Custom attributes created in GN do not override the built-in attributes #87373

Closed
opened 2021-04-10 14:24:46 +02:00 by slowburn · 8 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Radeon (TM) RX 470 Graphics ATI Technologies Inc. 4.5.14757 Core Profile Context 20.11.2 27.20.14501.18003

Blender Version
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-04-06 15:01, hash: b61b34a5d2

Short description of error
If a custom attribute, created with geometry nodes, has the same name as one of the built-in attributes, it cannot be used in the attribute input node with Cycles. Full list of locked attributes is here: https://blender.stackexchange.com/questions/14262/what-can-you-call-from-the-attribute-node#14267
Also capitalization is important, so for example "color" doesn't work, but "Color" does.

attributes1.jpg attributes2.jpg

Exact steps for others to reproduce the error
Create the same node setup as in the screenshots and use attribute names from the list.

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: Radeon (TM) RX 470 Graphics ATI Technologies Inc. 4.5.14757 Core Profile Context 20.11.2 27.20.14501.18003 **Blender Version** Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-04-06 15:01, hash: `b61b34a5d2` **Short description of error** If a custom attribute, created with geometry nodes, has the same name as one of the built-in attributes, it cannot be used in the attribute input node with Cycles. Full list of locked attributes is here: https://blender.stackexchange.com/questions/14262/what-can-you-call-from-the-attribute-node#14267 Also capitalization is important, so for example "color" doesn't work, but "Color" does. ![attributes1.jpg](https://archive.blender.org/developer/F9928166/attributes1.jpg) ![attributes2.jpg](https://archive.blender.org/developer/F9928168/attributes2.jpg) **Exact steps for others to reproduce the error** Create the same node setup as in the screenshots and use attribute names from the list.
Author

Added subscriber: @slowburn

Added subscriber: @slowburn
Member

Added subscriber: @CharlieJolly

Added subscriber: @CharlieJolly

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I cannot reproduce this in current development versions of Blender:

Please try the latest daily build: https://builder.blender.org/download/

If the problem persists, please give us more clear instructions on how to reproduce it from scratch.

tmp.blend

I cannot reproduce this in current development versions of Blender: Please try the latest daily build: https://builder.blender.org/download/ If the problem persists, please give us more clear instructions on how to reproduce it from scratch. [tmp.blend](https://archive.blender.org/developer/F9932371/tmp.blend)
Author

It's still present in the latest version. To reproduce the issue, you have to use Cycles render engine, and attribute name has to be the same as one of the hardcoded attributes, like "density", "flame", "color", etc. Eevee doesn't have this bug for some reason, even though it doesn't even support custom attributes yet.
attr_bug.blend

It's still present in the latest version. To reproduce the issue, you have to use Cycles render engine, and attribute name has to be the same as one of the hardcoded attributes, like "density", "flame", "color", etc. Eevee doesn't have this bug for some reason, even though it doesn't even support custom attributes yet. [attr_bug.blend](https://archive.blender.org/developer/F9932553/attr_bug.blend)

In the file you forgot to rename Vertex Color from "Col" to "color".
The problem does not seem to be really related to Geometry Nodes.
Apparently the problem is that the name "color" does not work in Cycles.

If this is the case, this report needs to be either edited or closed (to create a new one).

In the file you forgot to rename Vertex Color from "Col" to "color". The problem does not seem to be really related to Geometry Nodes. Apparently the problem is that the name "color" does not work in Cycles. If this is the case, this report needs to be either edited or closed (to create a new one).

Closed as duplicate of #87494

Closed as duplicate of #87494
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Reference: blender/blender#87373
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