GPU Subdivision surface modifier does not apply to Cycles renders #94479
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Reference: blender/blender#94479
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System Information
Operating system: Linux-5.15.0-2-amd64-x86_64-with-glibc2.33 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.94
Blender Version
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-12-29 23:51, hash:
9d3264b4fd
Worked: Prior to
eed45d2a23
Short description of error
When the GPU option is enabled for the subdivision surface modifier, it results in the subdivision surface modifier having no effect on the Cycles render.
2022-02-01 10-51-53.mp4
Exact steps for others to reproduce the error
Edit -> Preferences
)Viewport
tab.Subdivision
section in the Viewport tab, ensureGPU Subdivision
is enabled.Subdivision Surface
modifier.GPU Subdivision
in preferences fixes this issue.Added subscriber: @Alaska
#95734 was marked as duplicate of this issue
#95712 was marked as duplicate of this issue
#95566 was marked as duplicate of this issue
#95563 was marked as duplicate of this issue
#95383 was marked as duplicate of this issue
#95377 was marked as duplicate of this issue
#94553 was marked as duplicate of this issue
#94510 was marked as duplicate of this issue
Added subscriber: @kevindietrich
CC @kevindietrich as it's caused by
eed45d2a23
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @Ace_Dragon
Added subscribers: @Shady.Hamza, @deadpin
Added subscriber: @SteffenD
Added subscriber: @SushiKitty
Added subscriber: @zanqdo
Added subscriber: @antoniov
I also can reproduce the bug with NVIDIA RTX2080TI on Windows
Added subscriber: @Raimund58
Added subscriber: @Rincewind3D-1
Added subscriber: @povmaniac
I can confirm that this also affects external render engines, not only Cycles.
Added subscriber: @shmuel
Added subscriber: @MadMinstrel
Added subscriber: @ChengduLittleA
Added subscriber: @YAFU
Added subscriber: @eklein
Added subscriber: @DataSatan
This issue was referenced by
56407432a6
Changed status from 'Confirmed' to: 'Resolved'