3D Paint Mode stencil disappears when panning viewport. #93289

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opened 2021-11-22 13:53:44 +01:00 by Ludvik Koutny · 7 comments
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.76

Blender Version
Broken: version: 2.93.4, branch: master (modified), commit date: 2021-08-31 09:23, hash: b7205031ce
Worked: (newest version of Blender that worked as expected)

Short description of error
When panning viewport in 3D paint mode with stencil mask enabled, the stencil mask disappears when moving the viewport, however does not disappear when zooming it, which indicates it's not a technical limitation.

Exact steps for others to reproduce the error

  1. Enter 3D paint mode
  2. Enable texture mask, select some texture and set mapping to stencil
  3. Navigate the viewport
    Result: The stencil disappears when moving the viewport, which makes it very difficult to line up stencil projection with the 3D geometry
    Expected: The stencil does not disappear when navigating the view
**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.76 **Blender Version** Broken: version: 2.93.4, branch: master (modified), commit date: 2021-08-31 09:23, hash: `b7205031ce` Worked: (newest version of Blender that worked as expected) **Short description of error** When panning viewport in 3D paint mode with stencil mask enabled, the stencil mask disappears when moving the viewport, however does not disappear when zooming it, which indicates it's not a technical limitation. **Exact steps for others to reproduce the error** 1. Enter 3D paint mode 2. Enable texture mask, select some texture and set mapping to stencil 3. Navigate the viewport Result: The stencil disappears when moving the viewport, which makes it very difficult to line up stencil projection with the 3D geometry Expected: The stencil does not disappear when navigating the view
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Added subscriber: @Rawalanche

Added subscriber: @Rawalanche
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
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For me, it also disappears when zooming (if you use mouse).

This seems to be by design, since this is drawn along with the brush cursor, there is a check in paint_draw_cursor (paint_cursor_is_3d_view_navigating) that returns early in case of viewport navigation (and does nothing).
I think it would be easy to still draw the texture mask (but maybe not the brush cursor) and to me it would make sense, but since this involves some kind of design decision, I would kindly ask #sculpt_paint_texture devs to comment here.
+1 from me to keep the texture mask visible while navigating.

For me, it also disappears when zooming (if you use mouse). This seems to be by design, since this is drawn along with the brush cursor, there is a check in `paint_draw_cursor` (`paint_cursor_is_3d_view_navigating`) that returns early in case of viewport navigation (and does nothing). I think it would be easy to still draw the texture mask (but maybe not the brush cursor) and to me it would make sense, but since this involves some kind of design decision, I would kindly ask #sculpt_paint_texture devs to comment here. +1 from me to keep the texture mask visible while navigating.
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Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
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Since @Jeroen-Bakker is doing something is this area atm: have an opinion Jeroen?

Since @Jeroen-Bakker is doing something is this area atm: have an opinion Jeroen?

Added subscriber: @capnm

Added subscriber: @capnm
Julien Kaspar added this to the Sculpt, Paint & Texture project 2023-02-08 10:20:48 +01:00
Philipp Oeser removed the
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Reference: blender/blender#93289
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