Artifcats with adaptive sampling while using optix/cuda on both cpu and gpu | Daily build: 9c07454816 #84544

Closed
opened 2021-01-09 07:54:24 +01:00 by Owen Quinlan · 2 comments

System Information
Operating system: Windows-10-10.0.20221-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09
CPU: Ryzen 2700x

Blender Version
Broken: version: 2.92.0 Alpha, branch: master, commit date: 2021-01-08 23:19, hash: 9c07454816, Daily build: 9c074548165a
Worked: feature not in old versions

Short description of error
When rendering out the junkyard scene at 2x resolution, 500 samples and the Open Image denoiser in the compositor and adaptive sampling on when the gpu takes over tiles unfinished by the cpu artifacts are generated when complete.

Artifact with Denoiser on: https://i.imgur.com/4NYFNG3.png
Artifact without denoiser: https://i.imgur.com/B9pWZr8.png
Artifact with no compositing: https://i.imgur.com/U4fA8wH.png
Artifact mid render: https://i.imgur.com/6KB22Yy.gif
Same issue in cuda: https://i.imgur.com/DBMbeCb.png

Exact steps for others to reproduce the error

  1. download junkyard scene
  2. set samples to 500
  3. untick the denoise option (Optional)
  4. enable Optix/Cuda on both cpu and gpu
  5. enable denoising information in the render layers (didnt test if optional)
  6. add the denoise node in compositing and connect it to the node group in place of colour (Optional)
  7. render out and look at cpu tiles taken over by gpu when complete
**System Information** Operating system: Windows-10-10.0.20221-SP0 64 Bits Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09 CPU: Ryzen 2700x **Blender Version** Broken: version: 2.92.0 Alpha, branch: master, commit date: 2021-01-08 23:19, hash: `9c07454816`, Daily build: `9c074548165a` Worked: feature not in old versions **Short description of error** When rendering out the junkyard scene at 2x resolution, 500 samples and the Open Image denoiser in the compositor and adaptive sampling on when the gpu takes over tiles unfinished by the cpu artifacts are generated when complete. Artifact with Denoiser on: https://i.imgur.com/4NYFNG3.png Artifact without denoiser: https://i.imgur.com/B9pWZr8.png Artifact with no compositing: https://i.imgur.com/U4fA8wH.png Artifact mid render: https://i.imgur.com/6KB22Yy.gif Same issue in cuda: https://i.imgur.com/DBMbeCb.png **Exact steps for others to reproduce the error** 1. download junkyard scene 2. set samples to 500 3. untick the denoise option (Optional) 4. enable Optix/Cuda on both cpu and gpu 5. enable denoising information in the render layers (didnt test if optional) 6. add the denoise node in compositing and connect it to the node group in place of colour (Optional) 7. render out and look at cpu tiles taken over by gpu when complete
Author

Added subscriber: @BuyMyMojo

Added subscriber: @BuyMyMojo
Owen Quinlan changed title from Artifcats with adaptive sampling while using optix on both cpu and gpu to Artifcats with adaptive sampling while using optix/cuda on both cpu and gpu 2021-01-09 07:56:09 +01:00
Owen Quinlan changed title from Artifcats with adaptive sampling while using optix/cuda on both cpu and gpu to Artifcats with adaptive sampling while using optix/cuda on both cpu and gpu | Daily build: 9c074548165a 2021-01-09 07:57:44 +01:00

Closed as duplicate of #82351

Closed as duplicate of #82351
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Reference: blender/blender#84544
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