(2.83.6 Beta) Crash when switching to Edit Mode #80530

Closed
opened 2020-09-06 19:44:08 +02:00 by Yevgeny Makarov · 17 comments

System Information
Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 455 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15

Blender Version
Broken: version: 2.83.6 Beta
Worked: 2.83.5

Caused by 79945c8126

Short description of error
Crash when switching to Edit Mode,
or when switching workspace to Modeling, UV Editing.

**System Information** Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon Pro 455 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15 **Blender Version** Broken: version: 2.83.6 Beta Worked: 2.83.5 Caused by 79945c8126 **Short description of error** Crash when switching to Edit Mode, or when switching workspace to Modeling, UV Editing.
Author
Member

Added subscriber: @jenkm

Added subscriber: @jenkm

#80287 was marked as duplicate of this issue

#80287 was marked as duplicate of this issue

Added subscriber: @TakeshiFunahashi

Added subscriber: @TakeshiFunahashi

I can confirm same issue. with recent 2.83.6 build (As I reported) (LTS version not crash)
https://developer.blender.org/T80287

I supposed if it only happen with some Nvidia video cards, but it seems not.
I may close my report, if it is confirmed by developer, as duplicate.

If need to send movie which reploduce it, I already made, so ask me please. (but I think quite a few user easy reproduce this crash with current 2.83.6

I can confirm same issue. with recent 2.83.6 build (As I reported) (LTS version not crash) https://developer.blender.org/T80287 I supposed if it only happen with some Nvidia video cards, but it seems not. I may close my report, if it is confirmed by developer, as duplicate. If need to send movie which reploduce it, I already made, so ask me please. (but I think quite a few user easy reproduce this crash with current 2.83.6
Member

Added subscribers: @lichtwerk, @iss

Added subscribers: @lichtwerk, @iss
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscribers: @Jeroen-Bakker, @ideasman42

Added subscribers: @Jeroen-Bakker, @ideasman42
Member

Can confirm in the 2.83 branch

me->runtime.edit_data is NULL

1  mesh_render_data_create               draw_cache_extract_mesh.c 155  0x3458324 
2  mesh_buffer_cache_create_requested    draw_cache_extract_mesh.c 4672 0x34788c9 
3  DRW_mesh_batch_cache_create_requested draw_cache_impl_mesh.c    1412 0x34300c9 
4  uvedit_get_batches                    uvedit_draw.c             210  0xaca7c89 
5  ED_uvedit_draw_main                   uvedit_draw.c             545  0xaca8de3 
6  image_main_region_draw                space_image.c             679  0x3d5734e 
7  ED_region_do_draw                     area.c                    538  0x3754401 
8  wm_draw_window_offscreen              wm_draw.c                 688  0x305abc3 
9  wm_draw_window                        wm_draw.c                 809  0x305b0bf 
10 wm_draw_update                        wm_draw.c                 1016 0x305b70d 
11 WM_main                               wm.c                      456  0x3058203 
12 main                                  creator.c                 528  0x2bfc3a0 

CC @ideasman42
CC @Jeroen-Bakker

Can confirm in the 2.83 branch `me->runtime.edit_data` is NULL ``` 1 mesh_render_data_create draw_cache_extract_mesh.c 155 0x3458324 2 mesh_buffer_cache_create_requested draw_cache_extract_mesh.c 4672 0x34788c9 3 DRW_mesh_batch_cache_create_requested draw_cache_impl_mesh.c 1412 0x34300c9 4 uvedit_get_batches uvedit_draw.c 210 0xaca7c89 5 ED_uvedit_draw_main uvedit_draw.c 545 0xaca8de3 6 image_main_region_draw space_image.c 679 0x3d5734e 7 ED_region_do_draw area.c 538 0x3754401 8 wm_draw_window_offscreen wm_draw.c 688 0x305abc3 9 wm_draw_window wm_draw.c 809 0x305b0bf 10 wm_draw_update wm_draw.c 1016 0x305b70d 11 WM_main wm.c 456 0x3058203 12 main creator.c 528 0x2bfc3a0 ``` CC @ideasman42 CC @Jeroen-Bakker
Yevgeny Makarov changed title from (2.83.6 Beta) Crash when switching to UV Editing workspace to (2.83.6 Beta) Crash when switching to Edit Mode 2020-09-07 15:56:44 +02:00
Author
Member

Changed status from 'Confirmed' to: 'Needs Triage'

Changed status from 'Confirmed' to: 'Needs Triage'
Author
Member

Oops. @lichtwerk please correct the status/priority.

Oops. @lichtwerk please correct the status/priority.
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Btw if I start scene without any mesh, then change layout as UV editing, (start from empty scene), crash not happen.
Then I load mesh , activate go to edit-mode to check UV blender crash.

Btw if I start scene without any mesh, then change layout as UV editing, (start from empty scene), crash not happen. Then I load mesh , activate go to edit-mode to check UV blender crash.

