Asset browser: dropping object on grid in orthogonal view misses the floor plane #93388
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Reference: blender/blender#93388
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System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-11-24 23:04, hash:
827c5b399e
Short description of error
Dropping an object on the grid should go the Z 0 but instead it goes under the floor plane if done in othogonal view
Exact steps for others to reproduce the error
Asset.blend
Drag & drop the Cube asset into the left screen
The cube will be dropped below the floor (check the right screen)
Added subscriber: @zanqdo
#93488 was marked as duplicate of this issue
#93637 was marked as duplicate of this issue
Added subscriber: @PratikPB2123
Added subscriber: @deadpin
Changed status from 'Needs Triage' to: 'Confirmed'
Seems to only happen with the User Ortho view but not the primary Top or Bottom views for example. This may just have never worked as even 3.0.0 Beta, branch: master, commit date: 2021-10-30 14:44, hash:
945a99386b
(my oldest build available) is also affected.Added subscriber: @rainbro
Blender 3.0.0
f1cca30557
Dropped to floor - YES
Absolute Grid Snap - NO
2021-12-03 15-12-50.mp4
Added subscribers: @mano-wii, @JulianEisel
EDIT: Sorry I just saw the video from @rainbro, this is a response to that. What's there has nothing to do with the report from what I can see.
Definitely not a bug since this is simply not supported, but would be good to support indeed. Much of the Add Object tool code is being reused here, but thinking about it, it could also follow snapping options (or maybe not, needs discussion).
@mano-wii would you be interested in looking into this?
Added subscriber: @MeshVoid
Added subscriber: @JulienKaspar
My previous reply was in response to @rainbro, just noticed his comment is about something different as what's reported here.
I can confirm this issue. It's also something for @mano-wii if he has time for it.
The snap cursor follows the same settings for the Add Object tool. So if the "Snap To:" set there is the
Default
, the drag drop will also use the scene snap settings.(Perhaps these settings could be moved elsewhere).
This issue was referenced by
256c1b82f6
This issue was referenced by
9a69c456bd
Changed status from 'Confirmed' to: 'Resolved'
Added subscriber: @funksy