Is macOS Mojave not supported anymore? #88419
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opened 2021-05-20 05:20:18 +02:00 by Kuzey
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Reference: blender/blender#88419
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System Information
Operating system: mac OS Mojave 10.14.6 (18G9028)
Graphics card:
Blender Version
blender-2.93.0-beta(May19th build)
blender-3.0.0-alpha (May19th build)
blender-3.0.0-alpha (May20th build)
I haven't tried blender-2.83.15-stable release but I'm thinking it'll be the same.
Short description of error
It looks like macOS Mojave is not supported all of a sudden in the latest builds, I can't launch the program anymore.

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Added subscriber: @kuzey
#88677 was marked as duplicate of this issue
#88444 was marked as duplicate of this issue
Added subscriber: @Oxer-1
With the last 2.83.14 on macOS High Sierra 10.13.6 happens the same, not supported.
The Requirements page shows this:
Added subscriber: @NRH_BEATS
MacOS? No, thanks.
Yestersday Microsoft released new Win10 21H1 build.
Today i did a clean install, and all works super nice.
Added subscriber: @Memento
Everything was fine up until this week and I remember Pablo Vazquez saying on Blender Today, Apple was responsible for the ARM version. I'm thinking maybe the Apple coders or even Blender coders, fixed/changed something small and it broke compatibility with older OS's?? Hope they fix it soon :)
I just noticed the download file names are different...were these complied on a different system or with a new process?
Why is Darwin in the file names?
Anyway, hope it helps

Added subscriber: @ankitm
Changed status from 'Needs Triage' to: 'Confirmed'
Looks like a bug in
platform_apple_xcode.cmake
so confirming instead of redirecting to devtalk.CMAKE_OSX_DEPLOYMENT_TARGET
is set to builder's OS version and is not corrected to beOSX_MIN_DEPLOYMENT_TARGET
.It is supported, requirements have not changed. Will be fixed soon.
Yes, the builder was improved.
Added subscribers: @sebbas, @ponderz
The legacy and new workers are on Catalina 15.13.7.
As a developer, it might make sense to use that value as current OS. @sebbas would need to confirm this.
As a build worker, via the build pipeline, we might want to configure the specific minimum for the released version and override OSX_MIN_DEPLOYMENT_TARGET.
Otherwise, this change will need to be merged to all supported branches, including experimental and then rebuild.
I would prefer to override
CMAKE_OSX_DEPLOYMENT_TARGET
via new build pipeline that will apply the value across all branches in case this changes again.Here is the generated
Info.plist
file.Not sure if that value is used.
std::filesystem
(at least partially)std::optional::value
(see9734a78bc8
) etc are not available for macOS 10.13, they were added in 10.15 and 10.14 respectively. If this suggestion of leavingCMAKE_OSX_DEPLOYMENT_TARGET
to current macOS is implemented, someone on a newer OS version will commit code usingstd::filesystem
and break builds for older OSes. CorrectCMAKE_OSX_DEPLOYMENT_TARGET
and thus correct-mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}")
ensures that such errors are caught at build time on that developer's system.Also, overriding
CMAKE_OSX_DEPLOYMENT_TARGET
on the builder is a patchwork and increased workload when the code is fully capable of fixing it.Ideal fix would be to do something like D10838: WIP attempt to set CMAKE_OSX_SYSROOT before project call: setting
CMAKE_OSX_DEPLOYMENT_TARGET
,CMAKE_OSX_SYSROOT
etc beforeproject
call. But less than ideal, fixing it at https://developer.blender.org/diffusion/B/browse/master/build_files/cmake/platform/platform_apple_xcode.cmake$178-185 is also fine by me (fwiw).Oh for older releases which are still being built on the builder, this sounds good. But best to ask an admin or the LTS manager about that.
Yes, I am proposing a change to override cmake option to set the MIN onto the supported version release branch and would only apply when running with buildbot.
We could also ensure the cmake file is correct on all branches instead.
However, still not sure how this would be a problem in 2.83.14 though, as I don't think that file changed there.
This issue was referenced by
2e7d3ad7b5
Changed status from 'Confirmed' to: 'Resolved'
This issue was referenced by
704f56d68f
When will 2.83.15, 2.93 Beta & 3.00 Alpha versions available to download with support for macOS 10.13+?
@Oxer-1 2.93, 3.0 arm and intel versions have been updated as of now.
2.83 will be updated in a day. Ping us if it doesn't.
Added subscribers: @BlenderBruno, @lichtwerk
The 2.83.15 LTS is not updated yet.
The fix is in 2.83.16 #77348 (Blender LTS: Maintenance Task 2.83)
Thanks for the info!!
Added subscriber: @angadmishra