I haven't refreshed page before merging. I can reproduce crash in 2.91 following these steps:

  • New General template
  • Go to UV Editing workspace
  • Toggle to object mode
  • Save File
  • Open file
  • Go to Sculpting > UV Editing > Sculpting workspace
    Blender crashes
>	blender.exe!MEM_lockfree_freeN(void * vmemh) Line 131	C

 	blender.exe!CustomData_free(CustomData * data, int totelem) Line 2326	C
 	blender.exe!BM_mesh_bm_to_me(Main * bmain, BMesh * bm, Mesh * me, const BMeshToMeshParams * params) Line 610	C
 	blender.exe!EDBM_mesh_load_ex(Main * bmain, Object * ob, bool free_data) Line 379	C
 	blender.exe!ED_object_editmode_load_ex(Main * bmain, Object * obedit, const bool freedata) Line 524	C
 	blender.exe!ED_object_editmode_exit_ex(Main * bmain, Scene * scene, Object * obedit, int flag) Line 615	C
 	blender.exe!ED_object_editmode_exit(bContext * C, int flag) Line 661	C
 	blender.exe!editmode_toggle_exec(bContext * C, wmOperator * op) Line 800	C
 	blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1313	C
 	blender.exe!wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const short context, const bool poll_only, wmEvent * event) Line 1514	C
 	blender.exe!WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, short context, PointerRNA * properties) Line 1563	C
 	blender.exe!WM_operator_name_call(bContext * C, const unsigned char * opstring, short context, PointerRNA * properties) Line 1568	C
 	blender.exe!ED_object_mode_compat_set(bContext * C, Object * ob, eObjectMode mode, ReportList * reports) Line 160	C
 	blender.exe!sculpt_mode_toggle_exec(bContext * C, wmOperator * op) Line 8261	C
 	blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1313	C
 	blender.exe!wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const short context, const bool poll_only, wmEvent * event) Line 1514	C
 	blender.exe!WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, short context, PointerRNA * properties) Line 1563	C
 	blender.exe!ED_object_mode_set_ex(bContext * C, eObjectMode mode, bool use_undo, ReportList * reports) Line 211	C
 	blender.exe!ED_object_mode_set(bContext * C, eObjectMode mode) Line 227	C
 	blender.exe!ED_workspace_change(WorkSpace * workspace_new, bContext * C, wmWindowManager * wm, wmWindow * win) Line 159	C
 	blender.exe!WM_window_set_active_workspace(bContext * C, wmWindow * win, WorkSpace * workspace) Line 2406	C
 	blender.exe!wm_event_do_notifiers(bContext * C) Line 449	C
 	blender.exe!WM_main(bContext * C) Line 488	C
 	blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 531	C
 	[External Code]	

First I got similar backtrace to what @lichtwerk posted. But it looks that it is quite random. So I am not quite sure if it's same issue as reported here or if it is even same issue as reported in #80287.

I haven't refreshed page before merging. I can reproduce crash in 2.91 following these steps: - New General template - Go to UV Editing workspace - Toggle to object mode - Save File - Open file - Go to Sculpting > UV Editing > Sculpting workspace Blender crashes ``` > blender.exe!MEM_lockfree_freeN(void * vmemh) Line 131 C blender.exe!CustomData_free(CustomData * data, int totelem) Line 2326 C blender.exe!BM_mesh_bm_to_me(Main * bmain, BMesh * bm, Mesh * me, const BMeshToMeshParams * params) Line 610 C blender.exe!EDBM_mesh_load_ex(Main * bmain, Object * ob, bool free_data) Line 379 C blender.exe!ED_object_editmode_load_ex(Main * bmain, Object * obedit, const bool freedata) Line 524 C blender.exe!ED_object_editmode_exit_ex(Main * bmain, Scene * scene, Object * obedit, int flag) Line 615 C blender.exe!ED_object_editmode_exit(bContext * C, int flag) Line 661 C blender.exe!editmode_toggle_exec(bContext * C, wmOperator * op) Line 800 C blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1313 C blender.exe!wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const short context, const bool poll_only, wmEvent * event) Line 1514 C blender.exe!WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, short context, PointerRNA * properties) Line 1563 C blender.exe!WM_operator_name_call(bContext * C, const unsigned char * opstring, short context, PointerRNA * properties) Line 1568 C blender.exe!ED_object_mode_compat_set(bContext * C, Object * ob, eObjectMode mode, ReportList * reports) Line 160 C blender.exe!sculpt_mode_toggle_exec(bContext * C, wmOperator * op) Line 8261 C blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1313 C blender.exe!wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const short context, const bool poll_only, wmEvent * event) Line 1514 C blender.exe!WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, short context, PointerRNA * properties) Line 1563 C blender.exe!ED_object_mode_set_ex(bContext * C, eObjectMode mode, bool use_undo, ReportList * reports) Line 211 C blender.exe!ED_object_mode_set(bContext * C, eObjectMode mode) Line 227 C blender.exe!ED_workspace_change(WorkSpace * workspace_new, bContext * C, wmWindowManager * wm, wmWindow * win) Line 159 C blender.exe!WM_window_set_active_workspace(bContext * C, wmWindow * win, WorkSpace * workspace) Line 2406 C blender.exe!wm_event_do_notifiers(bContext * C) Line 449 C blender.exe!WM_main(bContext * C) Line 488 C blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 531 C [External Code] ``` First I got similar backtrace to what @lichtwerk posted. But it looks that it is quite random. So I am not quite sure if it's same issue as reported here or if it is even same issue as reported in #80287.
Campbell Barton was assigned by Dalai Felinto 2020-09-08 11:46:55 +02:00
Contributor

Added subscriber: @Raimund58

Added subscriber: @Raimund58

There was a mistake applying the fix to 2.83-LTS as this bug doesn't exist in master, see 79945c8126 for detail (fix attached).


I ran into some bugs in master relating to switching workspaces that look closer to the backtrace from @iss, although they don't involve edit-mode, so I'll open a new report for that.

There was a mistake applying the fix to `2.83-LTS` as this bug doesn't exist in master, see 79945c8126 for detail (fix attached). ----- I ran into some bugs in master relating to switching workspaces that look closer to the backtrace from @iss, although they don't involve edit-mode, so I'll open a new report for that.

This issue was referenced by 1f58b0bbf7

This issue was referenced by 1f58b0bbf7e822f49a13bf26bd01c8df396a9e66
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#80530
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