Very slow object transformation using in heavy scene (using dialog box) #89667
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Reference: blender/blender#89667
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System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.77
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-07-03 15:41, hash:
b73dc36859
Worked: none (I suppose)
Short description of error
in heavy scene moving objects using the dialogue box is prohibitively slow, both on small or heavy objects.
This is very annoying when you try to move precisely one object in local coordinates, and it is difficult to understand why it append since mooing the objects with mouse is very easy.
Exact steps for others to reproduce the error
Create an object and subdivide it until some millions polygons add another small object and try to translate one of them using the dialogue box (bottom left).
2021-07-05 19-49-45.mkv
Added subscriber: @PMA33
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Does it get snappy again after you use another operator in between [e.g. rotating, selecting etc -- so closing that
Adjust Last Operation
panel once]If so, #78171, #85756, #89428 are related.
I think no, it remains always slow, in rotation too, using shortcut (G +X + value) works quickly but entering value in the ALO windows lead to very very slow transformation in heavy scene.
This effectively seems to be related to the #85756 (sorry if duplicate).
the short answer yo your question is : yes
Thx getting back, will merge with #85756
Closed as duplicate of #85756