Glitchs of viewport error multimaterial - old computer #82580

Closed
opened 2020-11-10 13:27:46 +01:00 by AD · 5 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce 8800 GTS 512/PCIe/SSE2 NVIDIA Corporation 3.3.0

Blender Version
Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash: 3e85bb34d0
Worked: no version worked

Short description of error
any multimaterial will show glitchs and triangles on model , in viewport.

Exact steps for others to reproduce the error
add multiple materials and assign to diverse faces of a single mesh, showing triangles and glitchs.

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce 8800 GTS 512/PCIe/SSE2 NVIDIA Corporation 3.3.0 **Blender Version** Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash: `3e85bb34d0` Worked: no version worked **Short description of error** any multimaterial will show glitchs and triangles on model , in viewport. **Exact steps for others to reproduce the error** add multiple materials and assign to diverse faces of a single mesh, showing triangles and glitchs.
Author

Added subscriber: @Addi01

Added subscriber: @Addi01
Author

maybe its too old PC station, though. I don't know but i'm trying to solve this

maybe its too old PC station, though. I don't know but i'm trying to solve this
AD changed title from Addi01 error multimaterial to Glitchs of viewport error multimaterial 2020-11-10 13:29:19 +01:00
AD changed title from Glitchs of viewport error multimaterial to Glitchs of viewport error multimaterial - old computer 2020-11-10 13:29:38 +01:00

Added subscriber: @rjg

Added subscriber: @rjg

The [GeForce 8 (8xxx) series ]] is over 10 years old and predates the https:*en.wikipedia.org/wiki/GeForce_400_series which is the [ https://www.blender.org/download/requirements/ | minimum requirement for running Blender 2.9x with a GeForce GPU.

Supported Graphics Cards

Unfortunately, this means that your GPU is below the minimum requirements and we don't provide support for it. Graphics glitches and even crashes due to unpatched bugs in the graphics driver can occur on unsupported hardware. You may have to use a previous release of Blender with lower requirements. The issue you're describing appears to be the same as reported in #71576.

Please create a new report in case the issue is also happening on a system that fulfills the minimum requirements and uses a current graphics driver.

The [GeForce 8 (8xxx) series ]] is over 10 years old and predates the [[ https:*en.wikipedia.org/wiki/GeForce_400_series | Nvidia GeForce 400 series ]] which is the [[ https://www.blender.org/download/requirements/ | minimum requirement ](https:*en.wikipedia.org/wiki/List_of_Nvidia_graphics_processing_units#GeForce_8_(8xxx)_series) for running Blender 2.9x with a GeForce GPU. > **Supported Graphics Cards** > - **NVIDIA**: **GeForce 400 and newer, Quadro Tesla GPU architecture and newer**, including RTX-based cards, with NVIDIA drivers (list of all [GeForce ]] and [[ https:*en.wikipedia.org/wiki/Nvidia_Quadro#Quadro_FX_(with_CUDA_and_OpenCL,_but_no_Vulkan) | Quadro ](https:*en.wikipedia.org/wiki/GeForce#GeForce_400_series_and_500_series) GPUs) > - **AMD**: GCN 1st gen and newer ([list of all AMD GPUs ](https://en.wikipedia.org/wiki/List_of_AMD_graphics_processing_units)) > - **Intel**: Haswell and newer ([list of all Intel GPUs ](https://en.wikipedia.org/wiki/List_of_Intel_graphics_processing_units)) > - **macOS**: version 10.13 or newer with supported hardware Unfortunately, this means that your GPU is below the minimum requirements and we don't provide support for it. Graphics glitches and even crashes due to unpatched bugs in the graphics driver can occur on unsupported hardware. You may have to use a [previous release of Blender ](https://download.blender.org/release/) with lower requirements. The issue you're describing appears to be the same as reported in #71576. Please create a new report in case the issue is also happening on a system that fulfills the minimum requirements and uses a current graphics driver.

Closed as duplicate of #71576

Closed as duplicate of #71576
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Reference: blender/blender#82580
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