls
tmp-drw-split-matrix
temp-sculpt-normals-masking
temp-sculpt-cavity-mask
temp-pbvh-vbos
tmp-usd-alab-v2-T100452
refactor-mesh-selection-generic
temp-T96708-brush-texture-refactoring
temp-chunk-list
feature-imformat
temp-geometry-nodes-evaluator-refactor
refactor-mesh-bevel-weight-generic
temp-chunked-list
temp-outliner-new-element-storage
refactor-mesh-remove-pointers
soc-2022-text-usability
refactor-mesh-material-index-generic
drw-manager-next
refactor-mesh-hide-generic
blender-v3.2-release
sculpt_curve_collisions
temp-anim-editors-redo-panel-D14960-D14977
retopo_transform
temp-libepoxy
temp-T99046-platform-reference-images
geometry-nodes-rigid-body-integration
file-browser-grid-view
temp-legacy-mesh-format-option
arcpatch-D14645
soc-2022-waveform-drawing
temp-T95933-object-mode-curve-selection
temp-deform-curves-on-surface
cycles_oneapi
temp-viewport-compositor-merge
temp-texpaint-automasking
temp-deform-curves-with-surface
asset-greasepencil
temp-T99046-render-test-increase-fail-threshold
temp-T98708-gpu-conservative-depth
lineart-shadow
temp-lineart-contained
cleanup-id-override-const
temp-T98375-share-gpu-textures
wintab
temp-T97352-3d-texturing-seam-bleeding
temp-T97905-compositor-meta-data
lineart-cas-2
temp-T97272
temp-T97907-compositor-meta-data
temp-T96952
tmp-usd-mak-c87f6242
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lineart-object-load
tmp-eevee-next-merge
draw-deferred-compilation-experiment
soc-2021-porting-modifiers-to-nodes-remesh-voxel
blender-v2.83-release
tmp_lib_update_32
temp-mesh-cpp
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temp-T96710-pbvh-pixels
tmp-new-gpu-codegen
devirtualizer
temp-T96709-painting-target
temp-collection-assets
temp-lineart-embree
temp-multi-function-eval-varray
temp-sculpt-colors
soc-2021-curves
blender-v3.1-release
temp-vertex-paint
temp-vse-channels-edge-panning
eevee-rewrite
temp-library-overrides-outliner
cycles_hydra
temp-3d-texturing-brush-b
temp-abc-features
tmp-transform-navigate
temp-image-buffer-rasterizer
soc-2021-porting-modifiers-to-nodes-remesh-blocks
temp-3d-texture-brush-prototype
temp-fix-normals-custom-data
viewport-compositor
bli-math-basic-types
soc-2021-simulation-display
greasepencil-object
temp-license-header-spdx
KTX_support
gsoc-2021-porting-modifiers-to-nodes-solidify
2d
gltf_vtree
soc-2021-porting-modifiers-to-nodes-decimate
temp-T95279-remap-referenced-data
temp-gpu-image-engine
tmp-eevee-rewrite-compilation-error
draw-viewport-data
temp-T94900-b
temp-T94900-gpu-viewport-default-layers
temp-T94185-id-remapper-ui
tmp-workbench-shader-create-infos
blender-v3.0-release
temp-geometry-nodes-extrude-mesh
tmp-T95052
tmp-gpu-polyline-shaders
tmp-gpu-shader-descriptor-2
temp-usd-prev-export2
tmp-core-id-remap-test-cases
temp-vert-normals-cleanup
temp-move-geometry-to-cpp
tmp-vector-template
drw-gpu-wrapper
temp-geometry-nodes-extrude-and-scale
temp-scale-elements-node-test
temp-usd-udim-import
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temp-T94185-id_remapping-experiment-a
temp-llvm-testing
nurbs-opencascade
temp-usd-preview-surf-export
soc-2021-uv-edge-select-support
T93558
temp-gpu-texture-partial-updates
gpu-shader-descriptor
temp-geometry-nodes-text
tmp-vulkan
temp-T90535-usd-alab-material-import
node-tree-update-refactor
temp-sample-sound-node
temp-interface-region-search-cpp
temp-enum-socket
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geometry-nodes-level-set-nodes
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studio-sprite-fright
temp-cycles-source-reorganize
asset-browser-snap-dragging
temp-python-zstandard
soc-2021-porting-modifiers-to-nodes-merge-by-distance
temp-compositor-cleanups
temp-eevee-gpencil-rewrite
temp-vse-handles
temp-ui-tweaks
xr-controller-support
temp-node-common-cpp
temp-varray-get-set-multiple
soc-2021-uv-editor-improvements
temp-geometry-nodes-output-attributes
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cycles-x
temp-field-visualization
soc-2021-curve-fillet
temp_bmesh_multires
