Multires: Editing base mesh creates random results on higher subdiv levels #81497

Open
opened 2020-10-07 01:40:14 +02:00 by ohao · 14 comments

Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67

Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash: 3e85bb34d0
Worked: (newest version of Blender that worked as expected)

I applied a multiresolution modifier on this mesh, and it adds geometry that I didn't sculpt on the mesh (bumps, cracks...). It isn't always symmetric, as it happened even after I made more progress in my project. Deleting a face of the mesh and recreating it is enough to generate more of that random geometry. I don't know how to reproduce the problem. Removing and reapplying the multiresolution modifier works, but all the other sculpting is lost.
multiresolution.rar
multires_problem.blend

Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67 Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash: `3e85bb34d0` Worked: (newest version of Blender that worked as expected) I applied a multiresolution modifier on this mesh, and it adds geometry that I didn't sculpt on the mesh (bumps, cracks...). It isn't always symmetric, as it happened even after I made more progress in my project. Deleting a face of the mesh and recreating it is enough to generate more of that random geometry. I don't know how to reproduce the problem. Removing and reapplying the multiresolution modifier works, but all the other sculpting is lost. [multiresolution.rar](https://archive.blender.org/developer/F8962918/multiresolution.rar) [multires_problem.blend](https://archive.blender.org/developer/F8962910/multires_problem.blend)
Author

Added subscriber: @oha2

Added subscriber: @oha2

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Can't reproduce this problem. PLease check if this happens with build from https://builder.blender.org/download/

This may be related to #76842.

Can't reproduce this problem. PLease check if this happens with build from https://builder.blender.org/download/ This may be related to #76842.
Author

Hello, thank you for your interest.
I have observed this problem with Blender 2.79, 2.83 and 2.90 and 2.91.

I think I found a way to reproduce the problem:

  • remove one or many faces of a mesh to create a hole.
  • Apply a multiresolution modifier.
  • Edit the mesh, and sculpt it.
  • in edit mode, extrude the hole/create bridge loop with the same number of vertex.
    blender_multires.mp4

In this case, you can see some part of the sculpting above is "transmitted", but in some cases it looks completely random, like this: {F8974503}multires_hand2.PNG

Hello, thank you for your interest. I have observed this problem with Blender 2.79, 2.83 and 2.90 and 2.91. I think I found a way to reproduce the problem: - remove one or many faces of a mesh to create a hole. - Apply a multiresolution modifier. - Edit the mesh, and sculpt it. - in edit mode, extrude the hole/create bridge loop with the same number of vertex. [blender_multires.mp4](https://archive.blender.org/developer/F8974516/blender_multires.mp4) In this case, you can see some part of the sculpting above is "transmitted", but in some cases it looks completely random, like this: {[F8974503](https://archive.blender.org/developer/F8974503/multires_hand.PNG)}![multires_hand2.PNG](https://archive.blender.org/developer/F8974532/multires_hand2.PNG)

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Richard Antalik self-assigned this 2020-10-12 15:16:46 +02:00

Added subscriber: @PabloDobarro

Added subscriber: @PabloDobarro

I can reproduce similar effect, perhaps not that bad as you show in video, but I am not sure if this is bug or limitation really. @PabloDobarro are glitches like these expected?

I can reproduce similar effect, perhaps not that bad as you show in video, but I am not sure if this is bug or limitation really. @PabloDobarro are glitches like these expected?

Changed status from 'Resolved' to: 'Needs Triage'

Changed status from 'Resolved' to: 'Needs Triage'

Oops, didn't want to close this

Oops, didn't want to close this
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Member

Can repro for 2.93.0LTS. Unintended behavior may be?

but I am not sure if this is bug or limitation really. @PabloDobarro are glitches like these expected?

In that case, marking this as Needs Information from Developers

Can repro for 2.93.0LTS. Unintended behavior may be? >but I am not sure if this is bug or limitation really. @PabloDobarro are glitches like these expected? In that case, marking this as `Needs Information from Developers`
Philipp Oeser removed the
Interest
Sculpt, Paint & Texture
label 2023-02-10 09:12:17 +01:00
Member

Just came upon this again. I think it's safe to say that this is an expected known issue.
If the base mesh is edited then this will cause issues with the sculpted grids.
Would be great to fix at some point but not being looked into right now.

Just came upon this again. I think it's safe to say that this is an expected known issue. If the base mesh is edited then this will cause issues with the sculpted grids. Would be great to fix at some point but not being looked into right now.
Julien Kaspar added
Status
Confirmed
Type
Known Issue
and removed
Status
Needs Info from Developers
Type
Report
labels 2023-04-18 18:23:41 +02:00
Julien Kaspar changed title from Multiresolution creates strange geometry to Multires: Editing base mesh creates random results on higher subdiv levels 2023-04-18 18:24:47 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#81497
No description provided.