Cycles: motion blur only applies on Left view #93995
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opened 2021-12-12 18:08:18 +01:00 by Billy Poirotte
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Reference: blender/blender#93995
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System Information
Operating system: Win 10
Graphics card: RTX 2060 NVIDIA
Blender Version
Broken: 3.0, 2.93
Caused by
97f1e4782a
Short description of error
When rendering a stereoscopic animation with the motion blur option activated, motion blur only applies on Left view and not to both views. There is no motion blur on the right view.
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Add objects to the scene
Setup a camera animation
Turn on stereoscopy
Turn on motion blur option
Render
Test File:
STEREOSCOPY MOTION BLUR BUG.blend
Added subscriber: @Bil55
#95758 was marked as duplicate of this issue
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Hi, thanks for the report. Looks like a regression (Works fine here on 2.92, 2.93.0LTS)
Added subscriber: @michael64
Yes, this is a regression. The last version that produced properly motion blurred images for the left and right view was 2.93.1.
The fix for #89884 had the side effect of breaking motion blur for the right image.
Blender 2.93.2 was the first version in which motion blur with stereoscopy stopped working.
Keeping the mentioned fix while not setting has_updates_ to false (intern/cycles/blender/sync.cpp) for motion blur scenes
keeps the Carros.blend example from flickering in the cycles render preview
while enabling the motion blur for the right image of this scene.
Likewise
should also work to handle the cases of both tickets but I am unsure
if has_updates_ should be set to false for the MOTION_PASS case.
Could this cause the the cycles render preview to flicker? I don't know.
Hi @michael64 , I don't think this has been introduced with the fix of
#89884
.Its actually broken between
9dabb342ba
-a1556fa05c
(Unsure about the commit which caused this issue)
Stereoscopy + motion blurto Cycles: motion blur only applies on Left viewI was git bisecting between v2.93.1 and v2.93.2 to find the first commit that introduced the motion blur error into the blender-v2.93-release branch which is
fdb811f030
.That code of
fdb811f030
seems to be an identical backport of97f1e4782a
which might be what you were looking for on the master branch.Checking out
97f1e4782a
, compiling and running it with this scene results in missing motion blur for the right view. Loading the Carros.blend scene from #89884 and switching to render preview with Cycles works fine.Now checking out the direct ancestor of
97f1e4782a
which is1c1fa15ce1
, compiling and running itresults in the opposite. This ancestor had correct motion blur for the right view but switching
to render preview with Cycles now results in Cycles continously rerendering the first sample.
Is
97f1e4782a
what you were looking for? My two fix suggestions are of course still the same for the same code on the master branch.Added subscriber: @Sergey
Hi Michael. Thanks for bisecting.
cc @Sergey
Please submit a diff so that developer can review your fix: https://developer.blender.org/differential/diff/create/
(Also see Contributing code wiki to understand the process.)
The proposed diff is D13567.
This issue was referenced by
1c04d22ebf
This issue was referenced by
b32f5a922f
Changed status from 'Confirmed' to: 'Resolved'
Added subscribers: @dscherr, @Alaska