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temp-socket-decl-refactor
fluid-mantaflow-gpu
soc-2021-vse-strip-thumbnails
temp-noise-nodes-cpp
temp-compositor-canvas
T90952
temp-parallel-multi-function
temp-geometry-nodes-fields
grab_walk_fix
soc-2021-adaptive-cloth
temp-geometry-nodes-fields--fields-jacques
temp-cpp-ghc-filesystem
temp-geometry-nodes-fields--fields
temp-geometry-nodes-fields--anonymous-attributes
refactor-idprop-ui-data
compositor-full-frame
temp-runtime-node-def
temp-geometry-nodes-fields-prototype-visualization
temp-geometry-nodes-fields-prototype
temp-multi-function-procedure
soc-2021-porting-modifiers-to-nodes_all
cycles_texture_cache
experimental-build
cycles_procedural_api
soc-2021-porting-modifiers-to-nodes-extrude-and-move
soc-2021-porting-modifiers-to-nodes-extrude
temp-geometry-nodes-expandable-geometry-socket-prototype
fluid-mantaflow-2d
windows_make_docpy
usd-importer-T81257-merge
nodes-update-readonly-tag
geometry-nodes-closest-points
tmp-buildbot-gcc-10
soc-2021-geometry-nodes-regression-test
node-group-single-socket-nodes
curve-nodes-modifier
temp-geometry-nodes-curve-sample
geometry-nodes-unnamed-attributes
temp-nodes-intersect-alt-key
tmp_arcpath-D11868
refactor-vertex-group-names
temp-gpencil-bezier-stroke-type
temp-gpu-uniform-builtin-structs
wintab_fallback_walknav
temp-socket-inspection
temp-long-link-dimming
fixed_width_integers
lineart-bvh
temp-gpencil-camera-reproject
temp-gpu-push-constants
temp-attribute-processor
temp-cpp-type-cleanup
temp-geometry-nodes-curve-deform-node
wintab-logging
fix-tablet-walk
geometry-nodes-raycast
temp-spreadsheet-row-filter
lineart-fn-cached
temp-compact-node-prototype
asset-browser
geometry-nodes-curve-to-points-node
node-editor-edge-pan
eevee-gpencil
asset-system-filelist
temp-geometry-nodes-viewer-node
lineart-fn-thread-loading
tmp-buildbot-cleanup
temp-gpencil-masking
temp-ffmpeg-4.4
temp-attributes-panel
profiler-editor
FixT87160_DSE_Channel_Selection
temp-interface-cpp
geometry-nodes-curve-support
info-editor-cpp
temp-attribute-transfer-node
virtual-array-attributes
temp-pose-slide-D9054
spreadsheet-active-node
ui-asset-view-template
temp-node-tree-pages-prototype
override-outliner-view
temp-geometry-nodes-processor-prototype
temp-any-instead-of-variant
temp-unreachable-abort
temp-spreadsheet-instances
temp-geometry-nodes-instances-api-v2
temp-geometry-nodes-instances-attributes
geometry-nodes-mesh-primitives
temp-asset-tools-prototype
temp-geometry-nodes-mesh-primitive-line
lanpr-under-gp
temp_D10504-2_nla_keyframe_remap_upper_strips
blender-v2.92-release
usd-importer-T81257
temp-spreadsheet-editor-python-prototyping
temp-spreadsheet-editor
override-refactor-tmp-2
temp-derived-node-tree-refactor
T85799
tracking_scopes
temp-icons-fixes
temp_D10504_nla_keyframe_remap_upper_strips
temp-weight_mirror
temp_T76472_graph_editor_fcurve_extrapolation
eevee-closure-lib-cleanup
eevee-dof-refactor
eevee-probe-roughness-fix
eevee-ggx-lut-fix
df0bce3f7d0
temp-geometry-nodes-instances-api
tmp-ocio-v2
temp-nodes-redesign
tracking_proportional_editing_v2
blender-v2.91-release
temp-uv-face-select-no-thresh-when-inside
temp-D10103-nla_support_strip_overlap_during_transform
fracture_modifier
temp-point-distribution-refactor-experiment
temp-experimental-cpp-math-refactor
vfx-clip-ui-update
tmp-T82230-nla_remove_hold_reset_behavior
temp-D8687-directly_select_fcurves
geometry-nodes
soc-2020-testing-frameworks
geometry-nodes-point-separate-node
temp-nla-strip-alignment
temp-atomics-int16
geometry-nodes-deduplicate-float-math
asset-metadata
geometry-nodes-active-modifier-drawing
attribute-accessor
geometry-nodes-attribute-nodes
temp-T82588-box-select-invisible-keys
greasepencil-edit-curve
codesign_error_tracker
outliner-cpp-refactor
temp-fix-headerless-panels-switch-windows
temp-gpencil-fading-modifier
temp-D8915-copy-rotation-remove-sheer
geometry-nodes-boolean-node
temp-T81874-box-select-active-keyframe
geometry-nodes-transform-node
temp-trimesh-sculpt
