Crash to desktop with boolean modifier #90818

Closed
opened 2021-08-21 10:18:08 +02:00 by Reiner Prokein · 17 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09

Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-08-14 20:50, hash: d5261e973b
Broken: version: 2.93.2, branch: master, commit date: 2021-08-03 05:58, hash: 1eb06de260
Worked: 2.92 (2021-02-24)

Short description of error
Picking the target object for the boolean modifier crashes to desktop

Exact steps for others to reproduce the error

  • Add Boolean Modifier
  • Pick object
  • Crash

2021-08-21 10-15-22.mp4

crash2.blend

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09 **Blender Version** Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-08-14 20:50, hash: `d5261e973b` Broken: version: 2.93.2, branch: master, commit date: 2021-08-03 05:58, hash: `1eb06de260` Worked: 2.92 (`2021-02-24`) **Short description of error** Picking the target object for the boolean modifier crashes to desktop **Exact steps for others to reproduce the error** - Add Boolean Modifier - Pick object - Crash [2021-08-21 10-15-22.mp4](https://archive.blender.org/developer/F10300230/2021-08-21_10-15-22.mp4) [crash2.blend](https://archive.blender.org/developer/F10300231/crash2.blend)
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#95695 was marked as duplicate of this issue

#95695 was marked as duplicate of this issue

#92403 was marked as duplicate of this issue

#92403 was marked as duplicate of this issue

#91354 was marked as duplicate of this issue

#91354 was marked as duplicate of this issue

#91339 was marked as duplicate of this issue

#91339 was marked as duplicate of this issue

Added subscriber: @deadpin

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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Can confirm the issue here for 3.0 as well as 2.93.2.

It's due in part from attempting to work out which materials on each object need to be accounted for - we're only making space for 1 material but the boolean operand object has 45...

>	blender.exe!get_material_remap(Object * dest_ob, Object * src_ob) Line 396	C++

 	blender.exe!exact_boolean_mesh(BooleanModifierData * bmd, const ModifierEvalContext * ctx, Mesh * mesh) Line 425	C++
 	blender.exe!modifyMesh(ModifierData * md, const ModifierEvalContext * ctx, Mesh * mesh) Line 473	C++
 	blender.exe!BKE_modifier_modify_mesh(ModifierData * md, const ModifierEvalContext * ctx, Mesh * me) Line 1054	C
 	blender.exe!modifier_modify_mesh_and_geometry_set(ModifierData * md, const ModifierEvalContext & mectx, Mesh * input_mesh, GeometrySet & geometry_set) Line 932	C++
 	blender.exe!mesh_calc_modifiers(Depsgraph * depsgraph, Scene * scene, Object * ob, const bool use_deform, const bool need_mapping, const CustomData_MeshMasks * dataMask, const int index, const bool use_cache, const bool allow_shared_mesh, Mesh * * r_deform, Mesh * * r_final, GeometrySet * * r_geometry_set) Line 1291	C++
 	blender.exe!mesh_build_data(Depsgraph * depsgraph, Scene * scene, Object * ob, const CustomData_MeshMasks * dataMask, const bool need_mapping) Line 1933	C++
 	blender.exe!makeDerivedMesh(Depsgraph * depsgraph, Scene * scene, Object * ob, BMEditMesh * em, const CustomData_MeshMasks * dataMask) Line 2063	C++
Can confirm the issue here for 3.0 as well as 2.93.2. It's due in part from attempting to work out which materials on each object need to be accounted for - we're only making space for 1 material but the boolean operand object has 45... ``` > blender.exe!get_material_remap(Object * dest_ob, Object * src_ob) Line 396 C++ blender.exe!exact_boolean_mesh(BooleanModifierData * bmd, const ModifierEvalContext * ctx, Mesh * mesh) Line 425 C++ blender.exe!modifyMesh(ModifierData * md, const ModifierEvalContext * ctx, Mesh * mesh) Line 473 C++ blender.exe!BKE_modifier_modify_mesh(ModifierData * md, const ModifierEvalContext * ctx, Mesh * me) Line 1054 C blender.exe!modifier_modify_mesh_and_geometry_set(ModifierData * md, const ModifierEvalContext & mectx, Mesh * input_mesh, GeometrySet & geometry_set) Line 932 C++ blender.exe!mesh_calc_modifiers(Depsgraph * depsgraph, Scene * scene, Object * ob, const bool use_deform, const bool need_mapping, const CustomData_MeshMasks * dataMask, const int index, const bool use_cache, const bool allow_shared_mesh, Mesh * * r_deform, Mesh * * r_final, GeometrySet * * r_geometry_set) Line 1291 C++ blender.exe!mesh_build_data(Depsgraph * depsgraph, Scene * scene, Object * ob, const CustomData_MeshMasks * dataMask, const bool need_mapping) Line 1933 C++ blender.exe!makeDerivedMesh(Depsgraph * depsgraph, Scene * scene, Object * ob, BMEditMesh * em, const CustomData_MeshMasks * dataMask) Line 2063 C++ ```
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This issue was referenced by 7d2b6a213f

This issue was referenced by 7d2b6a213fd7014f5a4b8616693a416a321d67b6

This issue was referenced by 12c66854bd

This issue was referenced by 12c66854bd02c27595d41a83301638f4e46fa29a
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Howard Trickey self-assigned this 2021-10-06 16:26:38 +02:00

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Reference: blender/blender#90818
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