alt click to select overlapping objects does not work for bones in edit/pose mode #83299

Closed
opened 2020-12-01 22:08:52 +01:00 by Jan-Willem van Dronkelaar · 4 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: AMD Radeon (TM) R9 390 Series ATI Technologies Inc. 4.5.14736 Core Profile Context 20.9.1 27.20.12029.1000

Blender Version
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: 0f45cab862
Worked: went back to 2.79b, seems this never worked

Short description of error
For overlapping objects you can hold Alt while clicking to select to bring up a little menu which allows you to pick which object you want to select. This does not work for bones in edit or pose mode. While I did not find whether this ever worked (went as far back as 2.79b) it would be great if this feature worked for bones as well especially considering the fact that during rigging you often end up with bones overlapping.

Exact steps for others to reproduce the error
Provide example file has two overlapping cubes and one armature with two overlapping bones. Alt click on the cube and notice you get a menu for which object to select.

Current behavior

  1. Select armature and go into edit mode
  2. Alt click on a bone and notice no menu pops up for which bone to select

Expected behavior

  1. Select armature and go into edit mode
  2. Alt click on a bone and the menu pops up allowing you to pick one of the overlapping bones to select

alt-click-bug.blend

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: AMD Radeon (TM) R9 390 Series ATI Technologies Inc. 4.5.14736 Core Profile Context 20.9.1 27.20.12029.1000 **Blender Version** Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: `0f45cab862` Worked: went back to 2.79b, seems this never worked **Short description of error** For overlapping objects you can hold Alt while clicking to select to bring up a little menu which allows you to pick which object you want to select. This does not work for bones in edit or pose mode. While I did not find whether this ever worked (went as far back as 2.79b) it would be great if this feature worked for bones as well especially considering the fact that during rigging you often end up with bones overlapping. **Exact steps for others to reproduce the error** Provide example file has two overlapping cubes and one armature with two overlapping bones. Alt click on the cube and notice you get a menu for which object to select. Current behavior 1) Select armature and go into edit mode 2) Alt click on a bone and notice no menu pops up for which bone to select Expected behavior 1) Select armature and go into edit mode 2) Alt click on a bone and the menu pops up allowing you to pick one of the overlapping bones to select [alt-click-bug.blend](https://archive.blender.org/developer/F9421366/alt-click-bug.blend)

Added subscriber: @jwvdronkelaar

Added subscriber: @jwvdronkelaar

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'

This feature is not implemented in ed_object_select_pick for bones in pose mode and therefore this is not a bug. Unfortunately, I'll have to close this ticket as this is a feature request / improvement suggestion, which are off-topic on the bug tracker. You can create a post on right-click select for your proposal or get involved in the development of Blender. We are always happy about code contributions by the community.

This feature is not implemented in `ed_object_select_pick` for bones in pose mode and therefore this is not a bug. Unfortunately, I'll have to close this ticket as this is a feature request / improvement suggestion, which are off-topic on the bug tracker. You can create a post on [right-click select ](https://rightclickselect.com/) for your proposal or get involved in the development of Blender. We are always happy about code contributions by the community.
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Reference: blender/blender#83299
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