geometry-tree-evaluation
fcurve-modifier-panels
temp-fcurve-key-insert-follow-curve
temp-fcurve-active-keyframe-D7737
mesh-to-volume-modifier
blender-v2.90-release
soc-2020-fluid-tools
property-search-ui-v2
tmp-T80603
soc-2020-greasepencil-curve
tmp-gldebuglayer
tmp-gltexture
soc-2020-custom-menus
active-fcurve-keyframe
soc-2020-soft-body
newboolean
fail-on-memleak
soc-2020-outliner
soc-2020-production-ready-light-tree-2
soc-2020-info-editor
property-search-ui
temp-ui-button-type-refactor
soc-2020-production-ready-light-tree
particle-solver-dev
tmp-gpu-context-isolation
soc-2020-xr-input
temp-remesh-octree
mac_arm64
tmp-eevee-glsl-cleanup
tmp-pointcloud-render
buildbot-lts
asset-engine--archived
asset-uuid--archived
eevee-motionblur-object
modifier-panels-ui
temp-cycles-tbb
wm-drag-drop-rewrite
temp-lanpr-review
gsoc-2018-many-light-sampling
tmp-eevee-material-refactor
tmp-widget-opti
tmp-texture-sampler
xr-world-navigation
blender-v2.82-release
node-tree-ref
simulation-access-modifier
blenloader-decentralization
temp-test-point-cloud-simulation-depsgraph-integration
functions
builtin-simulation-nodes
performance-test
obj-import-experiments
soc-2019-openxr
vr_scene_inspection
blenloader-api
tmp-workbench-rewrite
id-ensure-unique-memory-address
simulation-tree
greasepencil-refactor
draw-colormanagement
temp-gizmo-decoupled-redraws
fluid-mantaflow
blender-v2.81-release
tmp-overlay-engine
soc-2019-bevel-profiles
temp-npr-gpencil-modifiers
soc-2019-npr
temp-gpencil-drw-engine
soc-2019-embree-gpu
temp-npr-smooth-contour
temp-lanpr-staging
filebrowser_redesign
tmp-eevee-shadowmap-refactor
vamr-openxr-module
sculpt-mode-features
soc-2019-adaptive-cloth
tmp-drw-callbatching
soc-2019-outliner
soc-2019-cycles-procedural
temp-D5423-update
temp-vr-draw-thread
blender-v2.80-release
tmp-batch-cache-cleanup
soc-2019-fast-io
temp-toolsystem-multiwindow
blender2.7
collada
soc-2018-npr
temp-keymap-industry-compat
temp-fracture-modifier-2.8
temp-dna-rename
userpref_redesign
hair_object
motion_curve_fix
collada2.8
cycles_embree
interactive_physics
temp-ui-layout-2.8
cloth-improvements
soc-2018-cycles-volumes
hair_guides_grooming
hair_guides
benchmark
soc-2018-bevel
soc-2018-hair-shader-fixes
temp-udim-images
soc-2018-hair-shader
temp-volume-object
cycles_cryptomatte
temp-eeveelightcache
temp-tab_drag_drop
temp-keymap-save
temp-dynamic-overrides
fracture_modifier-master
ui_layout_gridflow
temp-keymap-changes
tmp-CollectionsAnim
tmp-b28-motionpath-drawing
uv_unwrapping_slim_algorithm
blender-v2.79b-release
tmp-COW_InsertKeyframe_Fix
temp-unified-collections
temp-modifier-rm-cddm
tmp-TimelineHeaderButtonsStretching
blender2.8-workbench
soc-2017-normal-tools
cycles_bvh8
blender-v2.79a-release
temp-scene-obedit-remove
temp-workspace-object-mode-removal
blender-v2.79-release
soc-2017-sculpting_brush
split-kernel-faster-building
id_override_static
openvdb
custom-manipulators
soc-2016-uv_tools
soc-2016-pbvh-painting
soc-2017-vertex_paint
soc-2017-sculpting_improvements
soc-2017-package_manager
strand_editmode
smooth-fcurves
id_copy_refactor
gsoc2016-improved_extrusion
temp-ssr
temp-cycles-opencl-staging
temp-cycles-denoising
ge_2df_textures
HMD_viewport
soc-2016-multiview
transform-manipulators
datablock_idprops
cycles_disney_brdf
temp_cycles_split_kernel
cycles_split_kernel
unlock_task_scheduler
uv_unwrapping_slim_and_ceres
surface-deform-modifier
cycles-tiles-rework
soc-2016-cycles_denoising
temp-layers-ui-table
uiTable
render-layers
clay-engine
multi_previews_id
cycles_disney_bsdf_transmittance
layers
pbr-viewport
temp_display_optimization
viewport_bvh_select
temp-cycles-microdisplacement
soc-2016-cycles_images
strand_nodes
object_nodes
asset-experiments
soc-2016-sculpt_tools
temp_viewport_fx_merge
custom-normals-bmesh
temp-decklink
compositor-2016
decklink
BendyBones
cycles_panorama_experiments
temp_remove_pointcache
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temp_depsgraph_split_ubereval
temp_textedit_comment_toggling
GPencil_Editing_Stage3
