Texture Paint Stencil doesn't use assigned UV Layer #91557

Closed
opened 1 year ago by AndrewPrice · 11 comments

System Information
Operating system: Win 10
Graphics card: Titan RTX

Blender Version
Broken: 2.93a & 3.0
Broken: 2.83.17 (fb67495c7feb, 2021-06-16)
Worked: Not sure.

Short description of error
Despite assigning a different UV layer, stencil will only paint on primary UV layer.

Exact steps for others to reproduce the error
Video
stencil bug ii.mp4

Text version

  • Add a plane
  • Create a new UV layer and scale it by 6. (S, 6). Rename it "Stencil".
  • In the shader, create a new image to start painting
  • Go into Texture paint mode and under stencil choose any image (or use attached)
  • Choose the "Stencil" UV layer
  • Start painting and you'll see it will ignore the stencil and paint on the default UV layer.

Untitled-1.jpg

**System Information** Operating system: Win 10 Graphics card: Titan RTX **Blender Version** Broken: 2.93a & 3.0 Broken: 2.83.17 (`fb67495c7feb`, 2021-06-16) Worked: Not sure. **Short description of error** Despite assigning a different UV layer, stencil will only paint on primary UV layer. **Exact steps for others to reproduce the error** **Video** [stencil bug ii.mp4](https://archive.blender.org/developer/F10526756/stencil_bug_ii.mp4) **Text version** - Add a plane - Create a new UV layer and scale it by 6. (S, 6). Rename it "Stencil". - In the shader, create a new image to start painting - Go into Texture paint mode and under stencil choose any image (or use attached) - Choose the "Stencil" UV layer - Start painting and you'll see it will ignore the stencil and paint on the default UV layer. ![Untitled-1.jpg](https://archive.blender.org/developer/F10526751/Untitled-1.jpg)
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Added subscriber: @AndrewPrice

Added subscriber: @AndrewPrice
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
lichtwerk self-assigned this 1 year ago
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Will check.

Will check.
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This issue was referenced by 08fe34b7fd

This issue was referenced by 08fe34b7fdc982af0b01b8a0fecf39ed3e31f367
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This issue was referenced by 5b588282a6

This issue was referenced by 5b588282a68e0123a0a43e3965e361407b933fe7
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This issue was referenced by f11bcb5a80

This issue was referenced by f11bcb5a80eb106560678c8c60be32ad997d6641

Added subscriber: @Raimund58

Added subscriber: @Raimund58
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
lichtwerk closed this issue 1 year ago
Poster

Thanks heaps guys :)

Thanks heaps guys :)
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Module › Animation & Rigging
Module › Core
Module › Development Management
Module › Eevee & Viewport
Module › EEVEE & Viewport
Module › Grease Pencil
Module › Modeling
Module › Nodes & Physics
Module › Pipeline, Assets & IO
Module › Platforms, Builds Tests & Devices
Module › Platforms, Builds, Tests & Devices
Module › Python API
Module › Rendering & Cycles
Module › Sculpt, Paint & Texture
Module › Triaging
Module › User Interface
Module › VFX & Video
papercut
performance
Priority › High
Priority › Low
Priority › Normal
Priority › Unbreak Now!
Status › Archived
Status › Confirmed
Status › Duplicate
Status › Needs Information from Developers
Status › Needs Information from User
Status › Needs Triage
Status › Resolved
Type › Bug
Type › Design
Type › Known Issue
Type › Patch
Type › Report
Type › To Do
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Reference: blender/blender#91557
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