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UI-experiments
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missing-libs
free-refcount-ids
cycles_camera_nodes
epic-navigation
temp-ui-widget-refactor
gooseberry_farm
gooseberry
temp-ghash-experiments
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temp_motionpaths
fcurves-simplify
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depsgraph_refactor
multiview
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texture_nodes_refactor
input_method_editor
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Status › Archived
Status › Confirmed
Status › Duplicate
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Reference: blender/blender#79811
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Delete Branch '%!s(<nil>)'
Deleting a branch is permanent. It CANNOT be undone. Continue?
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Yes
System Information
Operating system: Darwin-19.6.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 580X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.10.15
Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-08-14 20:53, hash:
199e308670Worked:
cb2565195eBisected to
efc97b3919as the breaking commitShort description of error
Switching to edit mode - there is nothing to select. No vertices, edges or faces are displayed selected / unselected. Even with box select and move (G), nothing is happening.
Wire

Solid

Tested with Load Factory default.
Added subscriber: @FilipMond
#80021 was marked as duplicate of this issue
#80053 was marked as duplicate of this issue
#79927 was marked as duplicate of this issue
#79911 was marked as duplicate of this issue
#79904 was marked as duplicate of this issue
#79902 was marked as duplicate of this issue
#79863 was marked as duplicate of this issue
Added subscriber: @blenderrocket
I can confirm this, also on MacOS.
Added subscriber: @johjakob-3
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @ankitm
Added subscriber: @kostex
Have this issue on MAC as well but on LINUX the edit mode is also having issues I guess coming from the same origin.


On a cylinder making loop cuts for instance looks like this (made a photo.. using screenshot key refreshes the screen to image 2)
Added subscriber: @AnadinX
Added subscriber: @howardt
I confirm this happens on my Macbook Pro, MacOs version 10.15.6, graphics is Intel 630.
The breaking commit is
e8dfe91767Added subscriber: @JulianEisel
The last commit from 2.90 that was merged in the breaking commit was Fix constant lighting change in VR view when rotating head b3c08a3a0a9b·Julian Eisel (Severin) on Fri, Aug 14, 11:03 AM. I tried 2.90
at that commit and it worked. So something about the merge broke it; perhaps the interaction with all the changes to the CPU area by Clement in master on Thursday.
I didn't see how the merge commit could cause this, so I ran my own bisect. For me the first bad commit is
efc97b3919which makes much more sense to me.b3c08a3a0ais a 2.90 branch commit. So the GPU changes from master are not included if you checkout this specific hash.Added subscribers: @ChuckOcheret, @lichtwerk
Added subscriber: @fclem
Since there was chat about different bad commits, here's the tie breaker ;) :
efc97b3919.Intel HD 6000, macOS Mojave.
CC @fclem
Added subscribers: @FloridaJo, @RC12
Added subscribers: @headhacker, @Jewls
Added subscriber: @dfelinto
@JulianEisel can you re-confirm with latest master? There are plenty of artifacts that were fixed recently.
at my end.. latest master does nothing for the issue..
Yup, same for me, still not working with latest master
Added subscriber: @kuzey
Edit Mode - vertex/edge/face selection is missingto MacOS: Edit Mode - vertex/edge/face selection is missing 3 years agoAdded subscriber: @WilliamReynish
Added subscriber: @ugosantana
Added subscribers: @cabada, @HooglyBoogly
Added subscriber: @brecht
Please fix this kind of regression as soon as possible before continuing with more refactoring.
This crashes for me on Linux in
efc97b3919, but not in the commit before.So presumably that code path is broken, and this can be tested and fixed on other platforms too.
There is still an issue with selection outline not displaying the right color.
Changed status from 'Confirmed' to: 'Resolved'
Nevermind, this was because my system was still suporting
gl_BaseInstanceARBwhich on a platform that doesn't supportglew_arb_base_instance_is_supportedwill never be the case.well, that was very fast to close this..
on my mac when switching to edit mode this happens now...
blenderbug.mov
Changed status from 'Resolved' to: 'Needs Developer To Reproduce'
Folks in #80021 (Select and unselect bug) are also claiming it is not working still.
@fclem: mind checking again?
Added subscribers: @Kent-Davis, @iss, @jenkm, @mano-wii
Also #80094 (Various Asserts during selection) might be related
Changed status from 'Needs Developer To Reproduce' to: 'Confirmed'
I can reproduce on the ARM devkit.
I'm experiencing the same behavior as in the video. What does seem to have changed is that if I display statistics I can see that selections are being made whereas before they weren't. The problem now appears to be only in the display (selections are visible for a moment and then appear to be overdrawn).
This issue was referenced by
949d92ad5dChanged status from 'Confirmed' to: 'Resolved'
Confirming this is now fixed - many thanks!
Confirmed fixed in 2.91.0 -
396d39c6b9on macOS Mojave 10.14.6.This team really rocks - THANK YOU!
Yes me too and I do use MacOS 11 beta it work on Blender 2.91 Alpha as well.
Worked initially, but during a longer session it started to appear again?
hash: 92ad5d1f
bugreport.mov
@kostex can you provide a small test file?
should be in edit mode when opened.. just start selecting a face
TestFile.blend
@kostex the hash you mentioned doesn't exist in blender.org (92ad5d1f), could you please double check if the issue still happens with the latest available 2.91 build in builder.blender.org?
don't know why that hash was pasted wrong..
it's
949d92ad5d(my paste was a subset)btw. I can't use the latest master (it's crashes constantly with a bus error?) don't know if that is related.. I've built against the latest related fix

With the default scene, just switch to the Compositing workspace and go back to Modeling,
and the Cube began to flicker as in the video above.
commit
479ce00809af30167a88525cdc7cddc704ed67ba(HEAD -> master, origin/master, origin/HEAD)Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 455 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15
Just built from Master and I am not seeing any issues here, could be specific to hardware now?
489b5790cfMacBook Pro (15-inch, 2019)
2.4Ghz 8-Core Intel Core i9
32GB RAM
Radeon Pro Vega 20 4GB
Me iMac 27" 5K MacOS 11 beta
Radeon Pro 575:
iMac:
Changed status from 'Resolved' to: 'Needs Developer To Reproduce'
This seems to only affect macs with AMD Radeon Pro GPUs. Is that correct? I could not reproduce on Mac + intel iris graphics 6100.
Mine is a AMD Radeon R9 M395X 4 GB
with the issue..
After @fclem resolved, I can't reproduce it. It's all fine here.
MacOS 10.5.4
Intel Iris
The build from a couple of days ago is working on my Mac AMD now.
Actually I should have said better. It does have this weird view if you take
default cube, go into edit mode and scale along an axis say 200 times.
Hello all,
Confirmed that the issue no longer exists in the following:
System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 555X OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.22
Blender Version
Working: version: 2.91.0 Alpha, branch: master, commit date: 2020-08-30 21:49, hash:
429afe0c62I've not been able to reproduce the issue in any manner.
Thank you once again!
This morning I've compiled
6879798202and opened my own testfile posted here.. It did not show any errors.But I didn't see any commits fixing the issue I had days ago?
I don't know anymore... We'll see how it goes in the coming days..
Blender must support for Mac graphic card on AMD Radeon please. All of them Apple made.
I am going show you same thing many months ago I told them.
There is no long any more to use Nvidia any more.
Now time to fix match on AMD Radeon
See link https://developer.blender.org/T80270
It seems to work now.
AMD Radeon Pro 455, 2020-08-31 03:47,
68797982025c.did you inspect CUDA and OpenCL tab not work. They close and invalid make me upset!
@jenkm
https://developer.blender.org/T80270
Changed status from 'Needs Developer To Reproduce' to: 'Resolved'
@FloridaJo I don't think this is related to the issue. It seems to be a precision error of some sort.
@kostex So this seems to be fixed now. Feel free to report here if the bug is still here for some of you.
Removed subscriber: @HooglyBoogly
Removed subscriber: @RC12